Behavioral Level 1 of the Dungeon (8, 3, D:1) a +0 ring mail (10, -2, D:1) a frilled lizard skeleton (13, -17, D:1) a +0 club a goblin corpse (skeletalised by now) (13, 1, D:1) a hobgoblin skeleton (16, -14, D:1) a +0 dagger a goblin skeleton (16, -13, D:1) a bat skeleton (18, -13, D:1) a +0 dagger (20, -26, D:1) a quokka corpse (skeletalised by now) (20, -17, D:1) a bat skeleton (21, -12, D:1) a +0 dagger a goblin skeleton (22, -17, D:1) a +0 pair of boots (23, 10, D:1) a jackal skeleton (29, 14, D:1) a +0 hand axe (34, -6, D:1) a +0 club a kobold skeleton (41, -3, D:1) a +0 mace Level 2 of the Dungeon (5, -13, D:2) a rat corpse (skeletalised by now) (8, 15, D:2) a +0 whip a +0 leather armour (9, 8, D:2) a +0 chain mail (9, 17, D:2) a +0 club a +0 scale mail an orc skeleton (9, 19, D:2) a +0 flail a +0 scale mail a +0 club a +0 club a +0 ring mail a +0 dagger an orc skeleton an orc skeleton (10, 19, D:2) a +0 club a +0 dagger a +0 club a +0 dagger a +0 dagger a goblin skeleton a hobgoblin skeleton (14, 18, D:2) a +0 dagger a goblin skeleton (16, 24, D:2) a +0 dagger (23, -1, D:2) a hobgoblin skeleton (31, 10, D:2) a +0 trident (35, 11, D:2) an adder skeleton (48, -11, D:2) a +0 hand axe Level 3 of the Dungeon (7, -13, D:3) a +0 leather armour (8, -20, D:3) a +0 battleaxe (15, -18, D:3) a +0 dagger a kobold corpse (skeletalised by now) (15, 17, D:3) a +0 leather armour (22, 3, D:3) a +0 rapier (23, -14, D:3) a +0 dagger a +0 leather armour (23, -13, D:3) a +0 dagger (39, 12, D:3) a +0 short sword (40, 13, D:3) a +0 mace (44, -18, D:3) a +0 long sword (45, 5, D:3) a +0 club (48, -6, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (17, 0, D:4) a +0 dagger a kobold corpse (skeletalised by now) (22, -31, D:4) a +0 dagger an orc skeleton (22, -21, D:4) a +0 scale mail (24, -18, D:4) a ball python corpse (skeletalised by now) (24, -8, D:4) a +0 ring mail (32, -22, D:4) a +0 short sword (32, -11, D:4) a hobgoblin corpse (skeletalised by now) (36, -32, D:4) a hound skeleton (37, -21, D:4) a +0 chain mail (38, -31, D:4) a +0 hand axe a +0 ring mail an orc skeleton (40, -20, D:4) a +0 club (44, 6, D:4) a +0 trident a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (45, 6, D:4) a +0 dagger a +0 robe a +0 flail an orc corpse (skeletalised by now) (47, -26, D:4) a +0 quarterstaff (51, 6, D:4) a +0 dagger a +0 robe (54, 6, D:4) a +0 whip a kobold skeleton (56, -24, D:4) a black bear corpse (skeletalised by now) (56, 7, D:4) a +2 dagger of draining (57, 6, D:4) a +0 club a +0 leather armour a +0 dagger a +0 leather armour (64, -14, D:4) a +0 plate armour (66, -1, D:4) a +0 dagger a +0 robe (66, 0, D:4) a +0 hand axe a +0 leather armour a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) Level 5 of the Dungeon (3, -15, D:5) a +0 ring mail (11, -43, D:5) a +2 rapier of venom a +0 leather armour (19, -19, D:5) a +0 halberd a +0 ring mail (21, -28, D:5) a +0 whip (22, -25, D:5) a +0 flail (23, -28, D:5) a +0 whip a +0 whip a +0 robe a gnoll skeleton an adder skeleton (26, -18, D:5) a +0 short sword a +0 scale mail (27, -55, D:5) the inkwell talisman "Rouwka" {rC- Dex+4 Stlth+} [inkwell talisman] rC-: It makes you vulnerable to cold. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. (41, -21, D:5) a +0 mace (41, -9, D:5) a +0 antimagic trident (42, -14, D:5) a +0 dagger a +0 robe (45, -47, D:5) a +0 dagger a +0 robe (56, -27, D:5) a +0 giant spiked club (56, -21, D:5) a +0 club (60, -15, D:5) a +1 falchion of holy wrath (61, -15, D:5) a +0 chain mail a +0 flail a +0 mace a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 halberd (1, -6, D:6) a +0 whip (2, 6, D:6) a +0 halberd (10, 14, D:6) a +0 halberd (12, 25, D:6) a +0 whip (14, -2, D:6) a +0 dagger (14, 19, D:6) a +0 flail (14, 20, D:6) a +2 orcbow of draining (15, 19, D:6) a +0 short sword a +0 dagger a +0 robe (16, 19, D:6) a +0 dagger a +0 leather armour (16, 20, D:6) a +0 club (19, 37, D:6) a +0 hand axe (20, 37, D:6) a +0 club a +0 ring mail (21, 36, D:6) a +0 ring mail (22, 34, D:6) a +0 morningstar a +0 leather armour (40, 24, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a +0 short sword (1, -1, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (1, 2, D:7) a +0 dagger a +0 robe (13, -21, D:7) a +0 buckler (16, -39, D:7) a staff of fire (19, -1, D:7) a +0 club (20, 0, D:7) a +0 dagger (21, 1, D:7) a +0 short sword (22, 0, D:7) a +0 falchion a +0 leather armour a +0 dagger a +0 robe (23, 0, D:7) a +0 war axe a +0 chain mail (23, 1, D:7) a +0 