Bananinja Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 10, D:1) a +0 club (12, -2, D:1) a bat skeleton (14, 5, D:1) a hobgoblin skeleton a hobgoblin skeleton (15, 6, D:1) a +0 dagger (23, -9, D:1) a rat corpse (skeletalised by now) (30, 38, D:1) a +0 whip 3 stones a kobold skeleton (35, 24, D:1) a quokka skeleton (35, 25, D:1) a frilled lizard skeleton (36, 23, D:1) 2 stones a kobold skeleton (37, 26, D:1) a bat skeleton (39, 4, D:1) a +0 ring mail (40, -7, D:1) a +0 club (40, 34, D:1) a hobgoblin skeleton (40, 35, D:1) a ball python corpse (skeletalised by now) (42, 0, D:1) a rat skeleton (42, 13, D:1) a +0 spear (43, 28, D:1) a ring of magical power (44, 0, D:1) a bat skeleton (48, 7, D:1) a quokka corpse (skeletalised by now) (51, 21, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Agix's Jewellery Emporium an amulet of reflection (unknown) (390 gold) a +6 ring of intelligence (unknown) (468 gold) a ring of protection from cold (unknown) (325 gold) the ring of the Duke {*Slow rN+ rCorr SInv} (340 gold) [ring of see invisible] *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. a rimehorn talisman (325 gold) a ring of magical power (260 gold) a +4 ring of slaying (unknown) (468 gold) the amulet "Ucyfadde" {rC+ RegenMP+ Int-3 SInv} (544 gold) [amulet of magic regeneration] rC+: It protects you from cold. RegenMP+: It increases your rate of magic regeneration. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. a ring of willpower (unknown) (325 gold) (14, 11, D:2) a +0 club a kobold skeleton (14, 12, D:2) a +0 short sword (17, 1, D:2) a +0 buckler (17, 37, D:2) a +0 spear (22, 35, D:2) a +0 robe (22, 48, D:2) a +0 whip (23, 38, D:2) a bat corpse (skeletalised by now) (24, 18, D:2) a quokka skeleton (24, 37, D:2) a bat corpse (skeletalised by now) (25, 29, D:2) 5 stones (37, 46, D:2) a +0 club a goblin corpse (skeletalised by now) (49, 8, D:2) an adder skeleton (53, 5, D:2) a rat skeleton (55, 16, D:2) 2 boomerangs (56, 5, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (7, -7, D:3) a scroll of identify