Bananinja Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, 1, D:1) a +0 dagger (24, -6, D:1) a bat corpse (skeletalised by now) (27, -5, D:1) a jackal corpse (skeletalised by now) (37, -17, D:1) a rat skeleton (39, -17, D:1) a +0 short sword 2 stones a kobold skeleton (41, -24, D:1) a +0 leather armour (41, -15, D:1) a jackal skeleton (46, -32, D:1) a frilled lizard skeleton Level 2 of the Dungeon (4, -12, D:2) a +0 short sword a kobold corpse (18, -25, D:2) 3 large rocks (24, -3, D:2) an adder corpse (skeletalised by now) (26, -34, D:2) a +0 rapier (32, -21, D:2) a +0 club an orc skeleton (34, -9, D:2) a +0 spear (37, -34, D:2) a hobgoblin corpse (45, -10, D:2) the +2 mace "Faxtimip" {pain, rC+ Int+2} rC+: It protects you from cold. Int+2: It affects your intelligence (+2). (47, -1, D:2) a +0 short sword a kobold skeleton (54, -9, D:2) a rimehorn talisman Level 3 of the Dungeon (2, -6, D:3) a ring of magical power a +0 dagger (2, -4, D:3) a hobgoblin corpse