Dungeon Crawl Stone Soup version 0.33-a0-1101-g285c9414cd (webtiles) character file. Game seed: 13311426529556734846 634 Bananafolds the Sneak (level 7, -5/46 HPs) Began as a Poltergeist Enchanter on Mar 18, 2025. Slain by a wight ... wielding a +4 halberd (21 damage) ... on level 4 of the Dungeon. The game lasted 00:04:28 (2749 turns). Bananafolds the Sneak (Poltergeist Enchanter) Turns: 2749, Time: 00:04:29 Health: -5/46 AC: 2 Str: 4 XL: 7 Next: 49% Magic: 1/10 EV: 11 Int: 19 God: Gold: 214 SH: 0 Dex: 15 Spells: 2/10 levels left rFire . . . m - +6 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++++ (no amulet) HPRegen 0.27/turn (no ring) MPRegen 0.12/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 214 gold pieces. Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Skills: + Level 3.3 Fighting + Level 4.3 Short Blades - Level 2.1 Dodging + Level 7.6 Stealth - Level 2.0 Spellcasting + Level 7.1 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Confusing Touch Hex 29% N/A 2% 3 e - Ensorcelled Hibernat Hex/Ice 30% N/A 6% 2 t - Tukima's Dance Hex 29% N/A 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 30% N/A 12% 3 Cigotuvi's Putrefaction Necr/Air 1% N/A 86% 4 Dispel Undead Necr 1% 3d6 86% 4 Martyr's Knell Necr/Summ 1% N/A 86% 4 Starburst Conj/Fire 0% 6d3 100% 6 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Inventory: Hand Weapons a - a +1 dagger d - a +3 vampiric short sword (You found it on level 1 of the Dungeon) m - a +6 dagger (weapon) Missiles i - 3 darts of disjunction (quivered) s - 2 poisoned darts Armour b - a +1 cloak (haunted) Jewellery j - an amulet of faith {!P} Wands q - a wand of flame (11) r - a wand of polymorph (4) Scrolls e - a scroll of enchant weapon {unknown} g - 2 scrolls of silence {unknown} h - 2 scrolls of noise {unknown} k - 2 scrolls of vulnerability {unknown} l - a scroll of enchant armour {unknown} o - a scroll of identify {unknown} p - a scroll of amnesia {unknown} t - a scroll of fear {unknown} Potions c - 2 potions of invisibility f - a potion of attraction {unknown} n - a potion of mutation {unknown} ..######### ..........# #.#######.### #.......# #.###.#.# #.# #z#.# #.# #.#.# #z# #@#.# #.# #.#.# #(# #.#.# #[# #.#.# #.# #.# #.# #.# # #.# #.. ... #(# ### .....##[#### You could see a wight. Message History HP restored. You start resting. You feel your existence waver again. You start resting. Magic restored. You see here a +0 robe. Casting: Ensorcelled Hibernation (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +3 dire flail and wearing a +0 robe (dormant, chance to affect: 59%) The +3 dire flail dances into the air! The wight hits your +3 dire flail. Something barely misses your +3 dire flail. A wight and a hobgoblin come into view. The wight is wielding a +2 morningstar of freezing. The hobgoblin shouts! Your +3 dire flail hits the wight. The wight hits your +3 dire flail. Your +3 dire flail falls from the air. A wight comes into view. It is wielding a +4 halberd. An adder comes into view. A wight comes into view. It is wielding a +0 long sword. The wight barely misses you. The wight hits you from afar with a +4 halberd! You see here a +0 robe. Casting: Tukima's Dance (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +2 morningstar of freezing and wearing a +0 robe (chance to affect: 59%) The +2 morningstar of freezing dances into the air! The wight closely misses you. The wight hits you from afar with a +4 halberd!! * * * LOW HITPOINT WARNING * * * Your +2 morningstar of freezing closely misses the wight. Your +2 morningstar of freezing hits the wight! The hobgoblin barely misses your +2 morningstar of freezing. Your +2 morningstar of freezing misses the wight. Casting: Tukima's Dance (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +4 