Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 3542836802932447198 44 BIGSh0t the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on Nov 16, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:16 (1616 turns). BIGSh0t the Conjurer (Octopode Conjurer) Turns: 1616, Time: 00:01:17 Health: 0/21 AC: 1 Str: 8 XL: 3 Next: 62% Magic: 1/6 EV: 12 Int: 20 God: Gold: 50 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -2) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Jewellery g - a ring of flight Scrolls b - 4 scrolls of identify {unknown} h - a scroll of vulnerability {unknown} i - a scroll of enchant weapon {unknown} j - a scroll of torment {unknown} Potions a - a potion of magic d - a potion of brilliance {unknown} e - a potion of enlightenment {unknown} f - a potion of curing {unknown} Skills: + Level 2.1 Dodging + Level 3.0 Stealth + Level 0.1 Unarmed Combat + Level 2.3 Spellcasting + Level 4.7 Conjurations * Level 0.9 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits the giant cockroach. You kill the giant cockroach! The magic dart hits the adder. The adder is moderately wounded. The adder completely misses you. The magic dart hits the adder. The adder is heavily wounded. Natasha mumbles some strange words. Natasha glows brightly for a moment. The adder closely misses you. You are out of magic! You hit the adder. Your grab misses the adder. You squeeze the adder, but do no damage. The adder is almost dead. The adder barely misses you. You miss the adder. Your grab misses the adder. The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You barely miss the adder. Your grab misses the adder. The adder is almost dead. You feel sick. The adder bites you. You barely miss the adder. Your grab misses the adder. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You barely miss the adder. You grab the adder. The adder is almost dead. You constrict the adder. You kill the adder! You feel sick. Natasha barely misses you. You hit Natasha. Your grab misses Natasha. Your squeeze misses Natasha. Natasha is lightly wounded. You feel sick. Natasha claws you. * * * LOW HITPOINT WARNING * * * You hit Natasha. You grab Natasha. Natasha is lightly wounded. You constrict Natasha. You die... #...........####..###.## ..................#..... #...........###(#.#.#.## #####...##### #.#.....## #...# #......### #...# ###....# #...# #.#### ####.#### #.###### #....@..# #..†.... #.##†#h...... ######## <. ....>.####. ##. #.....#..... #.# #....# #..... ##. ..... ..#.#.. ## ..... !.... $ # .... ### #. You could see Natasha. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 3 bats 3 endoplasms 4 giant cockroaches 2 goblins 3 hobgoblins (D:1) 2 quokkas (D:1) 3 ball pythons A frilled lizard (D:1) 2 kobolds (D:1) 3 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BIGSh0t the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 228 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 949 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/6 1420 | D:2 | Learned a level 2 spell: Searing Ray 1605 | D:2 | Noticed Natasha 1615 | D:2 | HP: 1/21 [Natasha (4)] 1616 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_loops_corners D:2: layout_loops_cross, uniq_jessica, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | | 2.1 Unarmed Combat | | 0.1 Spellcasting | | 2.3 Conjurations | | 4.7 Alchemy | | 0.9 Action || total ---------------------------++------- Melee: Unarmed || 4 Constrict || 5 Tentacles || 3 Short sword || 9 Cast: Magic Dart || 57 Armour: Skin || 8 Dodge: Dodged || 10