Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (webtiles) character file. Game seed: 7479339115301002450 2 BatMachinepro the Conjurer (level 1, -1/14 HPs) Began as a Demigod Conjurer on Mar 6, 2026. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:08 (291 turns). BatMachinepro the Conjurer (Demigod Conjurer) Turns: 291, Time: 00:01:08 Health: -1/14 AC: 2 Str: 8 XL: 1 Next: 26% Magic: 14/14 EV: 11 Int: 20 God: Gold: 25 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of magical power HPRegen 0.22/turn (no ring) MPRegen 0.14/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of magical power (worn) Scrolls c - a scroll of amnesia {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} f - a potion of heal wounds {unknown} Skills: + Level 2.0 Dodging + Level 1.7 Stealth + Level 1.7 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 61% 4 Rending Blade Conj/Frge 8% 2d(6+1*) 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The magic dart hits the endoplasm. You kill the endoplasm! Your Dodging skill increases to level 2! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You encounter an endoplasm. The endoplasm quivers. You hit the endoplasm but do no damage. The endoplasm hits you but does no damage. You barely miss the endoplasm. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm barely misses you. You barely miss the endoplasm. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm hits you. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you but does no damage. You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You die... ##### #...# #.#.# #.#.# #.#.# ##############.#.# ..........>....#@# #####....#######J# ..###..#.# #.# ..#...##.# #.# ....####.# ..# ...># #.# ### ....# #.# ....# #.. ....# You could see an endoplasm. Vanquished Creatures 2 endoplasms (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BatMachinepro the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 291 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic, chequers_big_river, hangedman_abyss_or_decor_stabs, serial_bayou_crossing Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | | 1.7 Spellcasting | | 1.7 Conjurations | | 3.6 Action || total ---------------------------++------- Attack: Normal || 12 Melee: Unarmed || 12 Punch || 1 Cast: Magic Dart || 3 Armour: Robe || 5 Dodge: Dodged || 2