Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 9705266846140650049 6 BIGSh0t the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on Nov 16, 2024. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (167 turns). BIGSh0t the Conjurer (Octopode Conjurer) Turns: 167, Time: 00:00:27 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 90% Magic: 1/3 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . c - +0 club rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 club (weapon) Potions a - a potion of magic b - a potion of might {unknown} Skills: + Level 2.0 Dodging + Level 2.9 Stealth + Level 2.1 Spellcasting + Level 4.1 Conjurations * Level 0.4 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal is heavily wounded. The jackal barks! A ball python comes into view. A quokka comes into view. The magic dart hits the jackal. The jackal is severely wounded. A jackal comes into view. You are out of magic! You are out of magic! You are out of magic! You are out of magic! You swing at nothing. The jackal closely misses you. Your magical contamination has completely faded away. You closely miss the jackal. You grab the jackal. Your squeeze misses the jackal. The jackal is severely wounded. You constrict the jackal. The jackal barely misses you. The jackal misses you. You hit the jackal but do no damage. You squeeze the jackal, but do no damage. The jackal is almost dead. You constrict the jackal. You kill the jackal! The ball python bites you. The ball python barely misses you. You closely miss the ball python. Your grab misses the ball python. You squeeze the ball python, but do no damage. The ball python bites you. The ball python misses you. You hit the ball python. Your grab misses the ball python. The ball python is severely wounded. The ball python barely misses you. The ball python closely misses you. The ball python bites you. The ball python barely misses you. The jackal barks! You hit the ball python. You kill the ball python! The quokka barely misses you. You closely miss the quokka. Your grab misses the quokka. The quokka bites you. x2 * * * LOW HITPOINT WARNING * * * You closely miss the quokka. Your grab misses the quokka. Your squeeze misses the quokka. The quokka barely misses you. You barely miss the quokka. You grab the quokka. You constrict the quokka. The quokka bites you. You die... . ###### ... #h...#....h ###r#...S.r.. #..@#######.# ###.#..#...... +............ #.###....###.# #............# #.##############.#######. #............†...# ######.############ ..................### You could see a quokka and a jackal. Vanquished Creatures 2 goblins (D:1) A jackal (D:1) 2 ball pythons (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BIGSh0t the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 167 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic Action || total ---------------------------++------- Melee: Club || 8 Constrict || 2 Tentacles || 2 Cast: Magic Dart || 6 Armour: Skin || 6 Dodge: Dodged || 10