Dungeon Crawl Stone Soup version 0.33.0-14-g9563a2e369 (webtiles) character file. Game seed: 1931367854531619680 1033 BIGSh0t the Magician (level 8, -13/46 HPs) Began as an Octopode Conjurer on May 15, 2025. Mangled by an ice beast (14 damage) ... on level 7 of the Dungeon on May 25, 2025. The game lasted 00:12:22 (6644 turns). BIGSh0t the Magician (Octopode Conjurer) Turns: 6644, Time: 00:12:23 Health: -13/46 AC: 1 Str: 9 XL: 8 Next: 24% Magic: 1/17 EV: 12 Int: 20 God: Gold: 338 SH: 0 Dex: 10 Spells: 16/19 levels left rFire . . . B - +3 dagger (protect) rCold . . . (no offhand) rNeg . . . (no helmet) rPois + (no amulet) rElec . n - ring of poison resistance rCorr . u - ring of willpower SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 338 gold pieces. Inventory: Hand Weapons B - a +3 dagger of protection (weapon) Missiles A - 2 throwing nets Jewellery n - a ring of poison resistance (worn) q - an amulet of faith u - a ring of willpower (worn) Wands j - a wand of polymorph (7) v - a wand of charming (13) Scrolls b - 3 scrolls of immolation {unknown} d - a scroll of fear {unknown} e - 6 scrolls of identify {unknown} h - 2 scrolls of fog {unknown} i - 2 scrolls of amnesia {unknown} o - a scroll of torment {unknown} p - a scroll of noise {unknown} s - a scroll of brand weapon {unknown} t - 2 scrolls of teleportation {unknown} x - a scroll of blinking {unknown} y - 2 scrolls of enchant armour {unknown} z - a scroll of silence {unknown} Potions a - a potion of magic f - 2 potions of might {unknown} g - 7 potions of curing {unknown} l - a potion of ambrosia {unknown} m - a potion of lignification {unknown} r - a potion of haste {unknown} w - 2 potions of brilliance {unknown} D - 2 potions of moonshine {unknown} E - a potion of enlightenment {unknown} Baubles C - 3 flux baubles Talismans k - the scarab talisman "Toas" {Dex+2 Slay+3 SInv} (You found it on level 2 of the Dungeon) [scarab talisman] Dex+2: It affects your dexterity (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 6.0 Spellcasting - Level 6.0 Conjurations + Level 3.5 Translocations + Level 3.9 Alchemy You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 72% 1d7 3% 1 Fulminant Prism Conj/Alch 12% 3d9 14% 4 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 (+2d3 14% 4 Swiftness Air 6% N/A 30% 3 Airstrike Air 3% 2d(1-17) 71% 4 Conjure Ball Lightning Conj/Air 9% 3x3d6 99% 6 Discord Hex 3% N/A 100% 8 Disjunction Tloc 10% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Hepliaklqana Okawaru Ru Trog Uskayaw Zin Shops: D:3 [ D:6 [*( Annotations: D:5 exclusion: centaur D:7 Maurice Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History (Press . to maintain the ray.) The searing ray misses the ice beast. The searing ray misses the ice beast. The searing ray hits the ice beast. The ice beast is heavily wounded. You finish channelling your searing ray. The ice beast barely misses you. You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is severely wounded. (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you! The searing ray misses the ice beast. The ice beast hits you. The ice beast freezes you. The searing ray hits the ice beast but does no damage. The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you! You are too injured to fight recklessly! Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (severely wounded, 79% to hit) You focus your ray upon the ice beast. The searing ray misses the ice beast. (Press . to maintain the ray.) The ice beast closely misses you. