Beargit Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (6, 4, D:1) a +0 mace (12, 11, D:1) a ball python corpse (skeletalised by now) (19, 8, D:1) a hobgoblin skeleton (20, -21, D:1) a rat corpse (skeletalised by now) (20, 8, D:1) a +0 dagger a goblin skeleton (21, 8, D:1) a rat skeleton (21, 9, D:1) a hobgoblin skeleton (21, 10, D:1) a +0 club (21, 13, D:1) a +0 whip (21, 24, D:1) a +0 club a goblin corpse (skeletalised by now) (21, 27, D:1) a +0 animal skin (22, 3, D:1) a ball python skeleton (25, -12, D:1) a quill talisman (27, -30, D:1) a +0 leather armour (43, 25, D:1) a hobgoblin corpse (skeletalised by now) (45, -27, D:1) a frilled lizard corpse (skeletalised by now) (46, 3, D:1) a rat corpse (skeletalised by now) (59, -2, D:1) a bat corpse (skeletalised by now) (59, 12, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Beladghu's Armour Shop a +0 crystal plate armour (840 gold) a +2 pair of gloves of stealth (301 gold) a +0 leather armour (28 gold) a +0 chain mail (84 gold) a +0 robe (12 gold) a +0 scale mail (56 gold) a +0 ring mail (56 gold) a +0 scale mail (56 gold) (2, 24, D:2) 4 stones (5, -7, D:2) a +0 short sword (20, -5, D:2) a frilled lizard skeleton (21, -1, D:2) a ball python skeleton (22, 30, D:2) a +0 ring mail (23, 24, D:2) a +0 short sword (25, 30, D:2) 2 potions of heal wounds (28, 23, D:2) a +0 hand axe (30, 8, D:2) a frilled lizard skeleton (31, 24, D:2) a +0 leather armour (33, 8, D:2) a +0 leather armour (35, 18, D:2) a +0 ring mail (36, 7, D:2) a bat skeleton (41, 20, D:2) a bat skeleton (47, -12, D:2) a +0 hand axe (47, 24, D:2) a +0 flail (50, 14, D:2) a frilled lizard skeleton (57, -3, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, -1, D:3) a hobgoblin skeleton (3, -11, D:3) a +0 rapier (3, -8, D:3) a +0 hand axe an orc skeleton (3, -7, D:3) a +0 dagger 7 poisoned darts a +0 dagger an orc skeleton a kobold skeleton (3, 3, D:3) a +0 hand axe (5, 3, D:3) a +0 rapier (6, 6, D:3) a +0 leather armour (15, -31, D:3) a +0 short sword (15, -2, D:3) 6 javelins (37, 8, D:3) a +0 leather armour (40, -23, D:3) a +0 dagger a +0 robe (48, -10, D:3) a quokka skeleton (52, -36, D:3) a +0 whip a +0 robe (53, -42, D:3) a +0 leather armour (56, -31, D:3) a quill talisman Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (4, -12, D:4) a +0 quarterstaff (6, 3, D:4) a +0 whip (7, 1, D:4) a +0 ring mail (9, -5, D:4) a +0 leather armour a +0 short sword (9, -4, D:4) a +0 whip a +0 club a +2 whip of freezing an orc skeleton an orc skeleton (10, -5, D:4) a +0 chain mail a +0 trident an orc skeleton (19, -9, D:4) a +0 dagger (19, -3, D:4) a +0 hand axe (21, -9, D:4) a +0 whip (28, 1, D:4) a +0 scale mail (29, -1, D:4) a +0 long sword (33, -3, D:4) a +0 flail 5 stones (33, 2, D:4) a +0 pair of boots (34, -5, D:4) a hound skeleton (35, 16, D:4) an inkwell talisman (36, -2, D:4) a +0 war axe (37, -2, D:4) a +0 ring mail 3 boomerangs a +0 dagger (38, 14, D:4) a +0 helmet (40, 14, D:4) a +0 scale mail Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Caff {Fly rCorr} (3010 gold) [ring of flight] Fly: It grants you flight. rCorr: It protects you from acid and corrosion. the +4 robe of Brilliance {rC+ rCorr Dex+4 Slay+3} (6150 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the +0 whip of Valour {protect, rElec rN+ Str+3 Dex-4} (1910 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). the +1 robe "Laryq" {rPois Will+ Str+4} (3110 gold) rPois: It protects you from poison. Will+: It increases your willpower. Str+4: It affects your strength (+4). (3, -1, D:5) a +0 spear (4, 21, D:5) a +0 hand axe (6, 2, D:5) a +0 spear a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (7, 2, D:5) a +0 spear a gnoll skeleton (8, 4, D:5) a +0 spear a gnoll skeleton (12, 3, D:5) a +0 dagger (13, 1, D:5) a +0 whip an orc skeleton (13, 2, D:5) a +0 leather armour a +0 club a +0 robe a +0 dagger an orc skeleton (13, 3, D:5) a +0 dagger an orc skeleton (14, 2, D:5) a +0 trident an orc skeleton (19, 33, D:5) an adder corpse (skeletalised by now) (20, 35, D:5) 4 stones (22, 12, D:5) a +0 flail a +0 giant club a +0 giant spiked club (23, 11, D:5) a +0 club an orc skeleton (23, 12, D:5) a +0 dagger a +0 robe a +0 hand axe an orc skeleton (23, 13, D:5) a +0 club a +0 ring mail (27, 20, D:5) a +0 short sword an orc skeleton (34, 25, D:5) 5 stones (35, 29, D:5) a +0 sling (37, 13, D:5) a +0 war axe (43, 20, D:5) 2 stones (45, -12, D:5) a +0 leather armour (47, 2, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (48, 4, D:5) a +0 ring mail (48, 27, D:5) a +0 dagger a +0 robe an orc skeleton (49, 27, D:5) a +0 short sword a +0 ring mail (50, 13, D:5) a +0 mace (50, 27, D:5) a +0 hand axe an orc skeleton (52, 7, D:5) a +0 hand axe (53, 17, D:5) a +0 dagger Level 6 of the Dungeon (7, 3, D:6) a staff of earth (11, 0, D:6) a +0 rapier the Ecumenical Temple