BeastMaster Level 1 of the Dungeon (15, 15, D:1) a jackal skeleton (17, -27, D:1) a +0 mace (18, -28, D:1) a +0 whip a kobold skeleton a rat skeleton (19, -29, D:1) a +0 club (19, -28, D:1) a jackal skeleton (19, -9, D:1) a hobgoblin corpse (skeletalised by now) (20, -28, D:1) a jackal skeleton (22, -28, D:1) a +0 dagger a kobold skeleton (25, -30, D:1) a hobgoblin skeleton (32, -23, D:1) a quokka skeleton (36, -12, D:1) a +0 club (43, -17, D:1) a +0 mace (44, -24, D:1) a bat corpse (skeletalised by now) (44, -10, D:1) a frilled lizard corpse (skeletalised by now) (44, -8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (46, 11, D:1) a bat corpse (skeletalised by now) (47, -15, D:1) a bat corpse (skeletalised by now) (57, 10, D:1) a +0 leather armour (58, -2, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 halberd (2, 6, D:2) a +0 club (32, 18, D:2) a +0 short sword a kobold corpse (skeletalised by now) (33, 2, D:2) a +0 dagger (44, 26, D:2) a throwing net (49, 23, D:2) a +0 dagger a rat skeleton