short sword (24, 0, D:7) a +0 dagger a +0 leather armour (36, -1, D:7) a +0 club a +0 whip (38, 6, D:7) a +0 short sword (39, 6, D:7) a +0 club (42, 8, D:7) a +0 club (44, -37, D:7) a +0 spear a +0 club a +0 robe (45, -38, D:7) a +0 club a +0 club a +0 flail (45, -37, D:7) a +0 club a +2 halberd of freezing a +0 spear (45, -36, D:7) a +0 club a +0 sling a +0 robe (45, -34, D:7) a +0 dagger (45, 7, D:7) a +0 flail a +0 scale mail (46, -37, D:7) a +0 spear (47, -37, D:7) a +0 club (47, -34, D:7) a +0 club (51, 0, D:7) a +0 dagger a +0 robe (54, -23, D:7) a +0 club a +0 mace a +0 leather armour a +0 shortbow (55, -25, D:7) a +0 flail a +0 leather armour a +0 short sword a +0 ring mail (56, -25, D:7) a +0 mace a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (13, -7, D:8) a +0 ring mail (18, 21, D:8) a +0 dagger (20, 19, D:8) a +0 mace (21, 18, D:8) a +0 dagger a +0 ring mail (23, 9, D:8) a +0 hand axe a +0 chain mail (24, 11, D:8) a +0 hand axe (25, 11, D:8) a +0 falchion (26, 10, D:8) a +0 dagger a +0 hand axe (26, 11, D:8) a +0 dagger a +0 robe (26, 27, D:8) a +0 dagger a +0 robe a +0 demon whip of venom (39, -2, D:8) a +0 ring mail (41, 23, D:8) a +0 dagger a +0 robe a +0 hand axe (42, 23, D:8) a +0 short sword a +0 leather armour (48, -20, D:8) a +0 dagger (52, 6, D:8) a +0 flail a +0 leather armour (53, 3, D:8) a +0 flail a +0 ring mail Level 9 of the Dungeon [Shop] Duyfuc's Overcharged Wands a wand of digging (11) (693 gold) a wand of light (18) (1134 gold) a wand of polymorph (18) (unknown) (378 gold) a wand of light (18) (1134 gold) a wand of light (18) (1134 gold) a wand of charming (18) (648 gold) (0, 0, D:9) a +0 scale mail (5, -8, D:9) a +0 long sword (7, -10, D:9) a +0 robe a +0 dagger (19, 5, D:9) a +0 long sword (23, 2, D:9) a +0 orcbow (25, 28, D:9) a +0 leather armour (27, 11, D:9) a +0 flail (30, -6, D:9) a +0 robe a +4 flail of freezing (32, 19, D:9) a +0 battleaxe a +0 robe a +0 great sword a +0 robe (35, -12, D:9) a +0 robe a +2 great sword (44, -20, D:9) a +0 hand axe a +0 robe (57, 9, D:9) a +3 war axe a +0 robe a +0 scimitar a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 mace a +0 chain mail a +0 battleaxe a +0 chain mail (2, 8, D:10) a +0 leather armour (8, 2, D:10) a +0 hand axe (26, -5, D:10) a +0 leather armour a +0 short sword (26, -2, D:10) a +0 orcbow (27, 23, D:10) a rimehorn talisman (28, -8, D:10) a +0 morningstar (28, -3, D:10) a +0 mace (28, -2, D:10) a +0 plate armour a +0 dire flail of protection (29, -6, D:10) a +0 dagger (38, 23, D:10) a +0 club (38, 25, D:10) a +0 leather armour a +0 flail (38, 27, D:10) a +0 chain mail a +0 long sword (38, 41, D:10) a +0 cloak (39, 22, D:10) a +0 club (45, 3, D:10) a Handbook of Applied Construction (54, 42, D:10) a +0 trident (57, 27, D:10) a +0 whip (60, 27, D:10) a +0 ring mail a +0 flail (61, 27, D:10) a +0 short sword (61, 28, D:10) a +0 robe a +0 dagger a +0 flail (61, 29, D:10) a +0 leather armour a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant spiked club (6, -2, D:11) a +1 heavy broad axe 6 javelins a +0 scale mail (8, 21, D:11) a +0 dagger (9, 10, D:11) a +0 robe a -2 spear (24, 19, D:11) the maw talisman "Zemuv" {rN+ SInv Stlth-} [maw talisman] rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (30, 26, D:11) the rimehorn talisman "Pones" {rPois rC+ Str+2 SInv} [rimehorn talisman] rPois: It protects you from poison. rC+: It protects you from cold. Str+2: It affects your strength (+2). SInv: It lets you see invisible. (31, 16, D:11) a +0 leather armour (33, 12, D:11) a +0 scale mail (34, -10, D:11) a +0 giant club a +0 giant club (39, 21, D:11) a +0 dagger a +0 robe (41, 16, D:11) a +0 ring mail (45, -12, D:11) a +0 chain mail a +0 dire flail (48, -15, D:11) a +0 spear (50, -17, D:11) a +0 whip (51, -18, D:11) a +0 scale mail a +0 trident (51, -5, D:11) a +0 orcbow (54, 14, D:11) a rimehorn talisman Level 12 of the Dungeon (6, -13, D:12) a +0 giant club a +0 giant club (15, -3, D:12) a +1 helmet (17, -11, D:12) a +0 dagger a +0 scale mail (18, -14, D:12) a +0 short sword a +0 leather armour (18, -11, D:12) a +0 giant club a +0 giant spiked club (19, -11, D:12) a +0 war axe (22, 4, D:12) an amulet of regeneration (26, -2, D:12) a +0 hand axe (26, 10, D:12) a book of Spontaneous Combustion (32, -22, D:12) a +0 robe (37, 9, D:12) a +0 scale mail (38, -30, D:12) a +0 club (40, -3, D:12) a +0 orcbow (41, -3, D:12) a +0 leather armour (41, 13, D:12) a +0 halberd (42, 13, D:12) a +0 halberd (44, 7, D:12) a +0 