Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 3155158830047489933 14 Bazz the Trooper (level 2, 26/26 HPs) Began as a Ghoul Monk on Nov 25, 2024. Was a Believer of Sif Muna. Quit the game on level 1 of the Dungeon. The game lasted 00:07:11 (180 turns). Bazz the Trooper (Ghoul Monk) Turns: 180, Time: 00:07:11 Health: 26/26 AC: 3 Str: 14 XL: 2 Next: 45% Magic: 1/2 EV: 16 Int: 9 God: Sif Muna [**....] Gold: 21 SH: 5 Dex: 11 Spells: 0/1 levels left rFire . . . a - +0 spear rCold + . . d - orb {light} rNeg + + + g - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... e - amulet of reflection Stlth + f - +5 ring of evasion HPRegen 0.00/turn (no ring) MPRegen 0.08/turn %: reflection @: very slightly contaminated, inhibited regen, glowing A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: Renounce Religion, Channel Magic You were on level 1 of the Dungeon. You worshipped Sif Muna. Sif Muna was pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe d - an orb of light (worn) g - a +0 leather armour (worn) Jewellery e - an amulet of reflection (around neck) f - a +5 ring of evasion (left claw) Potions c - a potion of ambrosia Skills: + Level 3.5 Fighting + Level 2.9 Polearms + Level 0.0 Armour + Level 2.9 Dodging * Level 0.0 Spellcasting + Level 0.0 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 0% 1d3 45% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Sif Muna Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History You can now call upon Sif Muna for magical energy. Okay, then. Okay, then. You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'a'. A quokka and a bat come into view. Found a coral ring. The bat barely misses you. You hit the bat. The bat is severely wounded. The bat closely misses you. You hit the bat. The bat is severely wounded. The bat barely misses you. Casting: Shock (safe; 45% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 45% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (severely wounded, haloed, 66% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat misses you. You hit the bat. You kill the bat! Sif Muna accepts your kill. You hit the quokka. The quokka is severely wounded. The quokka completely misses you. You hit the quokka. You kill the quokka! Sif Muna accepts your kill. A frilled lizard comes into view. The frilled lizard hisses angrily. You see here 11 gold pieces. You now have 21 gold pieces (gained 11). Unknown command. Unknown command. Welcome back, Bazz the Ghoul Monk. Sif Muna whispers: I know many secrets... Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...#.#####.#...# ##..#.#P ..#.#..# ##..#.#P#####.#P#.# #...#P#.#P_.#.#.#.# ....^^^...^^....^.# #..(.............# ###.##..######...# ######.##..#####...## ....=..@.†.......#.# .###.......#####...# #.###..l.....###. # #..###.## ## #..# # #..# ...# .... You could see a frilled lizard. Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) 4 jackals (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bazz the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 49 | D:1 | Reached XP level 2. HP: 25/26 MP: 2/2 151 | D:1 | Found a faded altar of an unknown god. 161 | D:1 | Got Plato's Secrets of the Hippogriff 164 | D:1 | Prayed at the altar of an unknown god. 164 | D:1 | Reached * piety under Sif Muna 164 | D:1 | Reached ** piety under Sif Muna 164 | D:1 | Became a worshipper of Sif Muna the Loreminder 167 | D:1 | Learned a level 1 spell: Shock 180 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_loops_ring, shapermc_ecumenical_altar_rom_forum Action || total ---------------------------++------- Melee: Spear || 34 Armour: Robe || 10 Dodge: Dodged || 18