Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 11750692751166112744 1751 BIGSh0t the Apothecary (level 9, -10/51 HPs) Began as an Octopode Conjurer on May 15, 2025. Mangled by an orc warrior ... wielding a +1 halberd of protection (16 damage) ... on level 5 of the Dungeon. The game lasted 00:13:25 (6984 turns). BIGSh0t the Apothecary (Octopode Conjurer) Turns: 6984, Time: 00:13:26 Health: -10/51 AC: 8 Str: 8 XL: 9 Next: 6% Magic: 14/18 EV: 12 Int: 23 God: Gold: 205 SH: 0 Dex: 10 Spells: 17/20 levels left rFire . . . m - +0 flail (protect) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . f - ring of flight rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.16/turn (no ring) (no ring) %: no passive effects @: under a protective aura, flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 205 gold pieces. Inventory: Hand Weapons m - a +0 flail of protection (weapon) Missiles l - 9 curare-tipped darts o - 4 poisoned darts Jewellery f - a ring of flight (worn) Wands s - a wand of charming (13) Scrolls b - a scroll of noise {unknown} d - a scroll of fog {unknown} g - 2 scrolls of vulnerability {unknown} j - 3 scrolls of silence {unknown} n - a scroll of blinking {unknown} q - 6 scrolls of teleportation {unknown} r - 6 scrolls of identify {unknown} v - a scroll of amnesia {unknown} w - a scroll of fear {unknown} x - a scroll of torment {unknown} Potions a - a potion of magic c - a potion of attraction {unknown} e - a potion of heal wounds {unknown} h - a potion of enlightenment {unknown} i - a potion of might {unknown} k - 2 potions of curing {unknown} p - 2 potions of ambrosia {unknown} u - a potion of brilliance {unknown} z - a potion of haste {unknown} Talismans t - a scarab talisman Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 6.0 Spellcasting - Level 6.0 Conjurations + Level 5.9 Translocations + Level 6.1 Alchemy You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 68% N/A 1% 2 Maxwell's Portable Pile Tloc 34% (3-9)d4 2% 3 Teleport Other Tloc 34% N/A 2% 3 Fulminant Prism Conj/Alch 17% 3d11 7% 4 Iskenderun's Mystic Bla Conj/Tloc 34% 2d8 (+2d4 8% 4 Construct Spike Launche Frge 12% 2d3 13% 2 Sublimation of Blood Necr 6% N/A 13% 2 Ignite Poison Fire/Alch 21% N/A 24% 4 Sigil of Binding Hex 6% N/A 26% 3 Diamond Sawblades Frge 3% 4d4 100% 7 Summon Hydra Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Qazlal Trog Shops: D:5 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is an open door here. You now have 205 gold pieces (gained 12). z - a bubbling inky potion As you open the door, it creaks loudly! An orc warrior and 2 orcs come into view. The orc warrior is wielding a +1 halberd of protection. An orc is wielding a +2 short sword of protection. Found two leather armours, two robes, two helmets and a ring mail. You focus your ray upon the orc. The searing ray hits the orc. The orc is heavily wounded. The searing ray misses the orc warrior. (Press . to maintain the ray.) The orc hits you with a +2 short sword of protection. The searing ray hits the orc. You kill the orc! The searing ray hits the orc warrior. The orc warrior is lightly wounded. The orc warrior hits you from afar with a +1 halberd of protection!! The searing ray hits the orc but does no damage. The searing ray hits the orc warrior. The orc warrior is moderately wounded. The orc warrior hits you from afar with a +1 halberd of protection! You hit the orc but do no damage. Your weapon exudes an aura of protection. You grab the orc. You squeeze the orc. The orc is almost dead. You stop channelling your searing ray. You constrict the orc! You kill the orc! The orc warrior hits you from afar with a +1 halberd of protection! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Throw: 10 darts (curare) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +1 halberd of protection and wearing a +0 plate armour (moderately wounded, 50% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the orc warrior. The orc warrior is poisoned. The orc warrior struggles to breathe. The orc warrior seems to slow down. The orc warrior is severely wounded. The orc warrior hits you from afar with a +1 halberd of protection! You die... ####### #...... #.....# ######## #.....# #####......# ##.....# #..........#####......# ###..)@.##....##......# ####)###....##....... ############ .o. ##...##.###... ...##......# [[[.###...##.####.. ......>....# .[[[.##............# .........####.[...#####.....##..+ .....>..#############....#.####.# ...........#########.....#.##.... ##.##......'..........#..#..#.... You could see an orc warrior (very poisoned, slow). Vanquished Creatures A two-headed ogre (D:5) A water moccasin (D:4) 2 black bears (D:4) 2 ogres (D:3) 3 howler monkeys A bombardier beetle (D:4) 3 hounds 2 iguanas (D:5) A sleepcap (D:5) Terence (D:2) An orc wizard (D:5) 20 gnolls (D:3) 5 adders A white imp (D:5) 2 ufetubi (D:5) A dart slug (D:2) 24 orcs A ribbon worm (D:2) 7 endoplasms 7 giant cockroaches 2 hobgoblins (D:3) 11 jackals (D:3) 6 quokkas 3 ball pythons 5 bats 3 frilled lizards 6 goblins 7 kobolds 2 rats 131 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BIGSh0t the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 314 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 317 | D:1 | Learned a level 2 spell: Searing Ray 1444 | D:2 | Reached XP level 3. HP: 21/21 MP: 0/7 1567 | D:2 | Found a bloodstained altar of Trog. 1567 | D:2 | Noticed Terence 1576 | D:2 | Killed Terence 2374 | D:3 | Found a stormy altar of Qazlal. 2481 | D:3 | Reached XP level 4. HP: 27/27 MP: 6/9 2945 | D:3 | Reached XP level 5. HP: 26/31 MP: 6/12 2959 | D:3 | Reached skill level 5 in Spellcasting 3254 | D:3 | Reached XP level 6. HP: 36/36 MP: 10/14 3397 | D:3 | Identified the +6 scale mail of Articulation {+Blink rN++ | Int-4} 3893 | D:3 | Reached skill level 5 in Conjurations 3893 | D:3 | Reached XP level 7. HP: 12/41 MP: 9/16 4705 | D:4 | Reached skill level 1 in Translocations 4705 | D:4 | Reached skill level 1 in Alchemy 5154 | D:4 | Reached XP level 8. HP: 46/46 MP: 10/17 5801 | D:5 | Entered Level 5 of the Dungeon 5895 | D:5 | Found Qiuqud's Weapon Shop. 6278 | D:5 | HP: 1/46 [something (3)] 6648 | D:5 | Noticed a two-headed ogre 6660 | D:5 | Killed a two-headed ogre 6661 | D:5 | Reached skill level 5 in Translocations 6661 | D:5 | Reached XP level 9. HP: 28/51 MP: 12/18 6984 | D:5 | Mangled by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_c, layout_basic D:2: layout_basic, basic_altar, uniq_terence D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_1], layout_rooms, old_standard_altar, serial_park_tiny_1, amcnicky_mini_corridor_feature D:4: layout_cave_pods D:5: layout_basic, serial_shops, nicolae_shop_real_fake_doors, nicolae_nh_ransacked_shop Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 5 6 | 6.0 Conjurations | 5 6 | 6.0 Translocations | 3 5 | 5.9 Alchemy | 3 6 | 6.1 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 10 | 17 | || 27 Constrict | 4 | 6 | 5 || 15 Tentacles | 3 | 6 | 5 || 14 Flail | | 3 | 23 || 26 Throw: Dart | | 1 | 4 || 5 Cast: Magic Dart | 66 | 128 | 152 || 346 Searing Ray | 2 | 6 | 15 || 23 Armour: Skin | 5 | 22 | 44 || 71 Dodge: Dodged | 11 | 20 | 31 || 62