Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 8220566379331100906 40 Barsley the Magician (level 3, -5/25 HPs) Began as a Djinni Fire Elementalist on Sept 21, 2026. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 3 of the Dungeon. The game lasted 00:06:02 (1089 turns). Barsley the Magician (Djinni Fire Elementalist) Turns: 1089, Time: 00:06:02 Health: -5/25 AC: 2 Str: 7 XL: 3 Next: 72% Gold: 43 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (33%) b - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) d - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles c - 2 poisoned darts Armour a - a +0 robe (worn) d - a +0 hat (worn) Scrolls i - a scroll of identify a - a scroll of enchant armour Skills: + Level 0.2 Fighting + Level 0.1 Short Blades + Level 2.4 Dodging + Level 2.2 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Forgecraft + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 3% 1 b - Scorch Fire 30% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 30% 2d12 12% 3 d - Inner Flame Hex/Fire 15% N/A 12% 3 e - Flame Wave Conj/Fire 15% 2d7 36% 4 f - Freeze Ice 60% 1d7 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You encounter a gnoll. It is wielding a +0 club. The jackal attacks as it pursues you! The jackal misses you. The jackal barely misses you. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. You kill the jackal! Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is heavily wounded. The gnoll's fire resistance burns away. You hear a shout! The gnoll hits you with a +0 club. The gnoll is no longer more vulnerable to fire. There is a stone staircase leading down here. The gnoll barely misses you. You fly downwards. There is a stone staircase leading up here. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is severely wounded. The gnoll's fire resistance burns away. You hear an angry hiss. You encounter an adder. The gnoll closely misses you. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is severely wounded. The adder's fire resistance burns away. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is burned terribly! You kill the adder! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! You die... #.# #.# ... # ... #. ##.# #..#..# # ##.....#.#.### +.....@....... #.....j..#.### #..........# #.####.#.### # ....# .#..# . . # #. #. You could see a gnoll (combustible). Vanquished Creatures An adder (D:3) 2 dart slugs 2 ribbon worms (D:2) 4 hobgoblins 6 jackals A quokka (D:1) 8 ball pythons 3 bats (D:1) 5 frilled lizards 2 goblins (D:1) 3 kobolds 2 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Barsley the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Barsley set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 107 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 243 | D:1 | Found Gioq's Assorted Antiques. 522 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 522 | D:1 | Learned a level 1 spell: Freeze 1089 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_ring, serial_shops, shop D:2: layout_rooms, shapermc_ecumenical_altar_mp_urbaneastern, grunt_decor_arrowhead D:3: layout_loops_corners, minivault_5, uniq_robin, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Forgecraft | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Stealth | 2 | 2.2 Fighting | | 0.2 Short Blades | | 0.1 Dodging | | 2.4 Action || total ---------------------------++------- Attack: Normal || 50 Melee: Unarmed || 6 Dagger || 44 Cast: Foxfire || 15 Scorch || 29 Volatile Blastmot || 2 Drink: Brilliance || 1 Read: Identify || 1 Teleportation || 1 Stab: Distracted || 1 Sleeping || 1 Armour: Robe || 58 Dodge: Dodged || 55