Dungeon Crawl Stone Soup version 0.35-a0-236-gf12886d13b (webtiles) character file. Game seed: 1575806400776013571 140789 Bananafolds the Warrior (level 16, -5/160 HPs) Began as a White Draconian Warper on Mar 27, 2026. Was the Champion of Qazlal. Killed from afar by a will-o-the-wisp (27 damage) ... with a foxfire ... on level 1 of the Swamp. The game lasted 00:58:24 (30626 turns). Bananafolds the Warrior (White Draconian Warper) Turns: 30626, Time: 00:58:25 Health: -5/160 AC: 17 Str: 15 XL: 16 Next: 76% Magic: 0/26 EV: 17 Int: 14 God: Qazlal [******] Gold: 1576 SH: 24 Dex: 23 Spells: 14/19 levels left rFire . . . (100%) a - +7 demon blade (elec) rCold + . . (50%) n - +2 buckler {Reflect} rNeg . . . (100%) (no helmet) rPois + (33%) m - +0 cloak {rPois} rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . A - brooch of Shielding {Spirit SH+8} Will +.... i - +6 ring of dexterity Stlth + l - +4 ring of protection HPRegen 0.46/turn MPRegen 0.20/turn %: repel missiles, reflection, guardian spirit @: protected from physical damage A: glacial breath, AC +9, unfitting armour, cold resistance 1, cold-blooded, armoured tail 1 a: Glacial Breath (1%), Renounce Religion (0%), Upheaval (0%), Elemental Force (0%), Disaster Area (1%) You were on level 1 of the Swamp. You worshipped Qazlal. Qazlal was exalted by your worship. You visited 6 branches of the dungeon, and saw 26 of its levels. You visited the Abyss 1 time. You also visited: Bailey and Gauntlet. You collected 2366 gold pieces. You spent 790 gold pieces at shops. Innate Abilities, Weirdness & Mutations You can breathe waves of cold which freeze foes solid. Your icy white scales are hard. (AC +9) You cannot fit into any form of body armour or wear helmets. You are cold resistant. (rC+) You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Skills: + Level 19.3 Fighting + Level 17.8 Long Blades - Level 0.8 Throwing + Level 8.0 Dodging - Level 3.0 Stealth - Level 5.0 Shields - Level 2.0 Spellcasting - Level 3.0 Translocations - Level 9.0 Ice Magic + Level 14.4 Invocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Blink Tloc 18% N/A 13% 2 r - Frozen Ramparts Ice 52% 1d8 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 26% N/A 2% 3 Ensorcelled Hibernation Hex/Ice 28% N/A 7% 2 Lesser Beckoning Tloc 18% N/A 13% 2 Maxwell's Portable Pile Tloc 9% (3-9)d3 26% 3 Teleport Other Tloc 9% N/A 26% 3 Kiss of Death Conj/Necr 4% 2d5 30% 1 Magic Dart Conj 4% 1d3 30% 1 Shock Conj/Air 4% 1d3 30% 1 Slow Hex 4% N/A 30% 1 Scorch Fire 2% 2d5 41% 2 Sublimation of Blood Necr 1% N/A 41% 2 Call Canine Familiar Summ 1% N/A 65% 3 Gloom Hex/Necr 2% N/A 65% 3 Launch Clockwork Bee Frge 1% N/A 65% 3 Mephitic Cloud Conj/Alch/Air 1% N/A 65% 3 Passwall Erth 1% N/A 65% 3 Sigil of Binding Hex 1% N/A 65% 3 Passage of Golubria Tloc 9% N/A 65% 4 Iskenderun's Mystic Bla Conj/Tloc 5% 2d3 (+2d1 85% 4 Vhi's Electric Charge Tloc/Air 10% N/A 85% 4 Cause Fear Hex 0% N/A 96% 4 Flame Wave Conj/Fire 1% 2d4 96% 4 Olgreb's Toxic Radiance Alch 1% N/A 96% 4 Summon Seismosaurus Egg Summ/Erth 1% N/A 96% 4 Ozocubu's Refrigeration Ice 13% 4d10 99% 7 Alistair's Intoxication Alch 0% N/A 100% 5 Alistair's Walking Alem Alch/Frge 1% N/A 100% 5 Summon Mana Viper Hex/Summ 1% N/A 100% 5 Sculpt Simulacrum Ice/Alch 7% N/A 100% 6 Malign Gateway Summ/Tloc 2% N/A 100% 7 Discord Hex 0% N/A 100% 8 Dragon's Call Summ 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (5/5) D:11 Swamp (1/4) Lair:2 Spider (0/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:10 