Bazz Level 1 of the Dungeon (9, 10, D:1) a potion of mutation a potion of enlightenment (12, 5, D:1) a +0 dagger (12, 6, D:1) a +0 club (17, -9, D:1) a +0 robe (19, 3, D:1) a potion of haste (22, 5, D:1) 2 potions of curing (24, 8, D:1) a +0 whip a stone (25, -7, D:1) a potion of enlightenment (25, 7, D:1) a +0 club 8 stones (30, -1, D:1) a +0 dagger (34, 10, D:1) a +0 club (37, 1, D:1) a +0 hand axe (42, 5, D:1) a potion of mutation a potion of heal wounds (49, -2, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a +0 sling a +0 club (3, 27, D:2) a jackal corpse (skeletalised by now) (14, -2, D:2) 5 stones (43, 30, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 war axe an orc corpse (1, 1, D:3) a +0 whip a +0 hand axe 3 boomerangs a +0 flail (5, 5, D:3) a potion of degeneration (5, 7, D:3) a +1 dagger of electrocution (5, 20, D:3) a scroll of identify (7, 11, D:3) a +0 hand axe