Behavioral Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (7, 2, D:1) a hobgoblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) (19, -38, D:1) a +0 whip 4 stones a kobold skeleton (22, -24, D:1) a +0 dagger (25, -38, D:1) 5 stones (25, -13, D:1) a +0 hand axe (27, -17, D:1) 4 stones (28, -37, D:1) a +0 club a goblin skeleton (28, -32, D:1) a frilled lizard skeleton (29, -32, D:1) a frilled lizard skeleton (30, 8, D:1) a +0 club (33, -29, D:1) a hobgoblin corpse (skeletalised by now) (33, -24, D:1) a hobgoblin corpse (skeletalised by now) (39, -19, D:1) a +0 dagger (40, -33, D:1) a hobgoblin skeleton (41, -34, D:1) a +0 dagger a goblin skeleton (44, 10, D:1) a +0 dagger (46, -17, D:1) a +0 short sword a kobold corpse (skeletalised by now) (50, -16, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (12, -13, D:2) a +0 whip 2 stones (14, -23, D:2) a +0 club (35, -2, D:2) a rat skeleton (36, -10, D:2) a bat corpse (skeletalised by now) (48, 16, D:2) a +0 ring mail (49, 22, D:2) 6 poisoned darts (52, 25, D:2) a +0 robe (59, 9, D:2) a +0 hand axe a +0 dagger a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (61, -4, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (0, 29, D:3) a rat corpse (skeletalised by now) (3, 22, D:3) a +0 dagger (4, 3, D:3) a bat corpse (skeletalised by now) (4, 19, D:3) a +0 dagger a goblin corpse (skeletalised by now) (7, -5, D:3) a frilled lizard skeleton (8, 0, D:3) an adder skeleton (11, 13, D:3) a +0 hand axe (13, -17, D:3) a +0 dagger (14, 0, D:3) a ball python corpse (skeletalised by now) (15, 10, D:3) a +0 dagger an orc skeleton (19, 14, D:3) a ball python corpse (skeletalised by now) (27, -1, D:3) a +0 mace a +0 leather armour (28, -1, D:3) a +0 hand axe (30, 24, D:3) a +0 club (34, 2, D:3) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (35, 6, D:3) a +0 dagger a +0 robe (35, 33, D:3) a +0 leather armour (37, 31, D:3) a +0 dagger a goblin skeleton (40, -5, D:3) a +0 hand axe (41, 28, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 6 stones (3, 35, D:4) a +0 war axe (7, 35, D:4) the +6 chain mail of the Crushed Tales {-Tele rC- Int+9 SInv} -Tele: It prevents most forms of teleportation. rC-: It makes you vulnerable to cold. Int+9: It affects your intelligence (+9). SInv: It lets you see invisible. (12, 9, D:4) a +0 short sword a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (16, 39, D:4) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (25, 19, D:4) a hound corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a quokka corpse (5, -6, D:5) 3 poisoned darts (17, 9, D:5) an iguana skeleton (24, 1, D:5) a +0 whip a +0 leather armour (24, 2, D:5) a +0 leather armour a +0 dagger a +0 robe an orc skeleton an orc skeleton (25, -14, D:5) an iguana skeleton (25, 10, D:5) a +0 giant club an ogre corpse (26, -10, D:5) a +0 long sword (30, -6, D:5) 5 stones (30, 4, D:5) a +0 quarterstaff (32, 2, D:5) a +0 cloak (33, -18, D:5) an iguana skeleton (35, 3, D:5) a +0 club (45, 24, D:5) a +0 robe a +0 dagger a +0 leather armour a +0 falchion an orc corpse (skeletalised by now) (45, 25, D:5) a +0 club a +0 ring mail a +3 war axe a boomerang a +0 club an orc corpse (skeletalised by now) (46, 17, D:5) a +0 mace (53, 11, D:5) 2 stones