Elf (2/3) Orc:2 Vaults (0/5) D:13 Depths (0/4) D:15 Bailey (visited) Gauntlet (visited) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:5 ??:[* D:12 : D:14 [ D:15 ? Orc:2 ([*: Annotations: Lair:5 1 runed translucent door Elf:2 3 runed translucent doors Inventory: Hand Weapons a - a +7 demon blade of electrocution (weapon) (You acquired it on level 5 of the Dungeon) b - the +5 rapier of Slow Death {antimagic, rElec Str+2} (You found it on level 15 of the Dungeon) rElec: It insulates you from electricity. Str+2: It affects your strength (+2). It cannot be enchanted further. o - a +2 scimitar of freezing (You took it off a wight on level 7 of the Dungeon) u - a +0 short sword of venom (You found it on level 7 of the Dungeon) w - the +11 great sword of a sewer {flame, Will+ Str+3} (You found it on level 1 of the Lair of Beasts) Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. B - the +0 rapier of Gallantry {freeze, +Blink rElec Str-5 Stlth+} (You took it off an orc on level 7 of the Dungeon) +Blink: It lets you blink. rElec: It insulates you from electricity. Str-5: It affects your strength (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. Missiles c - 57 poisoned darts (quivered) f - 10 boomerangs k - 4 darts of disjunction r - 5 silver javelins t - a curare-tipped dart {=f} Armour d - an orb of energy (You found it on level 2 of the Dungeon) e - a +0 cloak j - a +0 kite shield m - a +0 cloak of poison resistance (worn) (You found it in a bailey) n - a +2 buckler of reflection (worn) (You took it off a gnoll sergeant on level 7 of the Dungeon) v - a +0 pair of gloves C - a +0 pair of boots Jewellery g - a ring of magical power h - the amulet "Hoixkiom" {Rampage Regen+ rCorr} (You found it in a Gauntlet) [amulet of regeneration] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. i - a +6 ring of dexterity (worn) l - a +4 ring of protection (worn) p - a ring of protection from fire q - a ring of resist corrosion s - a ring of flight x - a ring of protection from fire y - an amulet of dissipation z - an amulet of regeneration A - the brooch of Shielding (worn) {Spirit SH+8} (You found it on level 13 of the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). Wands b - a wand of acid (9) e - a wand of paralysis (5) p - a wand of polymorph (12) f - a wand of mindburst (39) a - a wand of flame (18) c - a wand of warping (22) Scrolls b - 6 scrolls of blinking i - 6 scrolls of identify {@r1} g - 4 scrolls of fog I - 4 scrolls of immolation {!r} t - 12 scrolls of teleportation {@r2} p - a scroll of poison {!r} N - 4 scrolls of noise {!r} V - 2 scrolls of vulnerability {!r} x - 3 scrolls of amnesia W - 3 scrolls of brand weapon w - 3 scrolls of enchant weapon S - a scroll of silence {!r!r} s - 2 scrolls of summoning r - a scroll of revelation f - a scroll of fear Potions g - 2 potions of magic b - 4 potions of brilliance a - a potion of ambrosia c - 4 potions of curing {@q1} j - 16 potions of moonshine {!q} e - 2 potions of enlightenment w - 5 potions of heal wounds {@q2} m - 4 potions of might M - 2 potions of mutation {!q} L - 3 potions of lignification {!q} C - 4 potions of cancellation A - 3 potions of attraction {!q} h - a potion of haste {@q3} i - a potion of invisibility d - a potion of berserk rage {unknown} Miscellaneous g - a +0 condenser vane ♣. ♣♣♣.~~ ♣♣~~... ♣...[>..~ ..~~~...§ .~~~~.§§♣♣♣ ~ ~~§~~.§vv~♣♣ ~~ ~~~~~~vvI@~♣ ... ~~§~~~§vx♣♣♣ ..~ ~~~~~~~§i♣♣♣♣ ..♣♣♣ .....~~~k♣♣~♣♣~.~... .♣.~~~.†~..~