Behemoth92 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 21, D:1) a frilled lizard skeleton (8, 1, D:1) a rat skeleton (9, 3, D:1) a +0 dagger a goblin skeleton (10, 3, D:1) a +0 dagger 4 stones (14, 0, D:1) a +0 whip a kobold skeleton (15, 10, D:1) a +0 robe (18, 27, D:1) a quokka corpse (skeletalised by now) (20, 15, D:1) 3 poisoned darts (26, 5, D:1) a +0 whip (28, 9, D:1) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (39, -2, D:1) a ball python corpse (skeletalised by now) (47, 15, D:1) a frilled lizard corpse (skeletalised by now) (53, 8, D:1) a bat corpse (skeletalised by now) (58, 8, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Wizaty's Armour Emporium a +1 leather armour of fire resistance (140 gold) the +0 ring mail of the Several Priests {Regen+ Str+3 Stlth+} (201 gold) Str+3: It affects your strength (+3). Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. a +0 robe (7 gold) a +0 plate armour (230 gold) a +0 leather armour (20 gold) a +0 scale mail (40 gold) (0, 0, D:2) a +0 dagger (1, -2, D:2) a rat corpse (skeletalised by now) (6, 14, D:2) 2 stones (8, 12, D:2) a +0 chain mail (11, 11, D:2) 5 stones (12, 11, D:2) 8 stones (13, 14, D:2) the felid corpse of Natasha (skeletalised by now) (15, -14, D:2) a +0 short sword (16, 10, D:2) a +0 club (18, 17, D:2) a +0 whip (20, -10, D:2) a quokka corpse (skeletalised by now) (20, 4, D:2) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) (21, 31, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (24, 4, D:2) a hobgoblin corpse (skeletalised by now) (25, 1, D:2) a +0 dagger a goblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (26, 28, D:2) a +0 spear (29, 15, D:2) a +0 hand axe (31, -18, D:2) a +0 ring mail (33, -12, D:2) a frilled lizard skeleton (34, 25, D:2) the felid corpse of Natasha (skeletalised by now) (35, 25, D:2) a bat corpse (skeletalised by now) (36, -9, D:2) a +0 whip a stone a kobold skeleton (41, -11, D:2) a rat skeleton (44, -17, D:2) the +2 leather armour "Remey" {rCorr MP-9 SInv} MP-9: It affects your magic capacity (-9). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Level 3 of the Dungeon (0, 0, D:3) a bat skeleton (1, -3, D:3) a jackal skeleton (8, 18, D:3) a bat corpse (skeletalised by now) (9, 18, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (12, 4, D:3) a rat skeleton (15, -2, D:3) a ball python skeleton (16, -8, D:3) a flux talisman (16, 6, D:3) 3 stones (22, 32, D:3) a +0 war axe (23, 18, D:3) a quokka skeleton (31, 2, D:3) 8 stones (33, 14, D:3) an adder skeleton (34, 17, D:3) a +0 broad axe (46, 31, D:3) a +0 chain mail (48, 27, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 robe (7, 17, D:4) a +0 dagger (8, 16, D:4) a +0 short sword a +0 animal skin a +1 helmet of see invisible a +0 club (8, 17, D:4) a +0 club a +0 club a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (10, 17, D:4) a +0 dagger (11, 17, D:4) a +0 dagger (14, 19, D:4) a +0 short sword an orc corpse (skeletalised by now) (17, 23, D:4) a +0 rapier (22, 2, D:4) a +0 giant club an ogre corpse (skeletalised by now) (26, 10, D:4) 6 stones (26, 25, D:4) an iguana corpse (skeletalised by now) (27, 25, D:4) a +0 club (27, 26, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (28, 25, D:4) a +0 dagger (35, 9, D:4) a +0 ring mail (38, 11, D:4) a +0 ring mail (40, 29, D:4) a +0 leather armour (42, 12, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (1, -6, D:5) a +0 club a +0 leather armour a +0 hand axe (1, -5, D:5) a +0 flail a +0 leather armour (6, -9, D:5) a +2 dagger of venom a +0 robe (14, -33, D:5) a +0 hand axe (15, -32, D:5) a +2 whip of flaming a +2 heavy hand axe a +0 chain mail a +0 orcbow a +0 flail (16, -32, D:5) a +2 dagger of protection (17, -22, D:5) 3 poisoned darts (17, 14, D:5) a +0 scale mail (20, -36, D:5) a +0 whip an orc skeleton (20, -35, D:5) a +0 short sword a +0 ring mail a +0 hand axe an orc skeleton (21, -34, D:5) a hound skeleton (30, -33, D:5) a +0 dagger (30, -27, D:5) 7 stones (31, 1, D:5) a +0 hand axe of flaming (34, -14, D:5) a +0 robe the kobold skeleton of Pikel (37, -25, D:5) an iguana skeleton (37, -11, D:5) a +0 orcbow a centaur skeleton (47, -2, D:5) a +0 arbalest Level 6 of the Dungeon [Shop] Zoanoepu's Armour Boutique a +0 ring mail (52 gold) the sphere of Battle (1040 gold) Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. the Charlatan's Orb {orb Charlatan} (208 gold) It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. a +2 tower shield of reflection (240 gold) a +0 robe (9 gold) a +0 pair of boots (58 gold) a +0 scale mail (52 gold) a +0 ring mail (52 gold) a +0 scale mail (52 gold) (0, 0, D:6) a +0 dagger (0, 11, D:6) a +0 hand axe (11, 10, D:6) a +0 shortbow (17, 12, D:6) a +0 orcbow (18, 10, D:6) a +0 giant spiked club (23, -6, D:6) a +0 robe (28, 18, D:6) a +0 hand axe (28, 35, D:6) 4 stones (33, 28, D:6) a staff of fire (40, 33, D:6) a +0 robe a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 flail a +0 flail (22, 13, D:7) a +0 leather armour (24, 18, D:7) a +4 trident of draining a +0 robe an orb of mayhem (29, 18, D:7) a +0 mace (43, 32, D:7) an orb of wrath (44, 32, D:7) a +0 long sword (47, 26, D:7) a +0 short sword 4 curare-tipped darts (48, 1, D:7) a +0 club (48, 3, D:7) a +0 whip (48, 22, D:7) a potion of degeneration (48, 30, D:7) a potion of degeneration (49, 0, D:7) a +0 hand axe (49, 1, D:7) a +0 dagger a +0 robe (49, 3, D:7) a +0 club (49, 22, D:7) a potion of degeneration (52, 41, D:7) a +0 flail (57, -1, D:7) a +0 robe a +0 whip (57, 0, D:7) a +0 flail a +0 flail a +3 spear (57, 1, D:7) 4 stones a +0 dagger a +0 whip of venom 4 poisoned darts a +0 dagger (58, 1, D:7) a +0 short sword 6 stones a +0 short sword Level 8 of the Dungeon [Shop] Doeschiogh's Jewellery Emporium a ring of poison resistance (300 gold) a +5 ring of evasion (540 gold) the ring "Fejai" {rPois MP+9 Str-4 Dex+4 Slay+4} (720 gold) [ring of magical power] Str-4: It affects your strength (-4). Dex+4: It affects your dexterity (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). a ring of flight (262 gold) the amulet of Conversion {-Tele *Corrode rF++ rN+ RegenMP+ Int+3} (786 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Int+3: It affects your intelligence (+3). rF++: It greatly protects you from fire. rN+: It protects you from negative energy. -Tele: It prevents most forms of teleportation. *Corrode: It may corrode you when you take damage. RegenMP+: It increases your rate of magic regeneration. a ring of see invisible (225 gold) an amulet of reflection (450 gold) a ring of wizardry (450 gold) a ring of resist corrosion (300 gold) a granite talisman (900 gold) (0, 0, D:8) a +0 giant spiked club (0, 32, D:8) a +0 sling (4, 14, D:8) a +0 chain mail a +0 mace (4, 15, D:8) a +0 club (4, 18, D:8) a +0 robe a +2 dagger of venom (5, 15, D:8) a +0 falchion (6, -1, D:8) a +0 ring mail a +1 trident of venom (11, 8, D:8) a +0 flail (12, 2, D:8) a +0 spear (13, 16, D:8) a +0 scale mail (16, 30, D:8) a +5 dagger a +0 robe (16, 31, D:8) a +0 falchion a +0 robe (17, 5, D:8) a +0 halberd (17, 31, D:8) a +4 great sword a +0 robe (18, 7, D:8) a +0 scale mail a +2 trident of freezing (18, 31, D:8) a +2 heavy hand axe a +0 robe (25, 33, D:8) 4 stones (28, 35, D:8) a +0 scimitar a +0 robe (30, 38, D:8) a +0 trident