Dungeon Crawl Stone Soup version 0.34-a0-446-g2e3327b29e (webtiles) character file. Game seed: 3304504833486482827 68 Bananinja the Chiller (level 4, -4/32 HPs) Began as a Demonspawn Ice Elementalist on July 23, 2025. Slain by a gnoll ... wielding a +2 heavy flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:02 (1904 turns). Bananinja the Chiller (Demonspawn Ice Elementalist) Turns: 1904, Time: 00:02:03 Health: -4/32 AC: 12 Str: 8 XL: 4 Next: 1% Magic: 0/8 EV: 11 Int: 17 God: Gold: 91 SH: 0 Dex: 14 Spells: 2/9 levels left rFire . . . (100%) c - +2 short sword (protect) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: under a protective aura, freezing walls A: yellow scales 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons c - a +2 short sword of protection (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of brand weapon {unknown} e - 2 scrolls of teleportation {unknown} h - 2 scrolls of identify {unknown} m - a scroll of vulnerability {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} f - 3 potions of resistance {unknown} j - a potion of enlightenment {unknown} k - a potion of curing {unknown} l - 2 potions of heal wounds {unknown} n - a potion of haste {unknown} o - a potion of moonshine {unknown} Skills: + Level 1.3 Fighting - Level 1.9 Dodging - Level 2.0 Stealth * Level 3.1 Spellcasting + Level 4.0 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 b - Frozen Ramparts Ice 32% 1d5 10% 3 c - Ozocubu's Armour Ice 16% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 4% 3d8 26% 2 Summon Ice Beast Ice/Summ 9% N/A 22% 3 Call Canine Familiar Summ 2% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are mostly covered in yellow scales. (AC +3) Message History There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 10% risk of failure) Press: ? - help, Dir - look around, f - activate An open door, spattered with blood. You miscast Frozen Ramparts. Nothing appears to happen. The gnoll hits you with a +0 spear. Unknown command. Casting: Frozen Ramparts (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 10% risk of failure) Press: ? - help, Dir - look around, f - activate An open door, spattered with blood. The walls around you are covered in ice. The wall freezes the gnoll. The gnoll hits you with a +0 spear. The wall freezes the gnoll. Unknown command. You hit the gnoll. Your weapon exudes an aura of protection. The gnoll is almost dead. The wall freezes the gnoll. You kill the gnoll! The wall freezes the gnoll but does no damage. You have reached level 4! You feel agile. Your demonic ancestry asserts itself... Yellow scales spread over more of your body. You hit the gnoll. The gnoll is moderately wounded. The wall freezes the gnoll. The gnoll hits you with a +2 heavy flail! * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is severely wounded. The wall freezes the gnoll. The gnoll hits you with a +2 heavy flail! You die... ..... ♣♣♣...♣.♣♣♣P♣...# .##.# # #.♣P..♣.P.♣.....#.### ..#.##.# ♣.....♣.♣........... ...... ♣♣♣#.♣♣.♣♣♣......... ..#.######.. #+#.......♣♣...... ............. ##.##.P♣♣♣♣..P..... ..#.#######.♣ .).#.♣..........#. ..#.# #.♣♣##j##♣..♣♣.♣♣♣#.>.. ..#.#######.♣♣P#@#♣.♣♣.♣§P§.##.## .........##.♣.P.#♣.♣♣..§~♣§♣##.# .............P.♣P.P....♣P§P# #.# .##.####.##....÷....#...P.## #.# .##<# #.##..♣♣...♣####..♣####.# .#### #.##.#####..............# .# #.##.# ##.###########.# .# #.##.# #.# #.# .#######.##.######.###########.# You could see a gnoll. Vanquished Creatures A gnoll (D:2) 2 adders (D:2) 2 dart slugs A ribbon worm (D:2) 2 endoplasms (D:1) 2 giant cockroaches 3 hobgoblins (D:1) 8 quokkas (D:2) 4 ball pythons 5 bats 3 frilled lizards (D:1) 2 goblins 4 kobolds A rat (D:2) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bananinja the Demonspawn Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 414 | D:1 | Found a faded altar of an unknown god. 451 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 451 | D:1 | Reached XP level 2. HP: 13/19 MP: 3/5 1106 | D:2 | Reached XP level 3. HP: 23/25 MP: 2/7 1222 | D:2 | Reached skill level 1 in Fighting 1278 | D:2 | Learned a level 3 spell: Frozen Ramparts 1286 | D:3 | Learned a level 3 spell: Ozocubu's Armour 1594 | D:2 | Reached skill level 4 in Ice Magic 1755 | D:2 | Identified the scarab talisman of Makhleb, Riding {rF+ | Will++ Str-5 Dex+4} 1903 | D:2 | Gained mutation: You are mostly covered in yellow scales. | (AC +3) [demonic ancestry] 1903 | D:2 | Reached XP level 4. HP: 14/32 MP: 0/8 1904 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_basic, ebering_ecumenical_altar_webs D:2: wad_woods_tower, layout_basic, corexii_leaking_fountain D:3: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Fighting | 1 | 1.3 Spellcasting | 3 | 3.1 Ice Magic | 4 | 4.0 Dodging | | 1.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 45 | 2 || 47 Dagger | 2 | || 2 Cast: Freeze | 44 | || 44 Frozen Ramparts | 2 | || 2 Stab: Sleeping | 3 | || 3 Armour: Robe | 52 | 2 || 54 Dodge: Dodged | 49 | || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1903 | 1842 | 61 | 0 | 1527 | 3 | 634.3 | Dungeon | 1903 | 1842 | 61 | 0 | 1527 | 3 | 634.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1003 daAuts D:2: 892 daAuts D:3: 7 daAuts