Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 2926591565287686 (custom seed) 7 BOSS89 the Conjurer (level 2, 0/19 HPs) Began as a Gnoll Wanderer on Sept 15, 2026. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:09 (154 turns). BOSS89 the Conjurer (Gnoll Wanderer) Turns: 154, Time: 00:01:10 Health: 0/19 AC: 3 Str: 8 XL: 2 Next: 0% Magic: 4/5 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 pair of gloves (worn) Potions i - a potion of invisibility Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Ranged Weapons + Level 0.2 Throwing + Level 0.2 Armour + Level 2.4 Dodging + Level 4.0 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 2.6 Spellcasting + Level 5.3 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Forgecraft + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 3.6 Earth Magic + Level 0.1 Alchemy + Level 0.3 Invocations + Level 0.2 Evocations + Level 2.4 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 2% 1 b - Sandblast Erth 20% 2d7 5% 1 c - Kiss of Death Conj/Necr 32% 2d7 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 24% 3d8 12% 3 Rending Blade Conj/Frge 8% 2d6 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You closely miss the goblin. Your bite misses the goblin. The goblin is severely wounded. The bat closely misses you. The goblin barely misses you. You barely miss the goblin. Your bite misses the goblin. The goblin is severely wounded. The bat hits you but does no damage. The goblin closely misses you. You completely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the goblin. You kill the goblin! The bat hits you. * * * LOW HITPOINT WARNING * * * The bat barely misses you. There is an open door here. Things that are here: a +0 club; a quokka corpse You hit the bat. The bat is severely wounded. The bat hits you but does no damage. The bat barely misses you. You barely miss the bat. The bat is severely wounded. The bat closely misses you. The bat barely misses you. You hit the bat but do no damage. The bat is moderately wounded. The bat barely misses you. You hit the bat. You kill the bat! You have reached level 2! There is an escape hatch in the floor here. There is an escape hatch in the floor here. The endoplasm quivers. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... ............... ..~.~........~~ ~~~~~~.....~~~~ ~~≈≈~~....~~~~~≈~≈~~~ ≈#####....~~≈~≈≈≈≈≈≈~ ##...##....~~≈≈≈≈≈≈≈≈ #.....#....~~~≈≈≈≈≈≈≈ #.>.J.)....~~~≈≈≈≈≈≈≈ #...@.#.....~~~~~≈≈≈≈ ##...##......~~~~~~≈# #####~~........~~~# ≈≈≈≈≈~~~~~†........#. ≈≈≈≈≈~≈≈~~~........'. ≈≈≈≈≈≈≈≈≈~~....~~~.#. ≈≈≈≈≈≈≈≈~~~...~~~~~# ≈≈≈≈≈≈≈≈~~....~~~~~~# ~≈≈≈≈≈≈≈~~....~~~≈≈≈≈ You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) 2 goblins (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BOSS89 the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | BOSS89 set off with the following items: a +0 dagger, a +0 | robe, a +0 pair of gloves, a potion of invisibility; and | the following spells available to memorise: Magic Dart, | Sandblast, Kiss of Death, Stone Arrow, Rending Blade. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 75 | D:1 | Learned a level 1 spell: Magic Dart 77 | D:1 | Learned a level 1 spell: Sandblast 79 | D:1 | Learned a level 1 spell: Kiss of Death 139 | D:1 | Reached XP level 2. HP: 6/19 MP: 2/5 154 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_basic, minmay_bisected Action || total ---------------------------++------- Attack: Normal || 35 Melee: Dagger || 35 Bite || 2 Cast: Magic Dart || 4 Read: Identify || 1 Armour: Robe || 34 Dodge: Dodged || 39