war axe (46, -1, D:12) a +0 long sword (51, -7, D:12) a +0 orcbow (53, -14, D:12) a +0 robe (56, -5, D:12) a +0 hand axe Level 13 of the Dungeon (0, 0, D:13) a +0 dagger a +0 robe (0, 3, D:13) a +0 giant club a +0 giant club (1, -1, D:13) a +0 shortbow (3, -5, D:13) a +0 falchion of protection (6, -3, D:13) a +0 giant spiked club a +0 giant spiked club a +0 dagger a +0 robe a +0 robe (7, -3, D:13) a +0 shortbow (7, 19, D:13) a +0 long sword a +0 arbalest of draining a +0 chain mail (10, 33, D:13) a +0 quarterstaff (11, 26, D:13) a +0 heavy shortbow a +0 giant spiked club a +0 giant club (24, 24, D:13) a +0 spear (26, 27, D:13) a +0 shortbow (59, 18, D:13) a book of Movement Level 14 of the Dungeon (11, -1, D:14) a +1 vampiric great sword (14, -15, D:14) a +0 shortbow (31, -15, D:14) a +0 rapier (38, -8, D:14) a +0 falchion (40, -3, D:14) a +0 dagger a +0 robe (41, -5, D:14) a +2 antimagic long sword (43, 13, D:14) a +0 leather armour (47, 2, D:14) a staff of conjuration (50, 1, D:14) 3 javelins (51, -3, D:14) a potion of moonshine (56, -7, D:14) a +0 dagger Level 15 of the Dungeon [Shop] Wody's Jewellery Emporium a +5 ring of evasion (unknown) (720 gold) a ring of flight (350 gold) the serpent talisman of Weightlessness {Will+} (1680 gold) [serpent talisman] Will+: It increases your willpower. the amulet of Spite {Acrobat rF+} (880 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rF+: It protects you from fire. the spider talisman of Indecent Exposure {rN+ Int-2 Dex+5} (1750 gold) [spider talisman] rN+: It protects you from negative energy. Int-2: It affects your intelligence (-2). Dex+5: It affects your dexterity (+5). a ring of protection from cold (unknown) (500 gold) a ring of see invisible (300 gold) a ring of see invisible (300 gold) a ring of poison resistance (unknown) (400 gold) [Shop] Aquxou's Armour Emporium a +4 plate armour of willpower (900 gold) a +2 robe of fire resistance (358 gold) a +1 robe of positive energy (198 gold) the +1 scale mail "Ynin" {^Drain Dex+3 Stlth+} (390 gold) ^Drain: It drains your maximum health when unequipped. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. a +2 plate armour of fire resistance (700 gold) a +0 pair of boots of flying (230 gold) a +1 robe of resistance (658 gold) the +0 leather armour of the Chimera {rPois Regen+ Int-4 Stlth+} (152 gold) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. an orb of light (240 gold) (4, -5, D:15) a +1 cloak (8, 10, D:15) My Sojourn through Swampland (16, -23, D:15) a staff of fire (17, -20, D:15) a +0 scale mail (32, -22, D:15) a +0 long sword a +0 robe (33, -26, D:15) a medusa talisman (33, -22, D:15) a +0 arbalest (33, -20, D:15) a +0 arbalest (34, -20, D:15) a +0 arbalest a +0 arbalest (39, -20, D:15) a +0 arbalest (40, -5, D:15) a +0 flail (52, -15, D:15) a +0 shortbow (52, -13, D:15) a +0 orcbow (53, -15, D:15) a +0 orcbow (53, -14, D:15) a +0 shortbow (53, -13, D:15) a +0 shortbow Level 1 of the Orcish Mines (0, 0, Orc:1) an amulet of the acrobat a +2 hand axe of flaming a +0 heavy sling a +0 hammer (0, 7, Orc:1) a +0 whip (3, 5, Orc:1) a +1 heavy hand axe (4, 4, Orc:1) a +0 chain mail a +0 glaive (7, -2, Orc:1) a +0 plate armour a +0 dire flail a +0 club (7, -1, Orc:1) a +0 leather armour a +0 hand axe (7, 0, Orc:1) a +0 club a +0 plate armour a +0 long sword (8, -2, Orc:1) a +0 leather armour 2 boomerangs a +0 war axe (8, 0, Orc:1) a +0 flail (9, -2, Orc:1) a +0 ring mail a +0 war axe (9, -1, Orc:1) a +0 plate armour a +0 dire flail (9, 0, Orc:1) a +0 hand axe (16, -3, Orc:1) a +0 robe a +0 dagger (17, -11, Orc:1) a +0 arbalest (32, -4, Orc:1) a +0 club a +0 leather armour (35, -3, Orc:1) a +0 falchion (35, -2, Orc:1) a +0 mace a +0 plate armour (36, -3, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Juluipn's Antique Weapon Emporium a +0 battleaxe (360 gold) a +0 short sword (108 gold) the +1 mace "Gram" {freeze, rPois rF+} (1029 gold) rPois: It protects you from poison. rF+: It protects you from fire. a +0 short sword (108 gold) a +0 long sword of holy wrath (298 gold) a +0 mace of holy wrath (266 gold) a +3 great mace of holy wrath (1260 gold) a +0 dagger (72 gold) a +0 trident (126 gold) [Shop] Pisut's Antique Weapon Shoppe a +0 falchion of pain (332 gold) a +0 flail (122 gold) a +2 quarterstaff of draining (735 gold) a +0 orcbow (140 gold) a +0 mace (105 gold) a +0 war axe (122 gold) a +0 rapier (192 gold) a +0 dire flail (175 gold) a +0 mace (105 gold) a +0 falchion (105 gold) the +2 quarterstaff