Dungeon Crawl Stone Soup version 0.34.0-48-gc5ade0d5e9 (webtiles) character file. Game seed: 9703643082576639191 22 BatMachinepro the Conjurer (level 2, -1/20 HPs) Began as a Demigod Conjurer on Mar 9, 2026. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:06:17 (1014 turns). BatMachinepro the Conjurer (Demigod Conjurer) Turns: 1014, Time: 00:06:18 Health: -1/20 AC: 3 Str: 8 XL: 2 Next: 51% Magic: 3/7 EV: 11 Int: 20 God: Gold: 31 SH: 0 Dex: 18 Spells: 3/4 levels left rFire . . . (100%) b - staff of cold rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +6 ring of dexterity HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 cloak (worn) Magical Staves b - a staff of cold (weapon) Jewellery d - a +6 ring of dexterity (worn) Scrolls c - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of brilliance {unknown} f - a potion of curing {unknown} Skills: + Level 0.1 Staves + Level 1.7 Dodging + Level 2.1 Stealth + Level 1.9 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Kiss of Death Conj/Necr 40% 2d8 7% 1 Sigil of Binding Hex 1% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Ignite Poison Fire/Alch 1% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The bat hits you. The jackal barely misses you. x2 The jackal closely misses you. The jackal bites you. The jackal bites you but does no damage. x2 Hit: b) staff of cold Press: ? - help, Dir - move target Aim: a jackal (58% to hit) You hit the jackal. The jackal is moderately wounded. The bat closely misses you. The jackal closely misses you. The jackal bites you. The jackal completely misses you. The jackal bites you. Hit: b) staff of cold Press: ? - help, Dir - move target Aim: a jackal (moderately wounded, 58% to hit) You miss the jackal. The jackal is moderately wounded. The bat closely misses you. The jackal bites you. The jackal bites you but does no damage. The bat hits you but does no damage. The jackal closely misses you. The jackal barely misses you. The jackal bites you but does no damage. Hit: b) staff of cold Press: ? - help, Dir - move target Aim: a jackal (moderately wounded, 58% to hit) You hit the jackal. The jackal is heavily wounded. The bat hits you but does no damage. The jackal bites you. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Hit: b) staff of cold Press: ? - help, Dir - move target Aim: a jackal (heavily wounded, 58% to hit) You closely miss the jackal. The jackal is heavily wounded. The bat hits you but does no damage. x2 The jackal bites you but does no damage. x2 The jackal misses you. The ribbon worm bites you! You die... #.............# #....####.##..#.# #................ #........)...##.. #.........##.## . #.........##..### .#######................ ......wb?.._.....##..... .:....h@.......### .... .......hh.....## ... ..............# .. .................# # .#######.....#..... ...#.....#.#?. ......#.#.....# ...#.#.....#.... .......#...#.#.# You could see a ribbon worm, 3 jackals and a bat. Vanquished Creatures 2 hobgoblins (D:1) A jackal (D:2) 3 quokkas A ball python (D:2) 3 bats 3 endoplasms A frilled lizard (D:1) 2 goblins (D:1) 5 kobolds 3 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BatMachinepro the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 550 | D:1 | Reached skill level 4 in Conjurations 638 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 1014 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_loops_corners, serial_bayou_pond_e D:2: layout_basic, basic_altar, chequers_ecumenical_altar_island, hangedman_decor_points Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.1 Stealth | 2 | 2.1 Staves | | 0.1 Dodging | | 1.7 Spellcasting | | 1.9 Action || total ---------------------------++------- Attack: Normal || 35 Melee: Staff || 34 Unarmed || 1 Cast: Magic Dart || 36 Read: Noise || 1 Stab: Sleeping || 1 Armour: Robe || 49 Dodge: Dodged || 42