Behavioral Level 1 of the Dungeon (5, 9, D:1) a +0 dagger (9, -6, D:1) a hobgoblin corpse (skeletalised by now) (9, -1, D:1) a +0 leather armour (9, 6, D:1) a +0 short sword (16, 0, D:1) a +0 helmet a +0 animal skin a +0 whip (16, 13, D:1) a +0 leather armour (17, 2, D:1) a +0 flail (21, 3, D:1) a jackal skeleton a jackal skeleton a jackal skeleton a jackal skeleton (21, 23, D:1) a +0 club a goblin skeleton (22, 41, D:1) a +0 dagger (29, 5, D:1) a +0 pair of gloves (36, 41, D:1) a +0 short sword (37, 36, D:1) a +0 club (38, 39, D:1) a bat corpse (skeletalised by now) (39, 0, D:1) a bat corpse (skeletalised by now) (39, 9, D:1) a ball python skeleton (39, 17, D:1) a ball python skeleton (42, 32, D:1) a +0 club (43, 4, D:1) a +0 dagger (47, 41, D:1) a frilled lizard corpse (skeletalised by now) (53, 11, D:1) 5 gold pieces (55, 26, D:1) a ball python corpse (skeletalised by now) (56, 33, D:1) a +0 dagger a kobold corpse (skeletalised by now) (56, 41, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 dagger a +0 dagger a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (1, -7, D:2) a +0 dagger a +0 sling a goblin corpse (2, 1, D:2) a +0 scale mail (2, 13, D:2) a +0 spear (2, 14, D:2) a hobgoblin corpse (3, 15, D:2) a potion of might (4, 14, D:2) a +0 club (5, 15, D:2) a +0 leather armour (6, 12, D:2) a +0 halberd a gnoll corpse (8, 14, D:2) a bat corpse (9, -12, D:2) a +0 club a +0 sling a goblin corpse (9, 16, D:2) a +0 club a goblin corpse (9, 17, D:2) a +0 short sword a kobold corpse (11, -9, D:2) a rat corpse (12, -12, D:2) a potion of lignification (14, -11, D:2) a +0 dagger a goblin corpse (16, -11, D:2) a potion of brilliance (21, -12, D:2) 11 gold pieces