Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 860772357527536952 1780 BIGSh0t the Conjurer (level 9, -12/54 HPs) Began as an Octopode Conjurer on Nov 16, 2024. Mangled by an orc warrior ... wielding a +0 halberd (13 damage) ... on level 7 of the Dungeon on Nov 17, 2024. The game lasted 00:11:11 (7049 turns). BIGSh0t the Conjurer (Octopode Conjurer) Turns: 7049, Time: 00:11:12 Health: -12/54 AC: 1 Str: 11 XL: 9 Next: 8% Magic: 3/17 EV: 12 Int: 20 God: Gold: 320 SH: 0 Dex: 10 Spells: 12/19 levels left rFire . . . z - +3 scimitar rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois . q - amulet of the acrobat rElec . w - +4 ring of slaying rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) %: acrobat @: lethally poisoned (-12 -> -20), beast-form A: beast (slay +0), almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were on level 7 of the Dungeon. You were a hulking beast. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 320 gold pieces. Inventory: Hand Weapons g - a +3 hand axe z - a +3 scimitar (weapon) Missiles o - 15 poisoned darts t - a throwing net Jewellery q - an amulet of the acrobat (around mantle) w - a +4 ring of slaying (left tentacle) Talismans x - a beast talisman (active) Wands r - a wand of flame (15) Scrolls c - 3 scrolls of revelation {unknown} d - a scroll of torment {unknown} e - a scroll of summoning {unknown} h - 3 scrolls of enchant weapon j - a scroll of enchant armour {unknown} k - 4 scrolls of poison l - a scroll of blinking {unknown} m - a scroll of fear {unknown} n - 3 scrolls of teleportation p - 2 scrolls of fog {unknown} y - 2 scrolls of vulnerability {unknown} Potions a - a potion of invisibility {unknown} b - a potion of lignification f - 2 potions of haste i - 4 potions of curing u - a potion of heal wounds {unknown} v - a potion of might {unknown} A - a potion of ambrosia {unknown} Skills: + Level 2.2 Fighting + Level 0.5 Long Blades + Level 1.7 Maces & Flails + Level 3.4 Dodging + Level 4.2 Stealth + Level 0.4 Unarmed Combat + Level 5.5 Spellcasting + Level 7.8 Conjurations * Level 0.6 Translocations * Level 4.9 Alchemy + Level 1.2 Shapeshifting You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Fulminant Prism Conj/Alch 15% 3d11 8% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 19% 4 Flame Wave Conj/Fire 21% 2d8 22% 4 Inner Flame Hex/Fire 5% N/A 32% 3 Sticky Flame Fire/Alch 15% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 Altars: Dithmenos Fedhas Hepliaklqana Makhleb Ru Sif Muna Vehumet Wu Jian Xom Yredelemnul The Shining One Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +0) You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You conjure a prism of explosive energy! A fulminant prism comes into view. An orc warrior comes into view. It is wielding a +0 halberd. You swing at nothing. The water moccasin bites you! You are poisoned. The water moccasin poisons you! Your fulminant prism crackles loudly. You closely miss the water moccasin. Your grab misses the water moccasin. You feel very sick. The water moccasin misses you. Your fulminant prism explodes! The blast of energy engulfs the water moccasin! The water moccasin is heavily wounded. The water moccasin bites you! You feel sick. A hound comes into view. The water moccasin attacks as it pursues you! The water moccasin completely misses you. Aiming: Fulminant Prism (dangerous; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - move target You conjure a prism of explosive energy! The hound barks! A fulminant prism comes into view. You feel sick. You hear a shout! The water moccasin bites you! You are more poisoned. The water moccasin poisons you! The orc warrior hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The water moccasin barely misses you. You closely miss the water moccasin. Your grab misses the water moccasin. Your squeeze misses the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The orc warrior hits you from afar with a +0 halberd! You die... #..o. #..