Dungeon Crawl Stone Soup version 0.33-a0-1101-g285c9414cd (webtiles) character file. Game seed: 4179737255856706534 20 Bananafolds the Sneak (level 2, 0/18 HPs) Began as a Poltergeist Enchanter on Mar 18, 2025. Slain by a goblin ... wielding a +0 club (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (327 turns). Bananafolds the Sneak (Poltergeist Enchanter) Turns: 327, Time: 00:00:43 Health: 0/18 AC: 2 Str: 4 XL: 2 Next: 79% Magic: 1/5 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/5 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Skills: + Level 0.8 Fighting + Level 1.7 Short Blades - Level 2.1 Dodging + Level 4.8 Stealth - Level 2.0 Spellcasting + Level 4.7 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level e - Ensorcelled Hibernat Hex/Ice 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Dazzling Flash Hex/Fire 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls d - a scroll of identify {unknown} Potions c - 2 potions of invisibility .........# #...# # .........# #...# # .........######...### # ..>......##.......... # )........##.......... # ##...##.............. ## ###.#...........# #. #.#.###....##†# #. #.......rg@.# #. #........#### #. #........# #. #........# #. ##.......# #. #####.... #. ..##. ## #.. You could see a quokka and a goblin. Message History The jackal misses you. The jackal bites you. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. An endoplasm comes into view. The jackal bites you but does no damage. The jackal barely misses you. The endoplasm quivers. You hit the jackal. The jackal is almost dead. The jackal barely misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. The jackal barely misses you. The jackal bites you. You hit the jackal. You kill the jackal! The jackal closely misses you. You hit the jackal. The jackal is moderately wounded. The jackal bites you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is severely wounded. The jackal misses you. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the endoplasm. The endoplasm is almost dead. The jackal misses you. The endoplasm hits you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. You kill the endoplasm! The jackal bites you but does no damage. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (chance to affect: 61%) The goblin resists with significant effort. You feel your existence waver again. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the goblin. The goblin is almost dead. The goblin hits you with a +0 club. You die... Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bananafolds the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 174 | D:1 | Reached XP level 2. HP: 15/18 MP: 5/5 205 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 323 | D:1 | HP: 2/18 [jackal (3)] 327 | D:1 | Slain by a goblin Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) A rat (D:1) 17 creatures vanquished. Action || total ---------------------------++------- Melee: Dagger || 61 Cast: Ensorcelled Hiber || 3 Stab: Sleeping || 5 Armour: Skin || 50 Dodge: Dodged || 32