BaronVonBaron Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 11, D:1) a +0 whip (2, 12, D:1) 4 stones a +0 dagger a kobold skeleton (4, 8, D:1) a quokka skeleton (6, -23, D:1) a hobgoblin corpse (skeletalised by now) (8, -23, D:1) a +0 club a goblin corpse (skeletalised by now) (8, -22, D:1) a +0 club a +0 club 3 stones a goblin corpse (skeletalised by now) (10, -27, D:1) a +0 club (15, -12, D:1) a +0 club (16, -22, D:1) a ball python corpse (skeletalised by now) (17, -22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, -3, D:1) a bat corpse (skeletalised by now) (27, -12, D:1) a bat corpse (skeletalised by now) (29, -22, D:1) a +0 club (37, -11, D:1) a +0 dagger (38, -19, D:1) a parchment of Flame Wave (38, -6, D:1) a +0 hand axe (38, -5, D:1) a +0 hand axe (38, 10, D:1) a +0 quarterstaff (39, 8, D:1) a hobgoblin skeleton (40, -11, D:1) a +0 club (40, 8, D:1) a +0 whip (44, -11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a hobgoblin skeleton (1, 0, D:2) an adder skeleton (4, 15, D:2) a +0 leather armour (21, 4, D:2) a parchment of Freeze (21, 14, D:2) a quokka skeleton (29, -24, D:2) a +0 scale mail (41, -22, D:2) a bat skeleton (42, -22, D:2) a bat skeleton (48, -20, D:2) a ball python corpse (skeletalised by now) (51, 11, D:2) a +0 club (54, -12, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 flail (7, -10, D:3) the quill talisman "Qegurch" {Str-3 Dex+5 SInv} [quill talisman] Str-3: It affects your strength (-3). Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. (8, 2, D:3) a bat corpse (skeletalised by now) (9, 2, D:3) a quokka corpse (skeletalised by now) (13, -16, D:3) the +2 robe of the Wilderness {rElec Will++ Slay-6} rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). It cannot be enchanted further. (14, -30, D:3) a parchment of Construct Spike Launcher (18, -20, D:3) a +0 short sword (21, -23, D:3) a parchment of Cause Fear (25, -1, D:3) a +0 robe (28, -12, D:3) a parchment of Passwall (29, -21, D:3) a +0 spear (33, -3, D:3) a +0 whip (33, -2, D:3) a +0 club a +0 ring mail an orc skeleton (34, -6, D:3) a +0 hand axe a +0 mace a +0 chain mail an orc skeleton (34, -5, D:3) a +0 dagger an orc skeleton (35, -29, D:3) a +0 club (44, 3, D:3) a +0 short sword (54, -27, D:3) a parchment of Searing Ray Level 4 of the Dungeon (0, 0, D:4) a +0 whip a kobold corpse (6, 9, D:4) an adder corpse (10, 10, D:4) a +0 halberd a poisoned dart (10, 11, D:4) a +0 spear (12, 12, D:4) a poisoned dart (13, 13, D:4) a poisoned dart (14, 14, D:4) a poisoned dart (15, 15, D:4) a poisoned dart (18, -5, D:4) a staff of fire (20, -6, D:4) a +0 club (21, 5, D:4) a parchment of Summon Small Mammal (31, -2, D:4) a parchment of Cause Fear (48, -5, D:4) a +0 club a kobold corpse (skeletalised by now) (55, 11, D:4) a +0 short sword a kobold corpse (skeletalised by now) (55, 16, D:4) a hound corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 11 gold pieces (3, 1, D:5) a poisoned dart