Dungeon Crawl Stone Soup version 0.34.0-21-g137ed264d3 (webtiles) character file. Game seed: 2581515043284052986 81 BIGSh0t the Conjurer (level 4, -1/28 HPs) Began as an Octopode Conjurer on Feb 22, 2026. Slain by a gnoll ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:04:52 (1990 turns). BIGSh0t the Conjurer (Octopode Conjurer) Turns: 1990, Time: 00:04:52 Health: -1/28 AC: 1 Str: 8 XL: 4 Next: 42% Magic: 0/10 EV: 17 Int: 20 God: Gold: 57 SH: 0 Dex: 10 Spells: 8/11 levels left rFire . . . (100%) c - +1 mace (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) b - +5 ring of evasion rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons c - a +1 mace of draining (weapon) Jewellery b - a +5 ring of evasion (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of blinking {unknown} j - 2 scrolls of identify {unknown} k - a scroll of poison {unknown} Potions g - a potion of magic d - 2 potions of lignification {unknown} Skills: + Level 1.2 Fighting - Level 2.0 Dodging - Level 2.6 Stealth - Level 4.0 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 24% 2d7 9% 2 Launch Clockwork Bee Frge 4% N/A 36% 3 Sigil of Binding Hex 4% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Eringya's Surprising Cr Summ 4% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History The gnoll shouts! (Press . to maintain the ray.) The gnoll shouts! You hear a shout! The searing ray hits the gnoll. The gnoll is severely wounded. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail and wearing a +0 leather armour (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) You encounter a gnoll. It is wielding a +0 club. The gnoll hits you with a +0 club. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail and wearing a +0 leather armour (heavily wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll but does no damage. The gnoll is heavily wounded. (Press . to maintain the ray.) Your Fighting skill increases to level 1! Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail and wearing a +0 leather armour (heavily wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll shouts! You encounter a gnoll. It is wielding a +0 whip. You barely miss the gnoll. Your grab misses the gnoll. Your squeeze misses the gnoll. The gnoll is severely wounded. You stop channelling your searing ray. The gnoll hits you with a +0 flail! You closely miss the gnoll. Your grab misses the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! x2 You die... #....# #....# ~P≈~P~~..~~♣ #....# #~~≈~~~. ~~♣ #....## ~P~~~~...~. #.....## ♣~~~~~...... #......# ~~P~♣.....## #......##..♣~~~~....... ##.....##.#♣~~~~..÷..## #####.....##.##♣@♣........ #..........#....♣j.......## #.......)..#.....j....#...####### #.......÷........................ #.............####j..###...###### #........#....## #.....##.......# ####.......##..###.###....#####.# #....#..##...##.# ###..#####.# #....##.......#.### ##....##.# You could see 3 gnolls. Vanquished Creatures A gnoll (D:2) 2 adders (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 8 endoplasms 6 hobgoblins 7 jackals 2 quokkas 4 ball pythons 4 frilled lizards 3 goblins 5 kobolds 3 rats (D:1) 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BIGSh0t the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 285 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 288 | D:1 | Learned a level 2 spell: Searing Ray 961 | D:1 | Reached XP level 3. HP: 21/21 MP: 5/7 1641 | D:2 | Reached XP level 4. HP: 24/27 MP: 3/9 1988 | D:2 | Reached skill level 1 in Fighting 1990 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_basic D:2: layout_rooms, serial_bayou_ford_a Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.0 Fighting | 1 | 1.2 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 23 | 2 || 25 Melee: Unarmed | 12 | || 12 Constrict | 8 | || 8 Tentacles | 3 | || 3 Short sword | 9 | || 9 Mace | 2 | 2 || 4 Cast: Magic Dart | 75 | 13 || 88 Searing Ray | 2 | 4 || 6 Armour: None | 5 | 5 || 10 Dodge: Dodged | 9 | 1 || 10