Dungeon Crawl Stone Soup version 0.33-a0-1274-g8ec457024c (webtiles) character file. Game seed: 13957032500744567594 6339 Bananafolds the Jinx (level 10, 0/71 HPs) Began as a Poltergeist Enchanter on Apr 6, 2025. Was an Initiate of Gozag. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 9 of the Dungeon. The game lasted 00:13:23 (8766 turns). Bananafolds the Jinx (Poltergeist Enchanter) Turns: 8766, Time: 00:13:23 Health: 0/71 AC: 7 Str: 4 XL: 10 Next: 96% Magic: 1/15 EV: 33 Int: 21 God: Gozag Gold: 1176 SH: 0 Dex: 24 Spells: 8/16 levels left rFire . . . v - +12 demon blade of Efeegunk {elec, rC++} rCold + + + (no offhand) rNeg + + + b - +1 cloak rPois ∞ g - +0 pair of gloves rElec . n - +0 pair of boots rCorr . x - +0 helmet SInv . M - +0 cloak Will +.... d - +0 pair of boots Stlth ++++ D - amulet "Porcham" {Acrobat Dex+2} HPRegen 0.31/turn u - +6 ring of dexterity MPRegen 0.14/turn S - +4 ring of slaying %: acrobat @: gold aura, acrobatic, flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 9 of the Dungeon. You worshipped Gozag. Gozag was most pleased with you. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Ossuary. You collected 2293 gold pieces. You spent 979 gold pieces at shops. You paid 138 gold pieces to Gozag. Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Skills: + Level 7.2 Fighting - Level 2.8(6.0) Short Blades + Level 7.5(7.8) Long Blades + Level 8.7 Dodging - Level 6.0 Stealth + Level 3.6 Spellcasting + Level 11.6 Hexes You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Confusing Touch Hex 51% N/A 1% 3 e - Ensorcelled Hibernat Hex/Ice 56% N/A 1% 2 t - Tukima's Dance Hex 51% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 100% N/A 1% 2 Dazzling Flash Hex/Fire 56% N/A 3% 3 Inner Flame Hex/Fire 28% N/A 3% 3 Poisonous Vapours Alch/Air 12% 1d2 13% 1 Sandblast Erth 6% 2d5 13% 1 Summon Small Mammal Summ 12% N/A 13% 1 Yara's Violent Unravell Hex/Alch 14% 3d7 32% 5 Enfeeble Hex 25% N/A 65% 7 Martyr's Knell Necr/Summ 3% N/A 77% 4 Alistair's Intoxication Alch 2% N/A 98% 5 Detonation Catalyst Fire/Alch 3% 2d7 98% 5 Irradiate Conj/Alch 1% 3d12 98% 5 Summon Forest Summ/Tloc 1% N/A 98% 5 Starburst Conj/Fire 1% 6d3 100% 6 Monstrous Menagerie Summ 1% N/A 100% 7 Fulsome Fusillade Conj/Alch 1% (3-5)d5 100% 8 Ignition Fire 1% 3d3 100% 8 Dragon's Call Summ 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:6 Lair (0/5) D:8 Ossuary (visited) Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul Shops: D:4 ( Inventory: Hand Weapons a - a +2 dagger v - the +12 demon blade of Efeegunk (weapon) {elec, rC++} (You acquired it on level 3 of the Dungeon) rC++: It greatly protects you from cold. Missiles h - 26 poisoned darts (quivered) i - 16 boomerangs y - 6 curare-tipped darts {=f} Armour b - a +1 cloak (haunted) d - a +0 pair of boots (haunted) g - a +0 pair of gloves (haunted) n - a +0 pair of boots (haunted) x - a +0 helmet (haunted) M - a +0 cloak (haunted) Jewellery k - an amulet of magic regeneration u - a +6 ring of dexterity (worn) C - a ring of ice D - the amulet "Porcham" (worn) {Acrobat Dex+2} (You found it on level 5 of the Dungeon) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Dex+2: It affects your dexterity (+2). G - a ring of resist corrosion L - a ring of protection from fire O - an amulet of the acrobat S - a +4 ring of slaying (worn) Wands q - a wand of polymorph (2) w - a wand of roots (14) B - a wand of digging (8) H - a wand of paralysis (10) N - a wand of flame (22) P - a wand of quicksilver (9) Scrolls j - 9 scrolls of teleportation {@r2} m - 2 scrolls of fog o - a scroll of amnesia A - 3 scrolls of blinking E - 2 scrolls of noise {unknown} F - 2 scrolls of immolation {unknown} J - 3 scrolls of brand weapon {unknown} R - a scroll of enchant weapon T - 2 scrolls of silence {!r} Potions c - a potion of invisibility e - 4 potions of ambrosia f - 3 potions of might l - 5 potions of curing {@q1} p - 5 potions of heal wounds {@q2} r - 2 potions of resistance s - a potion of mutation t - a potion of haste {@q3} z - 3 potions of moonshine {!q} I - a potion of berserk rage {!q} K - a potion of brilliance {unknown} Q - a potion of lignification {unknown} #♣~~~~~~~~~♣~.