Behavioral Level 1 of the Dungeon (0, 0, D:1) a +0 spear (2, 2, D:1) a ball python corpse (skeletalised by now) (6, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, 6, D:1) a quokka corpse (skeletalised by now) (16, 31, D:1) a frilled lizard corpse (skeletalised by now) (19, 5, D:1) a +0 dagger 4 stones (19, 31, D:1) a frilled lizard corpse (skeletalised by now) (22, -2, D:1) a jackal skeleton (23, -3, D:1) a jackal skeleton a jackal skeleton (24, -3, D:1) a jackal skeleton (24, 9, D:1) a +0 dagger a stone (25, 9, D:1) a ball python skeleton a bat skeleton a quokka skeleton (27, -3, D:1) a +0 club (30, -3, D:1) a frilled lizard corpse (skeletalised by now) (32, 7, D:1) a +0 dagger (36, 6, D:1) a +0 scale mail (42, 16, D:1) a rat corpse (skeletalised by now) (46, 16, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 pair of boots (2, -17, D:2) a jackal corpse (skeletalised by now) (2, -4, D:2) a hobgoblin corpse (skeletalised by now) (16, -19, D:2) an inkwell talisman (23, -21, D:2) a frilled lizard skeleton (23, -11, D:2) a ball python skeleton (27, -5, D:2) a frilled lizard corpse (skeletalised by now) (33, -8, D:2) a +0 dagger (40, 2, D:2) a bat skeleton (61, 7, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (3, 22, D:3) a bat corpse (skeletalised by now) (5, 20, D:3) a +0 scythe a +0 robe (6, 4, D:3) the +8 plate armour of Biah Jik {rC+} rC+: It protects you from cold. (8, 2, D:3) a +0 dagger of venom a goblin skeleton (8, 41, D:3) a +0 club (11, 24, D:3) a jackal skeleton (12, 23, D:3) a rat skeleton (13, 23, D:3) a jackal skeleton a ball python skeleton (13, 25, D:3) a hobgoblin skeleton (29, 39, D:3) a +0 ring mail (31, 5, D:3) a +0 scale mail (37, -6, D:3) a hobgoblin corpse (skeletalised by now) (37, 13, D:3) 6 stones (38, 14, D:3) a +0 club a goblin skeleton (40, 7, D:3) a +0 hand axe (40, 12, D:3) a bat skeleton (43, 10, D:3) a +0 leather armour (44, -5, D:3) a +0 robe (51, 5, D:3) a +0 whip Level 4 of the Dungeon [Shop] Urix's Book Emporium a book of Cantrips (208 gold) Maxwell's Memoranda (546 gold) a book of Geomancy (260 gold) a book of Blood (416 gold) a Fen Folio (546 gold) a book of Beasts (598 gold) a book of Winter (364 gold) [Shop] Leew's Book Emporium a There-And-Back Book (468 gold) a Necronomicon (702 gold) a book of Armaments (468 gold) a book of Beasts (598 gold) a book of Conjurations (260 gold) a book of Misfortune (650 gold) a book of Scorching (390 gold) a book of Conjurations (260 gold) a book of Movement (416 gold) [Shop] Ruodao's Jewellery Shoppe the amulet "Jumoibih" {RegenMP+ SInv} (494 gold) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. SInv: It lets you see invisible. a ring of resist corrosion (unknown) (240 gold) a ring of poison resistance (unknown) (240 gold) a ring of resist corrosion (unknown) (240 gold) a ring of willpower (unknown) (300 gold) a +4 ring of protection (unknown) (432 gold) an amulet of faith (unknown) (480 gold) a ring of positive energy (unknown) (240 gold) a ring of ice (unknown) (300 gold) [Shop] Xuar's Weapon Boutique a +0 trident (38 gold) a +0 long sword (38 gold) 3 boomerangs (66 gold) a +0 dagger (22 gold) 6 stones (6 gold) a +0 long sword (38 gold) [Shop] Hemmocs's Jewellery Emporium an amulet of reflection (unknown) (450 gold) a +6 ring of intelligence (unknown) (540 gold) a ring of magical power (unknown) (300 gold) a ring of poison resistance (unknown) (300 gold) an amulet of reflection (unknown) (450 gold) a ring of protection from fire (unknown) (375 gold) a ring of positive energy (unknown) (300 gold) a +6 ring of strength (unknown) (540 gold) the ring of Keiko {Will+ Int+5 Slay+2} (763 gold) [ring of willpower] Will+: It increases your willpower. Int+5: It affects your intelligence (+5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the amulet of the Stag {Spirit Fly Dex+5} (744 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Fly: It grants you flight. Dex+5: It affects your dexterity (+5). (0, 0, D:4) a +0 short sword (9, -5, D:4) a +0 flail a hobgoblin skeleton (10, -4, D:4) a +0 dagger a goblin skeleton (14, -4, D:4) a +0 spear an iguana skeleton a gnoll skeleton (15, -4, D:4) a +0 spear (17, -8, D:4) 2 stones (17, -2, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (32, 6, D:4) a +0 leather armour (35, 11, D:4) a +0 club a +0 sling (37, -2, D:4) a +0 robe (40, 4, D:4) a +0 giant club (40, 9, D:4) a +0 leather armour a +0 mace (40, 27, D:4) a human corpse (40, 29, D:4) a +0 club (56, 22, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) 6 stones (1, 2, D:5) a killer bee corpse