Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 20260914 (custom seed) 19 BOSS89 the Grave Robber (level 2, 0/15 HPs) Began as a Deep Elf Necromancer on Sept 14, 2026. Slain by a quokka (1 damage) ... on level 2 of the Dungeon. The game lasted 00:04:41 (713 turns). BOSS89 the Grave Robber (Deep Elf Necromancer) Turns: 713, Time: 00:04:42 Health: 0/15 AC: 2 Str: 5 XL: 2 Next: 55% Magic: 4/8 EV: 2 Int: 19 God: Gold: 28 SH: 0 Dex: 15 Spells: 4/7 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: constricted A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls N - a scroll of noise Potions d - 2 potions of brilliance {unknown} Skills: + Level 2.8 Dodging + Level 2.9 Stealth + Level 3.4 Spellcasting + Level 5.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 88% N/A 1% 1 b - Scorch Fire 6% 2d5 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 44% 2d10 2% 2 Vampiric Draining Necr 22% 2d7 5% 3 Gloom Hex/Necr 24% N/A 16% 3 Animate Dead Necr 22% N/A 19% 4 Flame Wave Conj/Fire 3% 2d5 82% 4 Summon Seismosaurus Egg Summ/Erth 3% N/A 82% 4 Curse of Agony Necr 22% N/A 45% 5 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (chance to affect: 67%) The ball python struggles to resist. The bat barely misses you. The ball python closely misses you. The ball python grabs you. The ball python constricts you. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (constricting you, chance to affect: 67%) You miscast Soul Splinter. Nothing appears to happen. The bat hits you. The ball python bites you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. The ball python's grasp on you weakens, but your attempt to escape fails. The bat hits you but does no damage. The ball python bites you but does no damage. The ball python constricts you. The ball python's grasp on you weakens, but your attempt to escape fails. The bat hits you. The ball python bites you. The ball python constricts you. You completely miss the bat. The bat hits you. The bat barely misses you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (constricting you, chance to affect: 67%) The ball python struggles to resist. The bat barely misses you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. Nothing appears to happen. The quokka bites you. You die... .. # .# # #. .# ... #.###.###.# #.....#... .......### #Sr.#...# #######@b....# .........###... #######.## #.##### #.. #.....# #.. #####.# #.# #.# #.# #.##########.# #..........#.# You could see a quokka, a bat and a ball python. Vanquished Creatures An endoplasm (D:1) 2 hobgoblins A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 4 goblins A kobold (D:1) A rat (D:1) 12 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) An endoplasm (D:1) A frilled lizard (D:1) 3 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BOSS89 the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 222 | D:1 | Reached skill level 5 in Necromancy 246 | D:1 | Reached XP level 2. HP: 12/15 MP: 2/8 369 | D:1 | Learned a level 2 spell: Scorch 552 | D:2 | Encountered Robin 713 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_nine_rooms, layout_rooms, minivault_4, hex_intersection D:2: layout_loops_ring, ebering_ecumenical_altar_hall, nicolae_kite_square_tiling_tiny, uniq_natasha, uniq_robin Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.1 Dodging | | 2.8 Stealth | | 2.9 Spellcasting | | 3.4 Action || total ---------------------------++------- Attack: Normal || 42 Melee: Dagger || 42 Cast: Soul Splinter || 17 Scorch || 4 Drink: Curing || 1 Magic || 1 Read: Noise || 1 Vulnerability || 1 Poison || 1 Armour: Robe || 47 Dodge: Dodged || 56