Behavioral Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (1, 31, D:1) a +0 club (3, 8, D:1) a bat skeleton (7, 22, D:1) a +0 dagger (24, 20, D:1) a +0 club (26, 14, D:1) a +0 club a goblin corpse (skeletalised by now) (46, 23, D:1) 3 stones (51, 19, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (6, 19, D:2) a +0 scale mail (7, 8, D:2) a bat corpse (skeletalised by now) (10, 15, D:2) 2 stones (13, 20, D:2) a bat skeleton (15, 35, D:2) a bat corpse (skeletalised by now) (15, 37, D:2) a ball python corpse (skeletalised by now) (18, -1, D:2) a rat skeleton (19, 12, D:2) a +0 robe (28, 16, D:2) 5 stones (28, 19, D:2) an adder skeleton (33, 15, D:2) a storm talisman (33, 31, D:2) a +0 scale mail (40, 29, D:2) a jackal skeleton (41, 29, D:2) a jackal skeleton a jackal skeleton (43, 29, D:2) a +0 scale mail (46, 20, D:2) a +0 quarterstaff (46, 39, D:2) a +0 dagger (47, 36, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (0, 6, D:3) a +0 dagger a +0 robe (3, 6, D:3) a ball python corpse (skeletalised by now) (10, -4, D:3) a +0 club a +0 ring mail the goblin corpse of Ijyb (skeletalised by now) (13, -4, D:3) a quokka corpse (skeletalised by now) (29, 27, D:3) a +0 flail (30, 27, D:3) a +0 whip a +0 ring mail an orc corpse (31, 27, D:3) a +0 flail an orc corpse (32, 27, D:3) a +0 dagger a +0 robe (33, 27, D:3) a +0 club an orc corpse (38, 29, D:3) a scroll of teleportation (39, 27, D:3) a scroll of enchant weapon (39, 34, D:3) 7 gold pieces (39, 37, D:3) a +0 spear (40, 29, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (41, 6, D:3) a +0 dagger (41, 27, D:3) a potion of haste (42, 29, D:3) a potion of mutation (46, 14, D:3) a +0 orcbow a centaur skeleton (46, 15, D:3) a +0 mace a +0 dagger a +0 short sword a +0 leather armour (46, 16, D:3) a +0 flail a +0 mace 3 boomerangs a +0 chain mail (46, 31, D:3) a +0 short sword a +0 leather armour an adder corpse (46, 32, D:3) a +0 dagger a +0 ring mail (46, 33, D:3) a +0 halberd a +0 flail a gnoll corpse