Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 3901067067489096145 137 Beargit the Tinkerer (level 5, -2/28 HPs) Began as a Tengu Forgewright on May 17, 2025. Slain by a kobold brigand ... wielding a +0 dagger (4 damage) ... in a sewer. The game lasted 00:04:53 (2714 turns). Beargit the Tinkerer (Tengu Forgewright) Turns: 2714, Time: 00:04:54 Health: -2/28 AC: 2 Str: 11 XL: 5 Next: 20% Magic: 9/19 EV: 11 Int: 17 God: Gold: 87 SH: 0 Dex: 12 Spells: 0/10 levels left rFire . . . e - +2 flail (holy) rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (no amulet) Will ..... k - ring of magical power Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.16/turn %: acrobat @: lethally poisoned (-2 -> -5), quill-form A: quills, beak, talons 3, acrobatic a: Begin Untransformation You were in a sewer. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 87 gold pieces. Inventory: Hand Weapons e - a +2 flail of holy wrath (weapon) (You found it on level 1 of the Dungeon) Armour b - a +0 robe (worn) l - a +0 pair of gloves (You found it on level 2 of the Dungeon) Magical Staves i - a staff of alchemy (You found it on level 2 of the Dungeon) Jewellery k - a ring of magical power (worn) (You found it on level 2 of the Dungeon) Scrolls g - a scroll of enchant armour h - a scroll of butterflies {unknown} Potions a - a potion of heal wounds {unknown} c - a potion of magic d - a potion of cancellation f - a potion of brilliance m - 2 potions of moonshine {unknown} Talismans j - a quill talisman (active) (You found it on level 2 of the Dungeon) Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 3.0 Spellcasting * Level 4.7 Forgecraft + Level 0.2 Air Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 72% 1d6 2% 1 b - Construct Spike Laun Frge 36% 2d4 3% 2 c - Launch Clockwork Bee Frge 18% N/A 8% 3 d - Forge Lightning Spir Air/Frge 11% 3d4 52% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Blazeheart Golem Fire/Frge 10% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15293 Sewer (1/1) Zot: 5967 Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The kobold brigand shouts! The kobold brigand throws a poisoned dart. The poisoned dart hits you! You are poisoned. You feel very sick. You feel sick. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You feel sick. You start resting. You feel sick. x4 You are no longer poisoned. You start resting. A kobold brigand is nearby! Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (67% to hit) The kinetic grapnel hits the kobold brigand but does no damage. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (67% to hit) The kinetic grapnel hits the kobold brigand. The kobold brigand is lightly wounded. You start resting. A kobold brigand is nearby! Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (lightly wounded, grapneled, 67% to hit) The kinetic grapnel hits the kobold brigand. The kobold brigand is lightly wounded. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (lightly wounded, grapneled, 67% to hit) The kinetic grapnel hits the kobold brigand. The kobold brigand is moderately wounded. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (moderately wounded, grapneled, 67% to hit) The kinetic grapnel misses the kobold brigand. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (moderately wounded, grapneled, 67% to hit) The kinetic grapnel misses the kobold brigand. The kobold brigand throws a poisoned dart. The poisoned dart closely misses you. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (moderately wounded, grapneled, 67% to hit) The kinetic grapnel hits the kobold brigand but does no damage. The kobold brigand is moderately wounded. The kobold brigand throws a poisoned dart. The poisoned dart hits you! You are poisoned. You feel sick. You start resting. You feel sick. x2 A kobold brigand is nearby! Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You feel sick. The kobold brigand throws a poisoned dart. The poisoned dart barely misses you. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (moderately wounded, grapneled, 67% to hit) The kinetic grapnel misses the kobold brigand. The kinetic grapnel hits the plant. The plant begins to die. The plant is lightly damaged. The stone spike misses the kobold brigand. You feel sick. The kobold brigand throws a poisoned dart. The poisoned dart hits you. You are more poisoned. The stone spike misses the kobold brigand. You feel sick. The grapnel comes loose from the kobold brigand. The kobold brigand closely misses you. You hit the kobold brigand but do no damage. Your kick misses the kobold brigand. The kobold brigand is moderately wounded. The stone spike skewers the kobold brigand. The kobold brigand is moderately wounded. The stone spike misses the kobold brigand. You feel sick. The kobold brigand hits you with a +0 dagger. The kobold brigand hits you with a +0 dagger! * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of cancellation. You feel magically purged. The stone spike skewers the kobold brigand. The kobold brigand is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. A nearby plant withers and dies. The kobold brigand hits you with a +0 dagger. You die... #~...# #.... #..~~ ##~~~ #..~. #PP~######## #.P~~~~~K~~~ #..K######## #...@.....### #....∩∩.PPPP# ##≈≈....#~#PP #≈≈≈≈≈.# # #≈≈≈≈≈≈# ###≈≈≈≈# ###≈≈# ≈## ## You could see a kobold brigand. Vanquished Creatures Jessica (D:2) Terence (D:1) 5 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 2 endoplasms (D:1) 5 giant cockroaches 3 hobgoblins (D:1) 4 jackals (D:2) 4 quokkas 4 bats (D:1) 4 frilled lizards 3 goblins 4 kobolds (D:1) 3 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Beargit the Tengu Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 357 | D:1 | Reached XP level 2. HP: 9/15 MP: 0/6 364 | D:1 | Learned a level 2 spell: Construct Spike Launcher 1315 | D:2 | Noticed Jessica 1315 | D:2 | Noticed Terence 1330 | D:1 | Killed Terence 1331 | D:1 | Reached skill level 4 in Forgecraft 1331 | D:1 | Reached XP level 3. HP: 11/19 MP: 2/7 1380 | D:1 | Learned a level 3 spell: Launch Clockwork Bee 1391 | D:2 | Killed Jessica 1392 | D:2 | Reached XP level 4. HP: 24/24 MP: 2/8 1916 | D:2 | HP: 6/24 [poisoned by an adder] 2261 | D:2 | Reached XP level 5. HP: 28/28 MP: 10/10 2307 | D:2 | Reached skill level 3 in Spellcasting 2601 | D:2 | Learned a level 4 spell: Forge Lightning Spire 2642 | D:3 | Found a glowing drain. 2683 | Sewer | Entered a sewer 2713 | Sewer | HP: 2/28 [kobold brigand/+0 dagger (9)] 2714 | Sewer | Slain by a kobold brigand Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_rooms, chequers_big_river, chequers_serial_rivers_room_a D:2: layout_loops_ring, nicolae_half_adder, uniq_jessica, uniq_terence D:3: layout_rooms, gup_sewer_entry_pipe, st_stairs_13, uniq_sigmund, uniq_pargi, uniq_grinder Sewer: sewer_co_scattered_pipes Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Forgecraft | 4 | 4.7 Spellcasting | 3 | 3.0 Dodging | | 2.1 Stealth | | 2.0 Air Magic | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 1 | || 1 Dagger | 1 | || 1 Flail | 7 | 12 || 19 Kick | 1 | 3 || 4 Cast: Kinetic Grapnel | 48 | 40 || 88 Construct Spike L | 6 | 10 || 16 Use: Scroll | 3 | || 3 Potion | | 1 || 1 Armour: Robe | 10 | 12 || 22 Dodge: Dodged | 20 | 15 || 35 Form: Quill | | 1 || 1 Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_rooms, chequers_big_river, chequers_serial_rivers_room_a D:2: layout_loops_ring, nicolae_half_adder, uniq_jessica, uniq_terence D:3: layout_rooms, gup_sewer_entry_pipe, st_stairs_13, uniq_sigmund, uniq_pargi, uniq_grinder Sewer: sewer_co_scattered_pipes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2738 | 2628 | 110 | 409 | 1788 | 4 | 684.5 | Dungeon | 2706 | 2596 | 110 | 397 | 1786 | 3 | 902.0 | Sewer | 31 | 31 | 0 | 12 | 2 | 1 | 31.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1403 daAuts D:2: 1215 daAuts D:3: 86 daAuts Sewer: 31 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 49.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 65.7 +-------+-------+-------+-------+-------+----------------------