~~.♣....[....# ♣~~P~~)~~~~~~P~P~♣########.# #♣PP~~~~≈~P~P~P~♣# #.# #~P~~P~~~~~~~~~# #.# ###♣♣P~P~~~P~~~# #.# ###~~~♣~P~♣# #.# #.~♣♣♣~♣# #.## #<#.#### #... #....@.# ##.. ###.##.### #.. #.##.oo##### #.. #.##.#)ooo.# #.. #.######oo'#######.. #.# +.....'...#... ### +..P..'._.##.. +.o.o.'...#<.. ##'''########[ You could see 2 orc warriors, 2 orc priests and 2 orcs. Message History The orc priest calls upon Beogh to heal the orc warrior. The orc warrior is healed somewhat. The orc wizard hits the plant with a +0 dagger. The plant begins to die. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! The orc priest calls upon Beogh to heal the orc warrior. The orc warrior is healed somewhat. Something hits the plant. There is an open gate here. The orc priest looks satisfied for a moment. The orc priest casts a cantrip, but nothing happens. A nearby plant withers and dies. The orc warrior hits the plant with a +0 glaive! The plant begins to die. Something hits the plant! The plant begins to die. Something hits the plant. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 mace and wearing a +0 plate armour (lightly wounded, chance to affect: 71%) The orc warrior struggles to resist. Something hits the plant. Casting: Tukima's Dance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 mace and wearing a +0 plate armour (lightly wounded, chance to affect: 71%) The +0 dagger dances into the air! You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. The orc priest hits the plant with a +0 whip. Casting: Tukima's Dance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 mace and wearing a +0 plate armour (lightly wounded, chance to affect: 71%) Nothing appears to happen. Your +0 dagger hits something. Something hits the plant. Your +0 dagger misses something. You slice something!! Reactivating autopickup. You feel a bit more experienced. A nearby plant withers and dies. Your +0 dagger hits the orc warrior but does no damage. The orc warrior completely misses you. Casting: Tukima's Dance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 mace and wearing a +0 plate armour (lightly wounded, chance to affect: 71%) The orc warrior struggles to resist. Your +0 dagger hits the orc warrior but does no damage. x2 Casting: Tukima's Dance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 mace and wearing a +0 plate armour (lightly wounded, chance to affect: 71%) Your +0 dagger is unaffected. Your +0 dagger falls from the air. The orc priest calls upon Beogh to heal the orc warrior. The orc warrior's wounds heal themselves! The orc warrior hits you with a +0 glaive! * * * LOW HITPOINT WARNING * * * You barely miss the orc warrior. The orc warrior completely misses you. The orc warrior hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * The orc warrior completely misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... Your body crumbles into a pile of gold. Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic, angelslayer_ecumenical_altar_muddy D:2: layout_loops_cross, uniq_jessica D:3: layout_rooms, uniq_robin D:4: layout_loops_ring, serial_shops, nicolae_shop_bloodbath_and_beyond, kennysheep_pointless_box, lemuel_flame_loot_1 D:5: layout_gridville, nicolae_wu_jian_wuxing_cycle D:6: layout_rooms, minmay_temple_entry_large_hall, lightli_ossuary_entry_decrepit_ruins, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_a, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_a, minmay_fractal_squares_gapless_5 D:7: layout_rooms, zin_angel, nicolae_island_escapes D:8: layout_basic, lemuel_doored_altar, lair_entry_dummy, st_stairs_2, kennysheep_generic_room_3, uniq_blorkula_the_orcula D:9: layout_loops_ring, grunt_temple_overflow_holy_war, mainiacjoe_overflow_big_doors, mainiacjoe_overflow_surrounded_room, nicolae_dithmenos_through_a_glass_darkly, serial_bayou_ford_a, minmay_fractal_squares_gapless_7 