halberd and wearing a +0 robe (chance to affect: 59%) The wight resists with significant effort. Your +2 morningstar of freezing hits the wight! The wight is destroyed! The hobgoblin hits your +2 morningstar of freezing. Your Hexes skill increases to level 7! Your +2 morningstar of freezing hits the wight. x2 Your +2 morningstar of freezing hits the wight! Your +2 morningstar of freezing hits the hobgoblin! Your +2 morningstar of freezing freezes the hobgoblin. The hobgoblin dies! Your +2 morningstar of freezing hits the wight! Casting: Tukima's Dance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +4 halberd and wearing a +0 robe (chance to affect: 59%) The wight resists with significant effort. The wight barely misses you. Your +2 morningstar of freezing hits the wight! The wight is destroyed! Something bites your +2 morningstar of freezing. The wight attacks as it pursues you! The wight closely misses you. The wight attacks as it pursues you! The wight hits you from afar with a +4 halberd! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading down here. The wight hits you from afar with a +4 halberd!! You die... Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_loops_ring, chequers_mini_garden D:2: layout_basic, st_stairs_5 D:3: layout_basic, nicolae_houndstooth_variations, uniq_sigmund, uniq_natasha D:4: minmay_evil_eye, layout_loops_ring, minmay_temple_entry_slanted, chequers_serial_rivers_marsh D:5: layout_layer_cave, st_stairs_14 D:6: layout_loops_ring, nrook_campfire, nicolae_shop_distant_corner_stores, uniq_eustachio, uniq_pikel Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bananafolds the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 217 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 222 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 664 | D:1 | Reached XP level 3. HP: 22/22 MP: 1/6 785 | D:1 | Reached skill level 1 in Fighting 785 | D:1 | Reached skill level 5 in Stealth 1117 | D:2 | Reached skill level 2 in Short Blades 1117 | D:2 | Reached skill level 5 in Hexes 1264 | D:2 | Learned a level 3 spell: Tukima's Dance 1575 | D:2 | Reached XP level 4. HP: 28/28 MP: 7/7 2054 | D:3 | Noticed Sigmund 2060 | D:3 | Killed Sigmund 2061 | D:3 | Reached skill level 2 in Fighting 2061 | D:3 | Reached skill level 3 in Short Blades 2061 | D:3 | Reached skill level 6 in Stealth 2061 | D:3 | Reached skill level 6 in Hexes 2061 | D:3 | Reached XP level 5. HP: 24/34 MP: 5/8 2061 | D:3 | Reached XP level 6. HP: 28/39 MP: 5/9 2067 | D:3 | Learned a level 3 spell: Confusing Touch 2255 | D:3 | You are sucked into a shaft and drop 3 floors! 2264 | D:6 | Noticed a sky beast 2270 | D:6 | Killed a sky beast 2416 | D:5 | Entered Level 5 of the Dungeon 2551 | D:5 | Noticed an ice beast 2577 | D:5 | Reached skill level 7 in Stealth 2582 | D:5 | Reached XP level 7. HP: 45/45 MP: 3/10 2692 | D:4 | Reached skill level 3 in Fighting 2692 | D:4 | Reached skill level 4 in Short Blades 2733 | D:4 | Reached skill level 7 in Hexes 2749 | D:4 | Slain by a wight Vanquished Creatures Sigmund (D:3) A sky beast (D:6) A wight (D:4) 2 bombardier beetles A jelly (D:5) An iguana (D:5) 2 adders A shadow imp (D:3) A dart slug (D:2) 3 ribbon worms An orc (D:5) 5 bats 6 endoplasms A giant cockroach (D:3) 12 goblins 6 hobgoblins 3 jackals (D:1) 5 kobolds 3 quokkas A ball python (D:2) 4 frilled lizards (D:2) 6 rats 67 creatures vanquished. Vanquished Creatures (collateral kills) 2 wights (D:4) A hobgoblin (D:4) 3 creatures vanquished. Grand Total: 70 creatures vanquished Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 121 | 47 | 13 || 181 Cast: Ensorcelled Hiber | 19 | 9 | 1 || 29 Tukima's Dance | | | 5 || 5 Stab: Sleeping | 16 | 13 | 1 || 30 Armour: Skin | 60 | 13 | 8 || 81 Dodge: Dodged | 78 | 22 | 8 || 108