Seeded DCSS version 0.35-a0-985-g749c9a513a (webtiles) character file. Game seed: 18446744073709551615 (custom seed) 1 BOSS89 the Tinkerer (level 1, 7/13 HPs) Began as a Formicid Forgewright on Sept 4, 2026. Got out of the dungeon alive. The game lasted 00:00:48 (31 turns). BOSS89 the Tinkerer (Formicid Forgewright) Turns: 31, Time: 00:00:49 Health: 7/13 AC: 2 Str: 14 XL: 1 Next: 22% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of brand weapon {unknown} Potions g - a potion of magic Skills: + Level 1.8 Dodging + Level 2.4 Stealth + Level 2.2 Spellcasting + Level 4.0 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 48% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 24% 2d4 7% 2 Launch Clockwork Bee Frge 12% N/A 14% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 71% 4 Forge Lightning Spire Air/Frge 7% 3d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Press ? for a list of commands and other information. Found a scroll labelled ZOSHEM EDE and 7 gold pieces. Found a staircase leading out of the dungeon. c - a scroll labelled ZOSHEM EDE Found 9 gold pieces. There is a staircase leading out of the dungeon here. Found a sling. Found a stone staircase leading down. Found a scroll labelled JUADDOLOLLIC. You encounter a frilled lizard. Found a puce potion. There is a staircase leading out of the dungeon here. Okay, then. You open the door. You encounter 2 rats. Found a parchment of Ignite Poison. You encounter a rat. There is an open door here. The helpless rat fails to defend itself. You hit the rat. You kill the rat! You encounter 2 rats. Found a robe. The rat squeaks loudly. x4 The rat closely misses you. You barely miss the rat. The rat bites you. You hit the rat. You kill the rat! You barely miss the rat. The rat barely misses you. You hit the rat. The rat is moderately wounded. The rat barely misses you. The rat closely misses you. The rat bites you. The rat closely misses you. The rat bites you. You hit the rat. The rat is moderately wounded. The rat bites you. The rat barely misses you. The rat bites you. There is an open door here. The rat twitches its whiskers. There is a staircase leading out of the dungeon here. The rat closely misses you. You have escaped! ###### ###.:...## ##.......[# #.........# ##..##...### #..## ### ##+#r## . #..rr# ..? #..@.# .....##.########. ......$.......... ........#.....).. >....#####..#.... ..... ....!.. ##.. ..$.... #. ....... #. ....... You could see 3 rats. Vanquished Creatures 2 rats (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BOSS89 the Formicid Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 31 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_rooms Action || total ---------------------------++------- Attack: Normal || 6 Melee: Mace || 6 Stab: Sleeping || 1 Armour: Robe || 5 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 33 | 26 | 7 | 0 | 0 | 1 | 33.0 | Dungeon | 33 | 26 | 7 | 0 | 0 | 1 | 33.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 33 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+