Bananinja Level 1 of the Dungeon (0, 0, D:1) a +0 robe a hobgoblin corpse (skeletalised by now) (1, -26, D:1) a +0 chain mail (8, -32, D:1) a +0 whip (14, -8, D:1) a +0 buckler a bat skeleton (15, -1, D:1) a +0 leather armour (51, -27, D:1) a +0 ring mail (53, -9, D:1) a ball python skeleton (55, -8, D:1) a +0 robe (57, -26, D:1) a +0 club (60, -35, D:1) a +0 mace (60, -3, D:1) a +0 ring mail (65, -35, D:1) a +0 leather armour Level 2 of the Dungeon (2, 7, D:2) a +0 robe (3, 10, D:2) a bat corpse (skeletalised by now) (3, 22, D:2) a +0 robe (3, 24, D:2) a +0 leather armour (4, 22, D:2) a +0 falchion (9, -1, D:2) a +0 short sword (9, 22, D:2) a ball python corpse (skeletalised by now) (15, 12, D:2) a quokka corpse (skeletalised by now) (15, 15, D:2) a +0 club (24, 6, D:2) a quokka skeleton (25, 11, D:2) a +0 whip (26, 6, D:2) a goblin skeleton (26, 24, D:2) a +0 robe (27, 33, D:2) a +0 robe 2 poisoned darts a +0 dagger a +0 sling a goblin skeleton (30, 35, D:2) a ball python corpse (skeletalised by now) (31, 22, D:2) a bat skeleton (34, 38, D:2) a +0 chain mail (35, 17, D:2) a ball python skeleton Level 3 of the Dungeon (2, 0, D:3) a +0 ring mail a +0 club a quokka skeleton (9, -9, D:3) a +0 whip (11, -11, D:3) a frilled lizard skeleton (12, -11, D:3) a +0 club a gnoll skeleton (14, -14, D:3) a +0 flail a gnoll skeleton (23, -36, D:3) a +0 rapier (26, -13, D:3) the +3 leather armour "Atue" {Fly Will+} Fly: It grants you flight. Will+: It increases your willpower. (26, -11, D:3) a rat skeleton (27, 22, D:3) 5 poisoned darts (30, 12, D:3) a +0 war axe (32, 2, D:3) a +0 chain mail a +0 flail the human skeleton of Terence (35, -24, D:3) a hobgoblin skeleton (35, -23, D:3) a hobgoblin skeleton (36, -24, D:3) a +0 short sword a stone a kobold skeleton a ball python skeleton (37, -8, D:3) a rat skeleton Level 4 of the Dungeon