Bananinja Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (1, -23, D:1) a staff of alchemy (11, -31, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (15, -14, D:1) a +0 sling (17, -18, D:1) a +0 club a goblin skeleton (25, -38, D:1) a +0 dagger (28, -15, D:1) a parchment of Call Imp (30, -3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, -9, D:1) a parchment of Maxwell's Portable Piledriver (31, -3, D:1) an adder corpse (skeletalised by now) (32, -2, D:1) an adder corpse (skeletalised by now) (34, -41, D:1) a +0 club a goblin skeleton (36, -38, D:1) a hobgoblin skeleton (36, 3, D:1) a parchment of Ozocubu's Armour (37, 3, D:1) a quokka corpse (skeletalised by now) (40, -24, D:1) a staff of air (43, -7, D:1) a parchment of Soul Splinter (49, -34, D:1) a +0 club (53, 3, D:1) a +0 spear (62, -34, D:1) a +0 dagger Level 2 of the Dungeon (6, -2, D:2) a ball python corpse (skeletalised by now) (7, -4, D:2) 2 stones a +0 short sword a kobold skeleton (10, 3, D:2) a +0 dagger 5 stones (14, 16, D:2) a +0 club (15, 16, D:2) a +0 whip (17, 13, D:2) a +0 dagger 5 stones (22, 14, D:2) a jackal corpse (skeletalised by now) (25, -15, D:2) a +0 dagger (25, -13, D:2) a quill talisman (28, 6, D:2) a +0 war axe (30, -5, D:2) a parchment of Alistair's Walking Alembic (33, -4, D:2) a quill talisman (36, 26, D:2) a +0 flail a gnoll corpse (37, 22, D:2) a +0 robe (43, 22, D:2) 10 gold pieces