of Accord {heavy, Int+4} (1204 gold) Int+4: It affects your intelligence (+4). [Shop] Ulumeira's General Store a +0 cloak of preservation (195 gold) 4 stones (6 gold) a potion of ambrosia (145 gold) a scroll of immolation (72 gold) 3 large rocks (76 gold) a +0 robe (15 gold) a scroll of enchant armour (135 gold) [Shop] Kiwoena's Weapon Emporium a +0 rapier (104 gold) a +0 great sword (190 gold) 6 stones (11 gold) a +0 trident (66 gold) a +0 dagger of draining (106 gold) a +0 broad axe (171 gold) a +0 quarterstaff (95 gold) a +2 heavy hand axe (330 gold) a +0 mace (57 gold) 2 stones (3 gold) [Shop] Koveag's Jewellery Emporium a +6 ring of intelligence (unknown) (468 gold) a ring of protection from fire (unknown) (325 gold) the ring of Understanding {^Drain rF- rC+ Int+6 Slay-4 SInv Ice} (343 gold) [ring of ice] ^Drain: It drains your maximum health when unequipped. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+6: It affects your intelligence (+6). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. a ring of willpower (325 gold) a +6 ring of intelligence (unknown) (468 gold) a ring of poison resistance (unknown) (260 gold) a ring of wizardry (unknown) (390 gold) a +5 ring of evasion (unknown) (468 gold) a +6 ring of dexterity (468 gold) [Shop] Xeuleeph's Armour Shoppe a +2 scale mail of poison resistance (504 gold) the +2 scale mail "Vether" {Will+ rCorr} (901 gold) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +1 ring mail of poison resistance (364 gold) a +2 plate armour of fire resistance (980 gold) a +2 buckler of protection (602 gold) a +3 ring mail of cold resistance (728 gold) a +2 chain mail of fire resistance (644 gold) a +2 crystal plate armour (2016 gold) [Shop] Asoism's Antique Armour Shoppe a +1 scale mail of fire resistance (368 gold) a +2 ring mail of fire resistance (483 gold) a +1 scale mail of willpower (368 gold) +1 fire dragon scales (1311 gold) a +2 robe (296 gold) the +6 plate armour "Hafaukh" {rElec Dex+3} (1570 gold) rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). the +1 scale mail "Keac" {Harm ^Drain Fly Str+5} (529 gold) Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. Str+5: It affects your strength (+5). a +2 scale mail of fire resistance (483 gold) the +0 pair of boots of Failure {-Tele Harm Rampage rF+} (264 gold) -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. rF+: It protects you from fire. (0, 0, Orc:2) a +0 battleaxe a +0 orcbow a +0 chain mail (3, 23, Orc:2) a +0 dagger (7, 4, Orc:2) a +0 flail a +0 leather armour (9, 11, Orc:2) a +0 whip (10, 9, Orc:2) a +0 plate armour a boomerang a +0 halberd (10, 10, Orc:2) a +0 ring mail a +0 short sword a +0 leather armour a +0 trident (10, 11, Orc:2) a +0 short sword (11, -5, Orc:2) a +0 dagger (12, -4, Orc:2) a +0 short sword 2 boomerangs a +0 chain mail (12, 0, Orc:2) a +1 trident of distortion a +0 robe (12, 31, Orc:2) a +4 flail a +0 orcbow a +0 chain mail (13, 15, Orc:2) a +0 chain mail a +0 flail (13, 16, Orc:2) a +0 dagger (13, 25, Orc:2) a +0 hand axe 3 boomerangs a +0 chain mail (14, 2, Orc:2) a +0 whip a boomerang a +0 leather armour (14, 15, Orc:2) a +0 leather armour a +1 partisan of freezing 3 boomerangs a +0 dagger (14, 23, Orc:2) a +0 hand axe (15, 7, Orc:2) a +0 dagger (16, 7, Orc:2) 2 boomerangs a +0 whip (16, 12, Orc:2) 2 boomerangs a +0 falchion (17, 12, Orc:2) a +0 robe a +0 dagger (17, 13, Orc:2) a +0 morningstar a +0 plate armour a +0 scimitar (18, 12, Orc:2) a +0 chain mail a +0 dagger a +2 ring mail of fire resistance a +0 flail a +0 robe a +0 dagger a +2 morningstar of flaming a +0 plate armour 3 boomerangs a +0 halberd a +0 chain mail a +0 halberd a +0 orcbow a +0 club (19, 12, Orc:2) a +0 robe a +0 dagger a +0 ring mail a +0 flail a +0 plate armour a +1 trident of venom a +0 war axe a +0 giant spiked club a +0 chain mail a +0 short sword a +0 chain mail of cold resistance a +0 great mace of protection a +1 plate armour of poison resistance a +0 halberd (20, 12, Orc:2) a +0 leather armour a +0 flail a +0 chain mail a +0 dagger a +0 club a +0 short sword a +0 leather armour a +0 club (21, 8, Orc:2) a +0 morningstar a +0 leather armour (21, 12, Orc:2) a +0 ring mail a +0 short sword a +0 leather armour a +0 club a +0 ring mail a boomerang a +0 short sword a +0 scale mail a +0 dagger a +0 hand axe (21, 21, Orc:2) a +0 glaive a +0 orcbow a +0 chain mail (21, 38, Orc:2) a +0 dagger a +0 robe (22, 13, Orc:2) a +0 trident a +0 dagger (22, 37, Orc:2) a +0 dagger a +0 leather armour