a +0 robe (31, 37, D:8) a +4 short sword of freezing a +0 robe (31, 38, D:8) a +1 morningstar a +0 robe (38, -1, D:8) a +0 dagger (38, 19, D:8) a +0 flail (39, 37, D:8) a +0 quarterstaff (46, 20, D:8) a +0 giant spiked club a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail a +0 spear of venom a +0 club (1, -1, D:9) a +0 chain mail a +0 glaive (3, -1, D:9) a +0 club (3, 5, D:9) a +0 plate armour a +0 mace (4, -2, D:9) a +0 plate armour a +0 dire flail a +0 hand axe (5, 0, D:9) a +0 robe a staff of earth (7, 17, D:9) a curare-tipped dart a +0 dagger (8, 9, D:9) a +0 chain mail a +0 hand axe (10, 4, D:9) a +0 spear (10, 8, D:9) a +0 whip (10, 17, D:9) a +0 club a +0 ring mail (14, 9, D:9) a +0 short sword (15, 7, D:9) a +0 club (18, 33, D:9) a +0 hand axe a +0 chain mail (19, 3, D:9) a +0 giant spiked club (19, 33, D:9) a +0 giant spiked club a +0 giant club (20, 6, D:9) a +0 mace a +0 leather armour (20, 29, D:9) a +0 orcbow (20, 35, D:9) a +0 club (26, 11, D:9) 6 javelins (26, 25, D:9) a +0 ring mail (26, 36, D:9) a +0 leather armour (33, 23, D:9) a +0 dagger (33, 25, D:9) a +1 heavy war axe a +0 shortbow (33, 34, D:9) 2 stones (36, 17, D:9) a +0 mace a +0 plate armour (36, 19, D:9) a +0 short sword (36, 32, D:9) a +0 dagger a +0 robe (37, 3, D:9) 7 stones (37, 19, D:9) a +0 dagger a +0 robe (37, 20, D:9) a +0 dagger a +0 leather armour (39, 22, D:9) a +0 whip 4 poisoned darts (39, 23, D:9) a +0 trident 5 stones a +0 ring mail (40, 23, D:9) a +0 short sword a +0 flail a +0 ring mail a +0 dagger (40, 24, D:9) a +1 mace of freezing a +0 robe (41, 24, D:9) a +0 whip (42, 23, D:9) a +0 halberd a +0 ring mail a +0 dire flail a +0 plate armour (42, 24, D:9) a +0 whip (43, 22, D:9) a +0 whip a +0 chain mail (44, 15, D:9) a +0 giant club a +0 giant spiked club (45, 7, D:9) a +0 chain mail a +0 mace a +0 arbalest (47, 13, D:9) a +0 glaive a +0 ring mail of positive energy (53, 3, D:9) a +0 club a +0 flail (53, 4, D:9) a +0 leather armour a +0 whip (53, 11, D:9) a +0 short sword (54, 3, D:9) a +0 flail (55, 5, D:9) a +0 dagger (55, 6, D:9) a +0 short sword 3 stones (55, 7, D:9) a +0 short sword 2 stones (56, 7, D:9) a +0 whip a curare-tipped dart (56, 31, D:9) 8 stones Level 10 of the Dungeon (0, 0, D:10) a potion of curing the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 glaive a +0 plate armour (2, -2, Orc:1) a +0 mace a +0 mace a +0 leather armour (2, -1, Orc:1) a +0 hand axe (2, 0, Orc:1) a +0 short sword (4, 14, Orc:1) a +0 dire flail a +0 chain mail (5, -6, Orc:1) a +0 war axe a +0 plate armour (5, -5, Orc:1) a +0 hand axe a +0 ring mail (5, 18, Orc:1) a +0 dagger a +0 robe (6, -5, Orc:1) a +0 dagger a +0 robe (7, -5, Orc:1) a +0 hand axe (8, 20, Orc:1) a +0 giant club a +0 club a +0 leather armour (9, 21, Orc:1) a +0 war axe a +2 plate armour of positive energy (11, 19, Orc:1) a +0 flail a +4 scale mail (12, 19, Orc:1) a +0 hand axe (13, 17, Orc:1) a +0 dagger a +0 robe (18, -10, Orc:1) a +0 mace (20, -14, Orc:1) a +0 club (20, -10, Orc:1) a +0 club (21, -14, Orc:1) a +0 war axe (22, -14, Orc:1) a +0 halberd a +0 plate armour (27, -24, Orc:1) a +0 orcbow (27, -23, Orc:1) a +0 arbalest Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 arbalest (0, 1, Orc:2) a +0 hand axe a +0 chain mail (1, -32, Orc:2) 12 gold pieces a +0 hand axe a +0 chain mail a +0 falchion a +0 leather armour (1, -31, Orc:2) 6 gold pieces a +0 flail a +0 orcbow a +0 chain mail (1, 2, Orc:2) a +0 hand axe (3, 3, Orc:2) a +0 trident (3, 4, Orc:2) a +0 dagger (10, -31, Orc:2) 14 gold pieces (12, 13, Orc:2) a +0 dagger a +0 robe (13, 14, Orc:2) a +0 club (13, 15, Orc:2) a +0 dagger a +0 robe