Barsley Level 1 of the Dungeon [Shop] Hepommah's Antique Weapon Shoppe a +0 shortbow of flaming (148 gold) a +0 mace (60 gold) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (2054 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. a +0 mace (60 gold) a +0 short sword (60 gold) a +0 dagger (40 gold) the +1 spear of the Chewing Frog {protect, ^Drain Dex+5} (410 gold) ^Drain: It drains your maximum health when unequipped. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +0 falchion (60 gold) the +6 spear "Husim" {freeze, Dex+5} (1058 gold) Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +0 dagger (40 gold) [Shop] Ruige's Magic Scroll Boutique a scroll of identify (unknown) (26 gold) a scroll of poison (unknown) (52 gold) a scroll of identify (unknown) (26 gold) a scroll of acquirement (unknown) (676 gold) a parchment of Tukima's Dance (114 gold) a scroll of silence (unknown) (123 gold) a scroll of fog (52 gold) a scroll of immolation (unknown) (52 gold) a scroll of noise (13 gold) a scroll of teleportation (39 gold) [Shop] Guptadea's Weapon Boutique 2 atropa-tipped darts (21 gold) a +0 hand axe (36 gold) 2 poisoned darts (14 gold) the +6 hand axe "Pyxzeapt" {antimagic, Str+3} (627 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 dagger (24 gold) a +0 mace (36 gold) a +0 mace (36 gold) 4 large rocks (72 gold) (1, 11, D:1) a +0 club a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (14, -10, D:1) a +0 scale mail (14, 19, D:1) a ball python corpse (skeletalised by now) (18, 17, D:1) a ball python corpse (skeletalised by now) (18, 26, D:1) a +0 whip (26, 26, D:1) a quokka corpse (skeletalised by now) (35, -4, D:1) a hobgoblin corpse (skeletalised by now) (41, -7, D:1) a jackal corpse (skeletalised by now) (42, 13, D:1) a +0 dagger (43, 15, D:1) a +0 whip (45, -5, D:1) a +0 short sword (45, 14, D:1) a rat corpse (skeletalised by now) (47, -8, D:1) a +0 dagger (49, -15, D:1) a jackal corpse (skeletalised by now) (50, -15, D:1) a quokka corpse (skeletalised by now) (53, -6, D:1) 5 stones (58, -4, D:1) a quokka corpse (59, -2, D:1) a +0 club a goblin corpse Level 2 of the Dungeon (8, -4, D:2) a +0 club a goblin corpse (13, 6, D:2) a +0 trident (16, 3, D:2) a parchment of Confusing Touch (21, 15, D:2) a +0 hand axe (23, 6, D:2) a frilled lizard corpse (26, 2, D:2) a +0 short sword (29, 8, D:2) a ball python corpse (33, 15, D:2) a +0 scale mail (38, 13, D:2) 6 large rocks (39, -5, D:2) a +0 short sword