a +0 dagger a +1 dagger of speed a +2 robe of fire resistance a +0 dagger a +0 robe a +0 trident a +0 plate armour (22, 39, Orc:2) a +0 mace a +0 leather armour (22, 41, Orc:2) a staff of death (23, 39, Orc:2) a +0 short sword (24, 12, Orc:2) a +0 short sword a +0 plate armour (24, 14, Orc:2) a +0 giant club (25, 7, Orc:2) a +0 giant club (25, 21, Orc:2) a +0 giant club (25, 22, Orc:2) a +0 scale mail (26, 5, Orc:2) a +0 flail of protection (26, 10, Orc:2) a +0 club (27, -12, Orc:2) a +0 battleaxe a +0 chain mail (27, 7, Orc:2) a +0 short sword a +0 plate armour (29, 7, Orc:2) a +0 giant club (29, 13, Orc:2) a +0 giant spiked club (31, 17, Orc:2) a +0 plate armour a +0 halberd (32, -19, Orc:2) a +0 chain mail a +0 short sword (32, 21, Orc:2) a +0 plate armour a +0 long sword (33, 11, Orc:2) a +0 chain mail 2 boomerangs a +0 long sword (34, 11, Orc:2) a +0 plate armour a +1 great mace (34, 12, Orc:2) a +0 hand axe a +0 plate armour (34, 31, Orc:2) 2 boomerangs a +0 flail (35, 33, Orc:2) a +0 club (36, 33, Orc:2) a +0 leather armour a +0 dagger (36, 35, Orc:2) a +0 scale mail a +0 flail (36, 38, Orc:2) a +0 robe a +0 dagger (37, 12, Orc:2) a +0 hand axe (37, 32, Orc:2) a +0 plate armour a +0 war axe (37, 34, Orc:2) a +0 robe a +0 dagger (37, 36, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 long sword (38, -1, Orc:2) a +0 dagger a +2 leather armour of positive energy (38, 12, Orc:2) a +0 giant club a +0 giant club a +0 trident a +0 leather armour a +1 heavy hand axe a +0 hand axe (38, 20, Orc:2) a +0 plate armour a +0 scimitar (38, 23, Orc:2) a +0 dagger (39, 0, Orc:2) a +0 hand axe a +0 flail a +0 hand axe of venom a +0 scimitar a +0 chain mail (41, -12, Orc:2) a +0 robe a +0 dagger (42, -17, Orc:2) a +0 chain mail a +0 trident a +0 plate armour a +0 scimitar (42, -13, Orc:2) a +0 scale mail a +1 short sword of electrocution a +0 club a +0 giant spiked club (43, -17, Orc:2) a +0 chain mail a +0 long sword a +0 arbalest (43, -14, Orc:2) a +0 plate armour a +0 dire flail of pain (43, -13, Orc:2) a +0 chain mail a +2 trident of protection (43, -12, Orc:2) a +1 scale mail of poison resistance a +0 hand axe (44, -20, Orc:2) a +0 plate armour a +1 war axe of electrocution a +0 arbalest (44, -19, Orc:2) a +0 plate armour a +0 halberd a +0 giant spiked club a +0 giant spiked club (44, 1, Orc:2) a +0 ring mail 3 boomerangs a +0 club (44, 2, Orc:2) a +0 chain mail a +0 mace (44, 4, Orc:2) a +0 club (44, 23, Orc:2) a +0 dagger a +0 ring mail (45, -16, Orc:2) a +0 chain mail a +0 great sword a +0 flail (45, -2, Orc:2) a +0 leather armour a +0 short sword of holy wrath (45, 0, Orc:2) a +0 leather armour a +0 mace (45, 1, Orc:2) a +0 trident (45, 3, Orc:2) a +0 short sword 2 boomerangs a +0 plate armour (45, 4, Orc:2) a +0 flail a +0 flail a +0 short sword (45, 23, Orc:2) a +0 short sword a +1 mace of draining a +0 short sword a +0 flail a +0 leather armour (45, 24, Orc:2) a +0 short sword (45, 27, Orc:2) a +0 trident 2 boomerangs a +4 plate armour (46, -17, Orc:2) a +0 ring mail a +0 hand axe (46, 5, Orc:2) a +0 short sword (47, 27, Orc:2) a +0 short sword a +0 leather armour (48, -17, Orc:2) a +0 robe a +0 dagger (48, 16, Orc:2) a +2 vampiric hand axe (49, 11, Orc:2) a +0 giant spiked club (51, 11, Orc:2) a +0 arbalest (55, -20, Orc:2) a +0 long sword a +0 chain mail (55, -12, Orc:2) a +0 arbalest a +0 giant club (55, 12, Orc:2) a +0 giant club (56, -12, Orc:2) a +0 halberd a +0 chain mail a +0 dagger a +2 robe of resistance a +0 arbalest (57, -11, Orc:2) a +1 heavy arbalest a +1 war axe of distortion a +0 chain mail (58, 20, Orc:2) a +0 arbalest (59, 12, Orc:2) a +0 club a +0 arbalest (63, 10, Orc:2) a +0 arbalest Level 1 of the Elven Halls [Shop] Efevazesk's Jewellery Shoppe a ring of flight (332 gold) a ring of resist corrosion (380 gold) an amulet of the acrobat (570 gold) (0, 0, Elf:1) a +0 dagger (1, 1, Elf:1) a scroll of amnesia (3, 29, Elf:1) 5 javelins (6, 18, Elf:1) a +3 scimitar of flaming (7, 33, Elf:1) a +0 long sword a +0 robe (8, -6, Elf:1) a +0 short sword a +0 robe (8, 35, Elf:1) a +0 rapier a +0 robe a stone (9, -7, Elf:1) a +0 long sword a +0 scale mail (10, 11, Elf:1) a +0 long sword a +0 robe (11, 9, Elf:1) a +0 long sword a +0 leather armour (11, 10, Elf:1) a +0 long sword a +0 robe a +0 shortbow a +1 long sword of holy wrath a +0 scale mail (12, 9, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (17, 26, Elf:1) the +3 spear of the Volcano {flame, *Rage rC+ Str+7 Dex-3} *Rage: It berserks