### ############.o..#.### #.......#*).*h....... #.#####.#.##........# ####*#.##.c....... # #....o.##.#.#.#.## #.##.##S####......... #.#..##h# ..#.#.#... #.......# ........## ###)##### #..#.#.#.# #.# #.# ####.#### #.......# #.##.##.# # #.##.# You could see an orc warrior (ally target), a water moccasin and a friendly fulminant prism. Vanquished Creatures A water moccasin (D:5) An ice beast (D:6) An ogre (D:5) 2 centaurs 3 phantoms A scorpion (D:5) 5 wights (D:5) A marrowcuda (D:5) 2 bombardier beetles 2 jellies (D:5) A gnoll bouda (D:6) An orc priest (D:5) 5 hounds A sleepcap (D:5) 4 orc wizards 2 iguanas (D:5) 7 gnolls (D:6) 4 adders 2 shadow imps A ribbon worm (D:3) 14 orcs 3 ball pythons 8 endoplasms 4 giant cockroaches 6 goblins 9 hobgoblins 7 jackals (D:4) 9 kobolds 3 quokkas 6 bats 4 frilled lizards 5 rats 125 creatures vanquished. Vanquished Creatures (others) 4 fulminant prisms (D:7) 4 creatures vanquished. Grand Total: 129 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BIGSh0t the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 267 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 796 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1089 | D:1 | Learned a level 2 spell: Searing Ray 2046 | D:3 | Reached skill level 1 in Alchemy 2046 | D:3 | Reached XP level 4. HP: 21/27 MP: 2/7 2049 | D:3 | Reached skill level 5 in Conjurations 2894 | D:3 | Reached XP level 5. HP: 9/31 MP: 5/8 3016 | D:4 | Noticed a phantom 3016 | D:4 | Found a basalt altar of Yredelemnul. 3029 | D:3 | Killed a phantom 3334 | D:4 | Found a sacrificial altar of Ru. 3399 | D:4 | Reached XP level 6. HP: 9/37 MP: 3/10 3657 | D:4 | Found a staircase to the Ecumenical Temple. 3662 | Temple | Entered the Ecumenical Temple 3917 | D:5 | Entered Level 5 of the Dungeon 4155 | D:5 | Reached skill level 1 in Fighting 4155 | D:5 | Reached skill level 6 in Conjurations 4156 | D:5 | Reached XP level 7. HP: 22/43 MP: 3/12 4674 | D:5 | Reached skill level 1 in Maces & Flails 4674 | D:5 | Reached XP level 8. HP: 32/48 MP: 4/14 4850 | D:5 | Reached skill level 7 in Conjurations 4963 | D:5 | Reached skill level 1 in Shapeshifting 5194 | D:5 | Reached skill level 5 in Spellcasting 6442 | D:6 | Reached XP level 9. HP: 54/54 MP: 11/17 6862 | D:6 | Learned a level 4 spell: Fulminant Prism 7049 | D:7 | HP: 1/54 [water moccasin (8)] 7049 | D:7 | Mangled by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_h, layout_basic D:2: layout_basic D:3: layout_loops_ring D:4: layout_gridville, nicolae_ru_awakened_eye, mainiacjoe_overflow_catwalk, temple_statues, dk_noncrumbling_4 D:5: layout_rooms D:6: layout_layer_cave, minmay_misc_feat_cross D:7: layout_loops_cross, serial_glass, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_b Temple: grunt_temple_mini_profane Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 | 4.2 Alchemy | 1 2 3 4 | 4.9 Conjurations | 5 6 7 | 7.8 Spellcasting | 3 4 5 | 5.5 Fighting | 1 2 | 2.2 Maces & Flails | 1 | 1.7 Shapeshifting | 1 | 1.2 Dodging | 3 | 3.4 Long Blades | | 0.5 Unarmed Combat | | 0.4 Translocations | | 0.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 4 | | || 4 Tentacles | 1 | 6 | 4 || 11 Constrict | 1 | 5 | 4 || 10 Whip | | 27 | 18 || 45 Rapier | | 1 | || 1 Scimitar | | | 6 || 6 Cast: Magic Dart | 72 | 84 | 116 || 272 Searing Ray | | 14 | 15 || 29 Fulminant Prism | | | 5 || 5 Use: Scroll | | 5 | 1 || 6 Potion | | 3 | || 3 Armour: Skin | 4 | 40 | 36 || 80 Dodge: Dodged | 7 | 21 | 33 || 61 Form: Beast | 1 | | || 1