Temple: nicolae_temple_godzebo Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bananafolds the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 352 | D:1 | Reached XP level 2. HP: 9/18 MP: 5/5 355 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 674 | D:1 | Reached skill level 5 in Stealth 674 | D:1 | Reached XP level 3. HP: 17/22 MP: 3/6 678 | D:1 | Learned a level 3 spell: Tukima's Dance 850 | D:1 | Found a faded altar of an unknown god. 930 | D:1 | Reached skill level 1 in Fighting 1609 | D:2 | Noticed Jessica 1619 | D:2 | Killed Jessica 1620 | D:2 | Reached skill level 2 in Short Blades 1620 | D:2 | Reached skill level 5 in Hexes 1620 | D:2 | Reached XP level 4. HP: 24/28 MP: 7/7 2166 | D:2 | Reached XP level 5. HP: 22/34 MP: 4/8 2170 | D:2 | HP: 7/34 [gnoll/+0 flail (2)] 2286 | D:2 | Learned a level 3 spell: Confusing Touch 2586 | D:3 | Noticed Robin 2587 | D:3 | Identified 2 scrolls of acquirement 2594 | D:3 | Acquired the +12 demon blade of Efeegunk {elec, rC++} 2617 | D:3 | Acquired 630 gold pieces 2628 | D:3 | Got Jiynos's Monograph on Virulent Generation 2838 | D:3 | Reached skill level 2 in Fighting 2838 | D:3 | Reached skill level 6 in Stealth 2907 | D:3 | Killed Robin 2908 | D:3 | Reached skill level 1 in Long Blades 3045 | D:3 | Reached XP level 6. HP: 39/39 MP: 9/9 3148 | D:4 | Reached skill level 6 in Hexes 3152 | D:4 | Reached skill level 3 in Dodging 3708 | D:4 | Found Ory Fase's Weapon Emporium. 3995 | D:5 | Entered Level 5 of the Dungeon 4017 | D:5 | Reached skill level 2 in Long Blades 4123 | D:5 | Reached XP level 7. HP: 45/45 MP: 6/10 4152 | D:5 | Found an ornate altar of the Wu Jian Council. 4270 | D:5 | Identified the amulet "Porcham" {Acrobat Dex+2} 4374 | D:5 | Reached skill level 3 in Fighting 4502 | D:5 | Reached skill level 4 in Dodging 4502 | D:5 | Reached skill level 7 in Hexes 4564 | D:5 | Reached skill level 3 in Long Blades 4920 | D:6 | Reached XP level 8. HP: 51/54 MP: 11/11 5039 | D:6 | Found a staircase to the Ecumenical Temple. 5048 | Temple | Entered the Ecumenical Temple 5082 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 5119 | D:6 | Reached skill level 4 in Fighting 5148 | D:6 | Reached skill level 5 in Dodging 5148 | D:6 | Reached skill level 8 in Hexes 5154 | D:6 | Found a sand-covered staircase. 5159 | Ossuary | Entered an ossuary 5159 | Ossuary | Found a huge runed translucent gate. 5159 | Ossuary | Found a huge runed translucent gate. 5159 | Ossuary | Found a huge runed translucent gate. 5159 | Ossuary | Found a huge runed translucent gate. 5159 | Ossuary | Found a huge runed translucent gate. 5159 | Ossuary | Found a huge runed translucent gate. 5159 | Ossuary | Found a huge runed translucent gate. 5159 | Ossuary | Found a huge runed translucent gate. 5159 | Ossuary | Found a huge runed translucent gate. 5160 | Ossuary | Found a huge runed translucent gate. 5160 | Ossuary | Found a huge runed translucent gate. 5161 | Ossuary | Found a huge runed translucent gate. 5161 | Ossuary | Found a huge runed translucent gate. 5163 | Ossuary | Found a huge runed translucent gate. 5163 | Ossuary | Found a huge runed translucent gate. 5168 | Ossuary | Found a huge runed translucent gate. 5168 | Ossuary | Found a huge runed translucent gate. 5168 | Ossuary | Found a huge runed translucent gate. 5168 | Ossuary | Found a huge runed translucent gate. 5168 | Ossuary | Found a huge runed translucent gate. 5171 | Ossuary | Found a huge runed translucent gate. 5173 | Ossuary | Found a huge runed translucent gate. 5174 | Ossuary | Found a huge runed translucent gate. 5174 | Ossuary | Found a huge runed translucent gate. 5175 | Ossuary | Found a huge runed translucent gate. 5175 | Ossuary | Found a huge runed translucent gate. 5176 | Ossuary | Found a huge runed translucent gate. 5176 | Ossuary | Found a huge runed translucent gate. 5178 | Ossuary | Found a huge runed translucent gate. 