Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 87576545439999 (custom seed) 37 BOSS89 the Magician (level 3, -2/25 HPs) Began as a Djinni Conjurer on Sept 8, 2026. Slain by a hobgoblin ... wielding a +0 hand axe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:07:39 (1133 turns). BOSS89 the Magician (Djinni Conjurer) Turns: 1133, Time: 00:07:39 Health: -2/25 AC: 2 Str: 6 XL: 3 Next: 60% Gold: 22 EV: 10 Int: 19 God: SH: 3 Dex: 13 rFire + + . (33%) a - +0 spear rCold x . . (150%) b - +0 buckler rNeg . . . (100%) c - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will +.... d - ring of willpower Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. You spent 24 gold pieces at shops. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 buckler (worn) c - a +0 robe (worn) Jewellery d - a ring of willpower (worn) Scrolls c - 2 scrolls of brand weapon {unknown} g - a scroll of fog h - a scroll of enchant weapon {unknown} Potions f - a potion of moonshine {unknown} Skills: + Level 2.7 Dodging + Level 2.1 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations - Level 3.8 Hexes - Level 3.8 Summonings - Level 3.8 Necromancy - Level 3.8 Translocations - Level 3.8 Forgecraft - Level 3.8 Fire Magic - Level 3.8 Ice Magic - Level 3.8 Air Magic - Level 3.8 Earth Magic - Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 5% 1 b - Searing Ray Conj 36% 2d5 8% 2 c - Fulminant Prism Conj/Alch 9% 3d7 45% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 45% 4 e - Kiss of Death Conj/Necr 72% 2d10 5% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ? Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is a stone staircase leading down here. You reach down and open the door. There is an open door here. Found a dagger. You encounter a kobold. It is wielding a +0 short sword. Found 3 gold pieces. Found a stone staircase leading down. The kobold shouts! The kobold hits you but does no damage. You completely miss the kobold. The kobold hits you with a +0 short sword. You hit the kobold but do no damage. The kobold hits you with a +0 short sword. You hit the kobold. The kobold is severely wounded. The kobold barely misses you. You hit the kobold. You kill the kobold! Things that are here: a +0 short sword; a kobold corpse Found a faded altar of an unknown god. You encounter an adder and a hobgoblin. The hobgoblin leaves your sight. You see here 3 gold pieces. The hobgoblin hits you with a +0 hand axe. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a +0 hand axe. The hobgoblin hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. You block the hobgoblin's attack. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a +0 hand axe. You die... #....#.....# .. ##....)....# ... #.........# ...##.......### ............# ..........#.# ............# .........$>.+ ......g@....# .ß..........# .._.....S.### .ß........# ........... ............ ............. ............## You could see an adder and a hobgoblin. Vanquished Creatures 3 adders (D:2) A dart slug (D:1) A quokka (D:1) A bat (D:2) 3 goblins 3 kobolds 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BOSS89 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | BOSS89 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 702 | D:1 | Reached XP level 2. HP: 8/21 MP: 0/0 790 | D:2 | Found Rohixkox's Magic Scroll Shop. 822 | D:2 | Reached XP level 3. HP: 4/25 MP: 0/0 822 | D:2 | Learned a level 1 spell: Kiss of Death 935 | D:2 | Bought a scroll of identify for 24 gold pieces 1122 | D:2 | Found a faded altar of an unknown god. 1132 | D:2 | HP: 1/25 [hobgoblin/+0 hand axe (5)] 1133 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_boulevard, layout_loops_ring D:2: layout_basic, dreamdust_ecumenical_altar_statues, serial_shops, shop_fountains, shop, shop, shop, glass_columns_a Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | | 2.7 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Forgecraft | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Action || total ---------------------------++------- Attack: Normal || 126 Melee: Unarmed || 108 Spear || 18 Cast: Magic Dart || 18 Read: Revelation || 1 Identify || 1 Stab: Sleeping || 2 Armour: Robe || 45 Dodge: Dodged || 34 Block: Buckler || 13