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (severely wounded, 79% to hit) You focus your ray upon the ice beast. The searing ray misses the ice beast. (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (severely wounded, 79% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is almost dead. (Press . to maintain the ray.) The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... #....... #..# ##.. #......# .... #. #......# ...... # #......# ....... #....%.# ##.##### #......# #.# #......# #..<)..## ###@....# ......Y.###.# ....."... # ....#.###. ... .. .. .. .## ## . .. .# You could see an ice beast. Vanquished Creatures A wraith (D:5) An orc warrior (D:7) 3 ogres A bullfrog (D:4) A scorpion (D:6) 3 hounds 2 jellies (D:6) A gnoll bouda (D:6) A sleepcap (D:5) 2 orc wizards (D:6) 9 gnolls 8 adders A shadow imp (D:5) A dart slug (D:3) 7 orcs 6 endoplasms 4 giant cockroaches 4 hobgoblins 5 jackals 5 quokkas 7 ball pythons 4 bats 2 frilled lizards 4 goblins 8 kobolds 6 rats 97 creatures vanquished. Vanquished Creatures (collateral kills) An orc priest (D:7) 1 creature vanquished. Vanquished Creatures (others) An orc wizard (D:7) 1 creature vanquished. Grand Total: 99 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BIGSh0t the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 277 | D:1 | Reached XP level 2. HP: 15/17 MP: 0/5 420 | D:1 | Learned a level 2 spell: Searing Ray 998 | D:2 | Identified the scarab talisman "Toas" {Dex+2 Slay+3 SInv} 1290 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/7 2106 | D:3 | Reached XP level 4. HP: 27/27 MP: 3/10 2347 | D:3 | Found Wozitz Ofau's Armour Shop. 2907 | D:4 | Reached XP level 5. HP: 21/31 MP: 3/12 3466 | D:4 | Reached skill level 5 in Spellcasting 3693 | D:5 | Entered Level 5 of the Dungeon 3722 | D:5 | Noticed an ogre 3729 | D:5 | Killed an ogre 3730 | D:5 | Reached XP level 6. HP: 36/36 MP: 5/15 4175 | D:5 | Noticed a wraith 4543 | D:5 | Found a glowing silver altar of Zin. 4736 | D:5 | Killed a wraith 4737 | D:5 | Reached skill level 5 in Conjurations 4737 | D:5 | Reached XP level 7. HP: 26/41 MP: 1/16 5129 | D:6 | Reached skill level 1 in Alchemy 5209 | D:6 | Reached skill level 1 in Translocations 5467 | D:6 | Found Yzel's Assorted Antiques. 5470 | D:6 | Found a faded altar of an unknown god. 5470 | D:6 | Found Qoept's Antique Armour Emporium. 5474 | D:6 | Found Qutupsor's Antique Weapon Emporium. 5887 | D:6 | Reached XP level 8. HP: 39/46 MP: 14/17 5953 | D:6 | Found a hide-covered altar of Uskayaw. 5953 | D:6 | Found a bloodstained altar of Trog. 6259 | D:6 | Found a sacrificial altar of Ru. 6259 | D:6 | Found a hazy altar of Hepliaklqana. 6259 | D:6 | Found an iron altar of Okawaru. 6382 | D:7 | Noticed Maurice 6477 | D:6 | Upgraded the game from 0.33.0-12-g7cc96d47fd to | 0.33.0-14-g9563a2e369 6644 | D:7 | HP: 1/46 [ice beast (2)] 6644 | D:7 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_loops_ring, palyth_stone_intersect D:2: layout_basic, corexii_item_surrounded_by_moat D:3: layout_loops_ring, serial_shops, shop_fountains D:4: layout_gridville D:5: layout_layer_cave, kennysheep_mini_moat, minmay_temple_entry_nine_rooms, chequers_serial_rivers_micro_e, minmay_misc_feat_secret_circle D:6: layout_loops_cross, nicolae_overflow_hidden_temple, nicolae_shops_antique_district D:7: layout_rooms, hangedman_abyss_or_decor_stabs, uniq_maurice Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 6 | 6.0 Conjurations | 5 6 | 6.0 Alchemy | 3 | 3.9 Translocations | 2 3 | 3.5 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 12 | 7 | 6 || 25 Constrict | 3 | 4 | 8 || 15 Tentacles | 1 | 3 | 6 || 10 Punch | | 1 | || 1 Dagger | | | 10 || 10 Throw: Dart | | 5 | 11 || 16 Cast: Magic Dart | 76 | 67 | 3 || 146 Searing Ray | 1 | 9 | 26 || 36 Evoke: Wand | | | 1 || 1 Armour: Skin | 6 | 20 | 17 || 43 Dodge: Dodged | 3 | 20 | 11 || 34