you when you make melee attacks (+20% chance). rC+: It protects you from cold. Str+7: It affects your strength (+7). Dex-3: It affects your dexterity (-3). (18, 27, Elf:1) a +0 scimitar (19, 28, Elf:1) a +0 orcbow (22, -5, Elf:1) a +0 plate armour (22, 27, Elf:1) a +0 rapier a +0 leather armour (22, 30, Elf:1) a +0 long sword a +0 robe (22, 34, Elf:1) a +0 rapier a +0 robe (22, 44, Elf:1) a ring of magical power (23, 28, Elf:1) the +6 chain mail of Somewhere Else {Harm rC- SInv} Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. (23, 29, Elf:1) a +2 long sword of holy wrath a +0 robe a +0 scimitar a +0 leather armour (24, 35, Elf:1) a +0 long sword a +0 robe (26, 27, Elf:1) a +0 long sword a +0 ring mail (27, 5, Elf:1) a +0 long sword a +0 robe (27, 29, Elf:1) a +0 rapier a +0 robe a +0 falchion (28, 4, Elf:1) a +0 rapier a +0 robe (31, 3, Elf:1) a +0 dagger a +0 ring mail (31, 4, Elf:1) a +0 long sword a +0 leather armour (39, 14, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (40, 13, Elf:1) a +0 rapier a +0 robe (41, -1, Elf:1) a +1 dagger of venom a +0 shortbow a +0 leather armour (42, 12, Elf:1) a +0 long sword a +0 robe (42, 13, Elf:1) a +0 long sword a +0 robe (43, 17, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (44, -11, Elf:1) a +0 rapier a +0 ring mail (52, 42, Elf:1) a +0 long sword a +0 ring mail a +0 buckler (55, -10, Elf:1) the +10 hand axe "Orb Guardian's Foe" {freeze, Str+4 Dex+4} Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). (unseen) (55, -9, Elf:1) 20 gold pieces (55, -8, Elf:1) a ring of fire (56, -10, Elf:1) 20 gold pieces (56, -8, Elf:1) a +0 chain mail (57, -10, Elf:1) a +3 orcbow of draining (unseen) (57, -9, Elf:1) 35 gold pieces (57, 34, Elf:1) a +4 ring of slaying (60, 32, Elf:1) a +0 short sword a +0 robe Level 2 of the Elven Halls [Shop] Rarror's Antique Weapon Boutique the +4 eveningstar "Xaiwnegre" {flame, rElec rF++} (2800 gold) rElec: It insulates you from electricity. rF++: It greatly protects you from fire. the +9 shortbow of Mouzarph {chaos, rF+ Int+8 Dex-3} (2097 gold) rF+: It protects you from fire. Int+8: It affects your intelligence (+8). Dex-3: It affects your dexterity (-3). a +4 war axe of holy wrath (792 gold) a +0 longbow (308 gold) the +9 mace of the Dripping Gods {freeze, ^Fragile rCorr Str+3} (1783 gold) ^Fragile: It will be destroyed if unequipped. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). a +0 whip (70 gold) a +2 spear of flaming (487 gold) a +0 short sword of venom (156 gold) (2, -23, Elf:2) 3 scrolls of enchant weapon (10, 7, Elf:2) a +0 short sword a +0 robe (11, -2, Elf:2) a +0 rapier a +0 robe (11, 6, Elf:2) a +0 short sword a +0 robe (12, -36, Elf:2) a +0 long sword a +0 robe (12, -35, Elf:2) a +0 long sword a +0 robe a +0 long sword a +0 ring mail (13, -36, Elf:2) a +0 short sword a +0 robe (14, -41, Elf:2) a +0 long sword a +0 robe (15, -41, Elf:2) a +0 scimitar a +0 robe (19, -3, Elf:2) a +0 robe (20, -21, Elf:2) a +0 scimitar a +0 robe (20, -20, Elf:2) a +2 long sword of freezing a +0 robe (20, -19, Elf:2) a +0 short sword a +0 robe (20, -18, Elf:2) a +0 short sword a +0 ring mail a +0 rapier a +0 rapier a +0 leather armour (20, -3, Elf:2) a +0 shortbow a +0 dagger a +0 leather armour (21, -21, Elf:2) a +0 shortbow a +0 ring mail (21, -19, Elf:2) a +0 dagger a +0 leather armour (21, -18, Elf:2) a +0 rapier a +0 leather armour (21, -1, Elf:2) a +0 long sword a +0 robe (25, 7, Elf:2) a +0 short sword a +0 robe (30, -48, Elf:2) a +0 long sword a +0 robe a +0 buckler (31, -48, Elf:2) a +0 long sword a +0 shortbow a +0 ring mail (35, 8, Elf:2) a +0 dagger a +0 robe (39, -19, Elf:2) a +0 long sword a +0 robe (40, -18, Elf:2) a +0 dagger a +0 longbow a +0 leather armour a +0 short sword a +0 robe of willpower (40, 8, Elf:2) a +0 long sword a +0 shortbow a +0 robe (41, -17, Elf:2) a +0 short sword a +0 robe (41, -4, Elf:2) a +0 rapier a +0 robe (43, -15, Elf:2) a +0 rapier a +0 ring mail (43, -6, Elf:2) a +2 vampiric rapier a +3 ring mail (45, -15, Elf:2) a +0 rapier a +0 robe (47, -27, Elf:2) an amulet of reflection (47, -6, Elf:2) a +0 long sword a +0 ring mail (48, -46, Elf:2) a +0 short sword a +0 leather armour a +0 buckler (48, 8, Elf:2) a +0 glaive (49, -45, Elf:2) a +0 long sword a +0 ring mail (49, -12, Elf:2) a +0 long sword a +0 robe (49, -10, Elf:2) 5 boomerangs (49, -8, Elf:2) a +0 rapier a +0 leather armour (50, -47, Elf:2) a +0 short sword a +0 robe (51, -13, Elf:2) a +0 long sword a +0 robe (55, -17, Elf:2) a +0 short sword a +0 robe a +0 buckler (56, -17, Elf:2) a +0 dagger a +0 longbow a +0 leather armour (57, -17, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour (58, -25, Elf:2) 3 javelins (60, -39, Elf:2) a +0 leather armour Level 3 of the Elven Halls (1, -1, Elf:3) a +0 rapier a +0 leather armour (6, -20, Elf:3) a +0 short sword a +0 scale mail (7, -28, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (7, -20, Elf:3) a +0 long sword a +0 robe a +0 buckler (8, -20, Elf:3) a +0 long sword of freezing a +0 leather armour (10, -20, Elf:3) a +0 long sword a +0 robe a +0 buckler (19, -22, Elf:3) a +3 long sword of holy wrath a +1 ring mail of willpower (19, -20, Elf:3) a +0 long sword a +0 robe (35, -20, Elf:3) a +0 long sword a +0 leather armour (38, -17, Elf:3) 7 gold pieces a +0 long sword a +0 ring mail (40, -24, Elf:3) a +0 leather armour (40, -14, Elf:3) 5 gold pieces a +0 shortbow a +0 ring mail (42, -7, Elf:3) a potion of haste (44, 16, Elf:3) 26 gold pieces (52, 9, Elf:3) a scroll of vulnerability (53, 15, Elf:3) a potion of berserk rage (56, 14, Elf:3) a +0 arbalest Level 1 of the Lair of Beasts (17, 22, Lair:1) 2 boomerangs (25, 21, Lair:1) a +0 plate armour (26, 42, Lair:1) a +0 hand axe (31, 9, Lair:1) 4 atropa-tipped darts (60, 4, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (17, -12, Lair:2) a +0 quarterstaff of freezing (35, -22, Lair:2) the +6 spear "Zuuver" {drain, rF+ Str+3 SInv Stlth+} rF+: It protects you from fire. Str+3: It affects your strength (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (40, -21, Lair:2) an amulet of magic regeneration (42, -22, Lair:2) a +0 flail (60, 19, Lair:2) a yak corpse (skeletalised by now) (61, 21, Lair:2) a yak corpse (skeletalised by now) Level 3 of the Lair of Beasts (21, 6, Lair:3) a +0 rapier (23, -14, Lair:3) a human skeleton (23, -13, Lair:3) a -1 helmet (23, 2, Lair:3) a +0 war axe (24, -13, Lair:3) a -3 short sword (24, -12, Lair:3) a black bear skeleton (31, 1, Lair:3) a +0 mace (40, 16, Lair:3) 2 potions of heal wounds (48, -7, Lair:3) a +0 pair of gloves Level 4 of the Lair of Beasts (8, -5, Lair:4) a +0 hand axe (12, 28, Lair:4) a +0 orcbow of flaming (25, 19, Lair:4) 2 flux baubles (26, -21, Lair:4) 5 atropa-tipped darts (33, 8, Lair:4) 3 atropa-tipped darts (38, 12, Lair:4) a +0 war axe Level 5 of the Lair of Beasts (0, 0, Lair:5) 9 gold pieces (6, 0, Lair:5) 5 gold pieces (11, -3, Lair:5) 24 gold pieces (43, 3, Lair:5) 5 gold pieces Level 1 of the Shoals (0, 0, Shoals:1) 3 boomerangs (5, 1, Shoals:1) a +4 ring of slaying (10, -12, Shoals:1) a +1 heavy trident a +0 leather armour (10, -2, Shoals:1) a potion of moonshine (13, -13, Shoals:1) a +0 spear (13, -12, Shoals:1) a +0 spear 2 boomerangs a +0 trident (13, -11, Shoals:1) a +0 trident (13, 16, Shoals:1) a +0 leather armour (14, -12, Shoals:1) a +0 glaive (14, -10, Shoals:1) a +0 trident a +0 leather armour a +0 spear (15, -11, Shoals:1) a +0 glaive 3 boomerangs (19, -15, Shoals:1) a +0 flail (30, -6, Shoals:1) a +0 leather armour (31, 21, Shoals:1) a +0 trident 3 boomerangs (33, -8, Shoals:1) a +0 leather armour a +1 demon trident of venom (33, 21, Shoals:1) a +0 ring mail (42, 9, Shoals:1) a +0 robe (44, 8, Shoals:1) a +0 plate armour (44, 14, Shoals:1) a +0 robe (55, 5, Shoals:1) a +0 spear (57, -21, Shoals:1) a +3 heavy war axe (58, -22, Shoals:1) a +0 plate armour (60, -23, Shoals:1) a +0 ring mail (60, -4, Shoals:1) a riddle talisman (64, -27, Shoals:1) a +0 ring mail Level 2 of the Shoals (0, 0, Shoals:2) a potion of moonshine (2, -40, Shoals:2) a +0 quarterstaff (5, -8, Shoals:2) a +0 leather armour (10, -24, Shoals:2) 5 stones (14, -27, Shoals:2) a +1 trident of protection (19, -17, Shoals:2) a +0 spear (21, -35, Shoals:2) 5 stones (27, -37, Shoals:2) a +0 chain mail (39, -6, Shoals:2) a +0 shortbow (42, -40, Shoals:2) 5 stones (43, -37, Shoals:2) a +2 vampiric rapier a +0 robe (58, -43, Shoals:2) a +0 scale mail Level 3 of the Shoals (0, 0, Shoals:3) a +0 leather armour (4, -29, Shoals:3) a +0 plate armour (6, -22, Shoals:3) a +0 flail (15, 3, Shoals:3) 2 boomerangs (18, -24, Shoals:3) 2 javelins (20, 8, Shoals:3) 5 scrolls of enchant weapon (21, -10, Shoals:3) a +0 trident 3 boomerangs (23, 17, Shoals:3) a +0 shortbow (27, 17, Shoals:3) 4 boomerangs (27, 21, Shoals:3) a +0 rapier (29, -11, Shoals:3) 6 stones (30, 8, Shoals:3) a +0 kite shield of reflection a +2 tower shield (41, -19, Shoals:3) 4 stones (46, -6, Shoals:3) a +0 spear (51, 10, Shoals:3) a +0 