Dungeon Crawl Stone Soup version 0.34-a0-726-g138740454e (webtiles) character file. Game seed: 16239140371338328051 84 Behavioral the Shooter (level 4, 0/31 (33) HPs) Began as a Formicid Hunter on Sept 3, 2025. Was an Initiate of Hepliaklqana. Slain by a water moccasin (4 damage) ... on level 3 of the Dungeon. The game lasted 00:04:15 (1929 turns). Behavioral the Shooter (Formicid Hunter) Turns: 1929, Time: 00:04:16 HP: 0/31 (33) AC: 5 Str: 16 XL: 4 Next: 74% MP: 4/4 EV: 11 Int: 8 God: Hepliaklqana [......] Gold: 145 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) b - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 ring mail rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: attractive, lightly drained, invisible A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Renounce Religion You were on level 3 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons a - a +0 shortbow b - a +1 dagger of venom (weapon) Missiles e - 9 poisoned darts Armour c - a +0 ring mail (worn) d - a +0 leather armour Scrolls t - 2 scrolls of teleportation c - a scroll of fear {unknown} e - a scroll of identify {unknown} h - a scroll of brand weapon {unknown} Potions i - a potion of invisibility j - a potion of enlightenment {unknown} k - a potion of haste {unknown} Skills: + Level 2.3 Fighting + Level 4.9 Ranged Weapons - Level 3.0 Dodging - Level 2.0 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 63% 1 Call Imp Summ 0% N/A 77% 2 Grave Claw Necr 0% 2d7 77% 2 Irradiate Conj/Alch 0% 3d11 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Annotations: D:1 exclusion: staircase Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The water moccasin is heavily wounded. You feel very sick. The water moccasin misses you. You completely miss the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin closely misses you. The water moccasin barely misses you. You completely miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin misses you. You miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The adder looks more healthy. The adder misses your butterfly. The water moccasin misses you. You closely miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin barely misses you. x2 You hit the water moccasin. The water moccasin is severely wounded. You feel sick. Your butterfly disappears in a burst of colours! The water moccasin barely misses you. You completely miss the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin completely misses you. The adder completely misses you. The adder barely misses you. The water moccasin barely misses you. You feel sick. You hit the water moccasin. The water moccasin is severely wounded. You feel sick. You are no longer poisoned. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * It was a potion of attraction. You feel attractive to monsters. The water moccasin closely misses you. The water moccasin bites you. You die... Hepliaklqana delivers you to your ancestors. ........######......#..# ....#>.# ####.....# ###.##..########.....# #..................# ##.........)#......# .............#.......# .....†##..####.#....## ..## ##..###......# #.b.# ##.SS@.#..### #..####..####..# #...[....##....# #.#.#.###......# ######### ##.#.## #......####.......# #.###.# ##.....##.......... ##.#.## #.....[#..######... #{#.# ###....#.## ##.. ##.#{## #....#.# ######.. You could see a water moccasin (unable to see you) and an adder (unable to see you). Vanquished Creatures Robin (D:1) 2 adders (D:2) 2 dart slugs (D:1) 3 orcs (D:2) 3 giant cockroaches 9 hobgoblins 4 jackals (D:1) 3 ball pythons 2 bats 3 endoplasms 14 goblins 4 kobolds 6 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Behavioral the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 214 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 293 | D:1 | Found a faded altar of an unknown god. 433 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 1136 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1232 | D:2 | Noticed Robin 1258 | D:1 | Killed Robin 1801 | D:3 | Found a hazy altar of Hepliaklqana. 1854 | D:3 | Became a worshipper of Hepliaklqana the Forgotten 1894 | D:3 | Noticed a water moccasin 1929 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic, nicolae_ecumenical_lake_church D:2: layout_basic, guppyfry_early_orc_mine, uniq_robin D:3: layout_rooms, nicolae_hepliaklqana_hippocampus, nicolae_overflow_ecumenical_swirl, nicolae_overflow_hidden_temple, amcnicky_altar_gilded, roderic_roman_lattice Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.0 Dodging | 2 3 | 3.0 Fighting | | 2.3 Ranged Weapons | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 18 || 18 Melee: Dagger | | 18 || 18 Fire: Shortbow | 89 | 39 || 128 Ability: Dig | | 1 || 1 Drink: Attraction | | 1 || 1 Invisibility | | 1 || 1 Read: Teleportation | 1 | || 1 Butterflies | | 1 || 1 Stab: Invisible | | 1 || 1 Armour: Leather armour | 4 | || 4 Ring mail | 2 | 11 || 13 Dodge: Dodged | 12 | 20 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1964 | 1815 | 149 | 20 | 1373 | 3 | 654.7 | Dungeon | 1964 | 1815 | 149 | 20 | 1373 | 3 | 654.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 907 daAuts D:2: 821 daAuts D:3: 235 daAuts