BeastMaster Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (2, -2, D:1) a quokka skeleton (20, -14, D:1) a +0 spear (20, 13, D:1) an inkwell talisman (39, -1, D:1) a jackal skeleton (41, 19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (44, -21, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (53, 19, D:1) 3 flux baubles Level 2 of the Dungeon [Shop] Nifubuergh's Antique Weapon Boutique the +1 dagger "Tyoribb" {pain, rElec Str-4 Int+7 Dex-3} (552 gold) rElec: It insulates you from electricity. Str-4: It affects your strength (-4). Int+7: It affects your intelligence (+7). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a +0 flail (80 gold) a +0 spear (69 gold) a +0 whip (57 gold) a +0 war axe (80 gold) a +0 whip (57 gold) a +2 heavy long sword (420 gold) a +5 falchion of holy wrath (745 gold) a +0 club (11 gold) (0, 0, D:2) a +0 whip (7, -10, D:2) a hobgoblin corpse (skeletalised by now) (9, 5, D:2) a parchment of Fulminant Prism (11, 4, D:2) a +0 short sword (11, 10, D:2) a ball python corpse (skeletalised by now) (14, 26, D:2) a +0 dagger a stone (18, 29, D:2) a +0 club a goblin corpse (skeletalised by now) (22, 12, D:2) an inkwell talisman (23, 10, D:2) a ball python corpse (skeletalised by now) (24, -6, D:2) a +0 scale mail (25, 10, D:2) a hobgoblin corpse (skeletalised by now) (44, 12, D:2) a parchment of Call Imp (44, 29, D:2) a hobgoblin skeleton (47, 26, D:2) a ring of positive energy (50, -3, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (9, 5, D:3) a frilled lizard corpse (skeletalised by now) (23, -24, D:3) a bat skeleton (27, 5, D:3) a +0 dagger a +0 robe a +0 dagger a +0 hand axe a +0 hand axe a +0 leather armour an orc skeleton (40, -5, D:3) a bat corpse (skeletalised by now) (42, -16, D:3) a bat corpse (skeletalised by now) (46, -27, D:3) a +0 chain mail (57, -21, D:3) a quokka skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 16, D:4) a +0 club (2, 5, D:4) a parchment of Searing Ray (3, 14, D:4) a +0 leather armour (5, 18, D:4) a +0 flail a +0 leather armour an orc skeleton (5, 34, D:4) a jackal skeleton a jackal skeleton a jackal skeleton a jackal skeleton (6, 12, D:4) a +0 short sword (8, 10, D:4) a +0 hand axe 2 boomerangs a +0 war axe (8, 11, D:4) a +0 giant club an ogre skeleton (8, 17, D:4) a +0 mace a +0 ring mail (8, 18, D:4) a ball python skeleton (9, 18, D:4) a +0 dagger a +0 robe a staff of earth an orc skeleton (9, 20, D:4) a +0 mace an orc skeleton (9, 21, D:4) a +0 dagger a +0 hand axe a goblin skeleton (11, 22, D:4) a +0 ring mail (23, 35, D:4) a +0 short sword 3 stones (27, 15, D:4) a parchment of Volatile Blastmotes (27, 43, D:4) a +0 long sword (28, 13, D:4) a +2 flail of holy wrath a +0 leather armour (30, -6, D:4) a black bear corpse (skeletalised by now) (34, 38, D:4) a parchment of Scorch (37, 29, D:4) a +0 hand axe (42, 39, D:4) a +0 chain mail (47, 34, D:4) a parchment of Static Discharge Level 5 of the Dungeon (0, 0, D:5) a +0 halberd a gnoll corpse (0, 1, D:5) a +0 whip (1, 0, D:5) a parchment of Volatile Blastmotes (3, -2, D:5) a +0 dagger (8, 0, D:5) 14 gold pieces (9, 12, D:5) a hound corpse (14, 22, D:5) a parchment of Sandblast (16, 19, D:5) an amulet of regeneration