Behemoth92 Level 1 of the Dungeon (4, 3, D:1) a +0 club (15, -9, D:1) a +0 club a gnoll corpse (skeletalised by now) (17, -9, D:1) a rat corpse (skeletalised by now) (26, 15, D:1) a rat skeleton (37, -9, D:1) a frilled lizard corpse (skeletalised by now) (37, 1, D:1) a +0 ring mail (46, 9, D:1) a +0 leather armour (46, 25, D:1) a bat skeleton (47, -5, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (50, 2, D:1) a +0 club (50, 21, D:1) a +0 whip (51, 33, D:1) a +0 sling (53, 19, D:1) a quokka skeleton (57, 19, D:1) a +0 dagger 4 stones (57, 20, D:1) a +0 ring mail (58, 12, D:1) a +0 dagger (62, 13, D:1) a +0 club (63, 11, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Icerph's Jewellery Shoppe the ring of the Mage {Wiz Archmagi} (561 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. a +6 ring of intelligence (unknown) (396 gold) the ring of the Komodo Dragon {rElec rC+ Wiz} (561 gold) [ring of wizardry] rElec: It insulates you from electricity. rC+: It protects you from cold. Wiz: It increases the success rate of your magical spells. an amulet of magic regeneration (330 gold) a ring of willpower (unknown) (275 gold) a ring of magical power (unknown) (220 gold) an inkwell talisman (220 gold) the amulet of Xairghecumi {Dissipate rPois Will+ Int+3} (584 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rPois: It protects you from poison. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). (0, 0, D:2) a rat corpse (skeletalised by now) (0, 4, D:2) a bat corpse (skeletalised by now) (3, 0, D:2) a +0 spear (10, 6, D:2) a +0 leather armour (13, -10, D:2) a frilled lizard corpse (skeletalised by now) (21, 13, D:2) a rat skeleton (25, -12, D:2) an adder skeleton (32, 6, D:2) a +0 club a goblin skeleton (32, 32, D:2) a +0 robe (33, 7, D:2) a ball python corpse (36, -18, D:2) a rat skeleton (39, 16, D:2) a +0 leather armour (57, -3, D:2) a +0 mace (63, 3, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +1 dagger of flaming a +0 robe the human corpse of Jessica (13, 12, D:3) a hobgoblin corpse (24, 13, D:3) a +0 whip (29, 8, D:3) a +0 whip (39, 1, D:3) a +0 club