Behavioral Level 1 of the Dungeon (0, 0, D:1) 4 stones (1, -4, D:1) 4 stones (15, -6, D:1) a +0 dagger (19, -10, D:1) a hobgoblin corpse (skeletalised by now) (26, -39, D:1) a +0 mace (28, -23, D:1) a +0 short sword (31, -45, D:1) a ball python corpse (skeletalised by now) (31, -37, D:1) a +0 club (31, -25, D:1) a +0 long sword (34, -23, D:1) a +0 whip a kobold corpse (skeletalised by now) (37, -5, D:1) a +0 dagger (52, -39, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 6 stones (7, -7, D:2) a +0 short sword (10, -18, D:2) a bat skeleton (13, -18, D:2) a +0 falchion (14, -35, D:2) a bat skeleton (19, -37, D:2) a +0 helmet (25, -32, D:2) a +0 club (34, -34, D:2) a frilled lizard skeleton (36, -8, D:2) a +0 leather armour (44, -16, D:2) a +0 whip (45, -26, D:2) a +0 leather armour (57, -43, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +1 heavy flail (7, 36, D:3) a +0 ring mail (10, 12, D:3) a +0 leather armour (21, 4, D:3) a +0 short sword a kobold corpse (22, 4, D:3) a +0 ring mail (30, -2, D:3) a +0 dagger (31, 2, D:3) a +0 hand axe a +0 leather armour a +0 flail a +0 hand axe an orc corpse an orc corpse (34, 17, D:3) a +0 pair of boots a potion of curing (36, 22, D:3) 5 gold pieces