Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 29265915652876 (custom seed) 1 BOSS89 the Magician (level 1, -3/13 HPs) Began as a Gnoll Wanderer on Sept 15, 2026. Slain by a gnoll ... wielding a +0 spear (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:36 (362 turns). BOSS89 the Magician (Gnoll Wanderer) Turns: 362, Time: 00:01:37 Health: -3/13 AC: 3 Str: 8 XL: 1 Next: 20% Magic: 2/8 EV: 12 Int: 11 God: Gold: 0 SH: 0 Dex: 14 Spells: 12/14 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 pair of boots (worn) Potions w - a potion of heal wounds Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 4.4 Armour + Level 4.4 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 7.0 Spellcasting + Level 0.0 Conjurations + Level 5.3 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Forgecraft + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.0 Invocations + Level 0.0 Evocations + Level 0.0 Shapeshifting You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 12% N/A 17% 1 b - Slow Hex 60% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 15% N/A 6% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 9% 2 Call Canine Familiar Summ 3% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The jackal is heavily wounded. The jackal completely misses you. Your bat hits the gnoll. Something bites your bat. The jackal barely misses you. The rat bites your bat. Your bat hits the gnoll. You miss the jackal. The jackal is heavily wounded. Your bat barely misses the gnoll. Something bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! The gnoll closely misses you. The jackal barely misses you. Casting: Summon Small Mammal (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. The jackal bites you. The gnoll closely misses you. The jackal barely misses you. You swap places with your bat. Your bat hits the jackal. The jackal closely misses your bat. Your bat hits the jackal. Your bat hits the jackal but does no damage. You swap places with your bat. The jackal bites your bat. Your bat misses the jackal. The jackal closely misses your bat. Your bat closely misses the jackal. You swap places with your bat. The jackal misses you. The jackal barely misses you. Your bat hits the jackal. The jackal dies! Your bat hits the gnoll. You swap places with your bat. The gnoll barely misses you. Your bat hits the gnoll. The gnoll hits you with a +0 spear. Your bat closely misses the gnoll. You swap places with your bat. Your bat hits the gnoll but does no damage. x2 The gnoll hits your bat with a +0 spear! Your bat dies! Your bat's corpse disappears in a puff of smoke! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. Nothing appears to happen. The gnoll hits you from afar with a +0 spear. You die... #......#............... ###.#########.....##### #.#####...#.....#...# #....##.ß.#.....#.ß.# ####.##...#.....#...# #..#####.....##### ##....####.. ∆ ####.### ....... #...@.§# ....... #....#j# ....... #....#h# ....r.. #....#h# .......∆ #....#r##....... #....#r.#r...... #....##..## ########..# ##.# You could see a gnoll. Vanquished Creatures (collateral kills) A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BOSS89 the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | BOSS89 set off with the following items: a +0 dagger, a +0 | robe, a +0 pair of boots, a potion of heal wounds; and the | following spells available to memorise: Slow, Sigil of | Binding, Ensorcelled Hibernation, Summon Small Mammal, Call | Canine Familiar. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 26 | D:1 | Learned a level 1 spell: Summon Small Mammal 28 | D:1 | Learned a level 1 spell: Slow 362 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_basic Action || total ---------------------------++------- Attack: Normal || 5 Melee: Dagger || 5 Cast: Summon Small Mamm || 29 Armour: Robe || 9 Dodge: Dodged || 18