5178 | Ossuary | Found a huge runed translucent gate. 5192 | Ossuary | Found a huge runed translucent gate. 5192 | Ossuary | Found a huge runed translucent gate. 5192 | Ossuary | Found a huge runed translucent gate. 5192 | Ossuary | Found a huge runed translucent gate. 5192 | Ossuary | Found a huge runed translucent gate. 5198 | Ossuary | Reached skill level 4 in Long Blades 5279 | Ossuary | HP: 10/54 [human zombie (6)] 5815 | D:6 | Reached skill level 9 in Hexes 5815 | D:6 | Reached XP level 9. HP: 46/60 MP: 9/12 5817 | D:6 | Reached skill level 6 in Dodging 6000 | D:6 | Reached skill level 5 in Fighting 6000 | D:6 | Reached skill level 5 in Long Blades 6233 | D:7 | Found Kiumouse's Island Escapes. 6237 | D:7 | Bought a scroll of blinking for 171 gold pieces 6237 | D:7 | Bought a scroll of teleportation for 54 gold pieces 6237 | D:7 | Bought a scroll of blinking for 171 gold pieces 6237 | D:7 | Bought a scroll of blinking for 171 gold pieces 6237 | D:7 | Bought a scroll of teleportation for 54 gold pieces 6237 | D:7 | Bought a scroll of teleportation for 54 gold pieces 6237 | D:7 | Bought a wand of digging (4) for 304 gold pieces 6433 | D:7 | Noticed an angel 6621 | D:8 | Reached skill level 10 in Hexes 6653 | D:8 | Found a broken altar of Ashenzari. 6850 | D:8 | Noticed a hornet 6864 | D:8 | Reached skill level 7 in Dodging 6875 | D:8 | Killed a hornet 6876 | D:8 | Reached skill level 6 in Long Blades 6878 | D:8 | Reached skill level 6 in Fighting 7144 | D:8 | Found a staircase to the Lair. 7223 | D:8 | Reached XP level 10. HP: 68/68 MP: 3/13 7431 | D:8 | Noticed Blorkula the Orcula 7444 | D:8 | Killed Blorkula the Orcula 7661 | D:9 | Got the Grimoire of Tephra and Creation 7679 | D:9 | Reached skill level 8 in Dodging 7885 | D:9 | Found a shimmering blue altar of Sif Muna. 7909 | D:9 | Reached skill level 7 in Long Blades 7923 | D:9 | Reached skill level 11 in Hexes 8134 | D:9 | Reached skill level 3 in Spellcasting 8195 | D:9 | Noticed a deep elf pyromancer 8204 | D:9 | Killed a deep elf pyromancer 8205 | D:9 | Reached skill level 7 in Fighting 8467 | D:9 | Found a basalt altar of Yredelemnul. 8469 | D:9 | Noticed a profane servitor 8501 | D:9 | Noticed an angel 8532 | D:9 | Found a shadowy altar of Dithmenos. 8764 | D:9 | HP: 13/71 [orc warrior/+0 mace (13)] 8766 | D:9 | Killed from afar by an orc priest Vanquished Creatures A deep elf pyromancer (D:9) A troll (D:9) A hornet (D:8) A shadowghast (D:9) 4 yaks (D:9) A vampire (D:9) Blorkula the Orcula (D:8) 3 wyverns A steam dragon (D:9) A water moccasin (D:6) A sky beast (D:6) 3 ice beasts An orc warrior (D:7) 3 ogres 4 centaurs A phantom (D:6) A weeping skull (Ossuary) A kobold brigand (D:9) An elf zombie (Ossuary) 4 bullfrogs 2 scorpions 9 wights A burial acolyte (Ossuary) 5 vampire bats (D:8) 2 bombardier beetles A human zombie (Ossuary) 3 jellies 7 orc priests A gnoll bouda (D:8) 2 hounds 2 sleepcaps (D:7) Jessica (D:2) 4 iguanas (D:6) 14 orc wizards A hound zombie (Ossuary) 2 mummies (Ossuary) Robin (D:3) 7 gnolls A howler monkey zombie (Ossuary) 5 adders A shadow imp (D:7) 4 ufetubi A ribbon worm (D:3) 5 dart slugs 27 orcs 7 endoplasms 2 giant cockroaches (D:2) 16 goblins 12 hobgoblins 9 jackals 2 quokkas (D:1) 4 ball pythons 3 bats 3 frilled lizards (D:1) 6 kobolds An orc zombie (Ossuary) 6 rats 215 creatures vanquished. Vanquished Creatures (collateral kills) An ogre (D:6) A wight (D:8) An orc priest (D:5) 2 gnolls (D:2) An orc (D:8) 6 creatures vanquished. Vanquished Creatures (others) A kobold (D:4) 1 creature vanquished. Grand Total: 222 creatures vanquished Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | 107 | 73 | | || 180 Demon blade | | 71 | 145 | 94 || 310 Cast: Ensorcelled Hiber | 15 | 11 | 1 | 1 || 28 Tukima's Dance | | 4 | 14 | 5 || 23 Use: Scroll | | 5 | 11 | 4 || 20 Potion | | 1 | | || 1 Stab: Sleeping | 16 | 15 | 8 | 4 || 43 Distracted | | 1 | 1 | || 2 Armour: Skin | 51 | 67 | 68 | 38 || 224 Dodge: Dodged | 49 | 85 | 120 | 68 || 322