Beargit Level 1 of the Dungeon (0, 0, D:1) a +0 long sword (7, 25, D:1) a bat skeleton (9, 1, D:1) a +0 robe (14, -2, D:1) a hobgoblin skeleton (16, 23, D:1) a hobgoblin skeleton (16, 39, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (18, 9, D:1) a quokka skeleton (23, 17, D:1) a hobgoblin corpse (skeletalised by now) (29, -11, D:1) a +0 dagger 4 stones (38, 2, D:1) a +0 dagger a stone a kobold skeleton (39, 12, D:1) a +0 club (44, -8, D:1) 2 stones a kobold corpse (skeletalised by now) (45, 19, D:1) a +0 animal skin (47, -6, D:1) a +0 short sword of venom (51, 5, D:1) a frilled lizard skeleton Level 2 of the Dungeon (3, -24, D:2) 5 stones (5, -17, D:2) 3 stones (12, -12, D:2) a quill talisman (14, -26, D:2) a +0 dagger a kobold corpse (skeletalised by now) (23, -18, D:2) a +0 leather armour (25, -22, D:2) a rat corpse (skeletalised by now) (36, -38, D:2) a +0 dagger (42, -29, D:2) a +0 whip (47, 4, D:2) 7 stones (47, 7, D:2) a +0 dagger a kobold corpse (skeletalised by now) (48, 8, D:2) a +0 club a goblin corpse (skeletalised by now) (49, 8, D:2) 6 stones (50, 21, D:2) a potion of heal wounds (56, -32, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (1, 23, D:3) a +0 dagger (21, 0, D:3) a +0 ring mail