Dungeon Crawl Stone Soup version 0.34-a0-365-g1673ddcb0a (webtiles) character file. Game seed: 11224775791610785793 58 Bananinja the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on July 17, 2025. Slain by an orc ... wielding a +0 glaive (9 damage) ... on level 3 of the Dungeon. The game lasted 00:02:12 (2658 turns). Bananinja the Conjurer (Octopode Conjurer) Turns: 2658, Time: 00:02:13 Health: 0/27 AC: 2 Str: 6 XL: 4 Next: 2% Magic: 5/8 EV: 12 Int: 22 God: Gold: 128 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . (100%) c - staff of death rCold . . . (100%) (no offhand) rNeg + . . (50%) n - +1 hat rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 128 gold pieces. Inventory: Armour n - a +1 hat (worn) Magical Staves c - a staff of death (weapon) Scrolls g - a scroll of blinking h - a scroll of immolation i - a scroll of brand weapon l - a scroll of vulnerability {unknown} Potions a - a potion of magic b - a potion of invisibility d - 3 potions of heal wounds e - 2 potions of cancellation f - a potion of curing {unknown} m - 2 potions of brilliance Skills: - Level 2.1 Dodging - Level 3.0 Stealth * Level 3.2 Spellcasting + Level 4.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 12% 1 Sigil of Binding Hex 3% N/A 36% 3 Tukima's Dance Hex 3% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Olgreb's Toxic Radiance Alch 3% N/A 77% 4 Fireball Conj/Fire 6% 3d5 80% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The orc priest is lightly wounded. An orc priest comes into view. It is wielding a +0 hand axe. There are monsters nearby! The magic dart hits the orc priest. The orc priest is heavily wounded. The orc priest shouts! An orc comes into view. It is wielding a +0 trident and quivering poisoned darts. There are monsters nearby! You see here a +0 dagger. The orc priest calls upon Beogh to heal the orc priest. The orc priest is healed somewhat. An orc comes into view. It is wielding a +0 glaive and quivering poisoned darts. The orc closely misses you. You closely miss the orc. Your grab misses the orc. Your squeeze misses the orc. The orc hits you with a +0 glaive. Okay, then. As you read the scroll labelled LUIPPEERES, it dissolves into smoke. It was a scroll of fog. The orc barely misses you. As you read the scroll labelled FEOMMA WOHEFI, it crumbles to dust. Your body is wracked with pain! The orc priest convulses! The orc convulses! It was a scroll of torment. The orc barely misses you. The orc priest hits you with a +0 war axe. * * * LOW HITPOINT WARNING * * * The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) There are monsters nearby! The orc misses you. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! You hear a shout! x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 war axe (black smoke, heavily wounded, 78% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is almost dead. (Press . to maintain the ray.) The orc hits you with a +0 glaive! You die... ### .. ## #. ######### ##...#.###o..o...# #..........#####o# #....#.##### #.# #.#. #.# ####§#### #### #. #.# #@§o§...# ....#. #o# #o#####.# #..#.##.######§# #.# #.....#o#......# #.# #...#..o.......# #.# #...#..<.....#####.########## #.........†..............<.# #..#...##...#..###########.# #..#......#.#..# #.# You could see an orc priest and an orc. Vanquished Creatures 3 adders 3 dart slugs A ribbon worm (D:3) An endoplasm (D:1) 2 hobgoblins (D:1) 2 quokkas 5 ball pythons 4 bats 4 frilled lizards A goblin (D:1) 4 kobolds 4 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bananinja the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 446 | D:1 | Reached XP level 2. HP: 11/17 MP: 0/5 1157 | D:2 | Found a faded altar of an unknown god. 1323 | D:2 | Reached XP level 3. HP: 14/21 MP: 0/6 1412 | D:2 | Noticed Crazy Yiuf 1594 | D:2 | Learned a level 2 spell: Searing Ray 2533 | D:3 | Reached XP level 4. HP: 27/27 MP: 4/8 2658 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic D:2: layout_basic, ebering_ecumenical_altar_mist, minmay_misc_feat_nine_boxes, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, nicolae_overflow_crystal_walls, serial_shops, nicolae_shop_flopsided, solitary_fountain Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Spellcasting | 3 | 3.2 Dodging | | 2.1 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 6 | 1 || 7 Tentacles | 2 | || 2 Constrict | 2 | || 2 Cast: Magic Dart | 70 | 4 || 74 Searing Ray | | 1 || 1 Use: Scroll | 5 | 4 || 9 Armour: Skin | 2 | 3 || 5 Dodge: Dodged | 7 | 4 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2657 | 2536 | 121 | 54 | 2269 | 3 | 885.7 | Dungeon | 2657 | 2536 | 121 | 54 | 2269 | 3 | 885.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1156 daAuts D:2: 1054 daAuts D:3: 446 daAuts