trident (53, -11, Shoals:3) 4 stones Level 4 of the Shoals (0, 0, Shoals:4) the staff "Spider's Undoing" {Fly rElec rF+ rC+ Dex+3 Fire} [staff of fire] Fly: It grants you flight. rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Fire: It increases the power of your Fire spells. (1, -2, Shoals:4) a +2 spear of flaming (1, 2, Shoals:4) the +9 sling of Terres {flame, rF++ MP+9} rF++: It greatly protects you from fire. MP+9: It affects your magic capacity (+9). (5, 7, Shoals:4) a +1 trident of freezing the +6 arbalest of Holegh {speed, rF++} rF++: It greatly protects you from fire. a +0 robe (8, 7, Shoals:4) a +0 trident a +0 leather armour (9, 0, Shoals:4) a +0 trident of flaming a +0 robe (10, 0, Shoals:4) a +1 trident of protection a +0 robe a +2 rapier of speed a +0 robe (11, -5, Shoals:4) a +0 spear (11, 0, Shoals:4) a +6 rapier a +0 robe (12, 1, Shoals:4) a +1 trident of protection a +0 robe (16, 0, Shoals:4) a +0 spear a +0 sling (16, 2, Shoals:4) a +0 spear a +0 sling (16, 3, Shoals:4) a +0 spear a +0 sling (17, -9, Shoals:4) a +0 orcbow (17, 1, Shoals:4) a +0 club a +0 sling (17, 3, Shoals:4) a +0 spear a +0 longbow (18, -1, Shoals:4) 2 javelins (19, 1, Shoals:4) a +2 trident of pain a +0 leather armour (20, -1, Shoals:4) a +0 glaive (23, 3, Shoals:4) a +0 robe (23, 18, Shoals:4) 4 scrolls of amnesia (28, -13, Shoals:4) a +0 rapier of electrocution a +0 robe (31, -17, Shoals:4) a +2 morningstar of holy wrath a +0 shortbow 8 stones a +0 robe (31, -15, Shoals:4) a +2 trident of freezing a +0 robe a +0 rapier a +0 robe a +5 trident of flaming a +0 robe (31, -14, Shoals:4) a +2 whip of holy wrath a +0 robe (31, -6, Shoals:4) a +2 trident of freezing a +3 leather armour of cold resistance (31, 16, Shoals:4) a +4 trident of flaming a +0 robe (31, 17, Shoals:4) a +0 spear (31, 18, Shoals:4) a +5 rapier of electrocution a +0 robe a +3 trident of protection the +2 leather armour "Kathrik" {rElec rN+ Str+3 Dex-5} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex-5: It affects your dexterity (-5). (32, -16, Shoals:4) a +0 trishula of holy wrath a +0 robe (32, -12, Shoals:4) a +0 trident a boomerang (32, 5, Shoals:4) a +0 trident (32, 16, Shoals:4) 3 silver javelins (33, 7, Shoals:4) a +1 heavy trident (34, 5, Shoals:4) 6 stones (39, 8, Shoals:4) a +0 cloak (41, -22, Shoals:4) a +0 trishula of holy wrath a +0 robe (42, -18, Shoals:4) a +1 falchion of flaming (42, 18, Shoals:4) a +0 robe (43, 16, Shoals:4) a +0 robe Level 1 of the Spider Nest (12, -5, Spider:1) a +4 ring of slaying (25, 0, Spider:1) a +1 spectral quarterstaff (28, -3, Spider:1) a +0 chain mail a +0 eveningstar (31, 3, Spider:1) a +2 pair of gloves a +0 cloak a +3 rapier of electrocution (35, -7, Spider:1) a hive talisman (35, 0, Spider:1) a +0 broad axe (51, -10, Spider:1) the +0 robe of the Beggar {Fly Stlth+} Fly: It grants you flight. Stlth+: It makes you more stealthy. (53, -25, Spider:1) an amulet of regeneration (59, -39, Spider:1) a +0 chain mail a +2 eveningstar of protection Level 2 of the Spider Nest (13, 8, Spider:2) a +0 scale mail (17, 4, Spider:2) a +0 ring mail (19, 6, Spider:2) a +0 sling (20, 17, Spider:2) a +0 leather armour (23, 20, Spider:2) a +0 scale mail (31, -16, Spider:2) a book of Callings (31, 2, Spider:2) a maw talisman (32, -17, Spider:2) a +0 scale mail Level 3 of the Spider Nest (2, 18, Spider:3) a scarf of harm (4, 13, Spider:3) an amulet of regeneration (7, 25, Spider:3) a +0 chain mail (9, 18, Spider:3) a +2 robe of cold resistance a +1 animal skin 15 poisoned darts 127 stones (20, 8, Spider:3) a +0 giant spiked club (20, 17, Spider:3) an amulet of guardian spirit the orb of the Wheelwright {mayhem, Str+3} Str+3: It affects your strength (+3). (21, 10, Spider:3) a +0 whip (23, -2, Spider:3) a +0 sling (25, -5, Spider:3) a +0 flail (27, 8, Spider:3) a +0 scale mail (30, -6, Spider:3) a +0 morningstar (30, 8, Spider:3) the +6 triple crossbow "Sayggoid" {elec, ^Drain Int+5 SInv} ^Drain: It drains your maximum health when unequipped. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. (32, 2, Spider:3) a +0 ring mail (33, 3, Spider:3) a +0 ring mail Level 4 of the Spider Nest (15, 47, Spider:4) a +0 short sword (17, 9, Spider:4) the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. (22, 12, Spider:4) a +0 flail (24, 30, Spider:4) a +0 war axe a +0 robe (25, 30, Spider:4) a +0 war axe a +0 leather armour (26, 1, Spider:4) a +0 halberd (32, 28, Spider:4) an orb of energy (45, 25, Spider:4) a +0 leather armour