Belle13 Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (6, -6, D:1) a +0 leather armour (8, -25, D:1) a +0 dagger (9, -26, D:1) a hobgoblin corpse (skeletalised by now) (9, -16, D:1) a +0 robe (13, 9, D:1) a +0 short sword a kobold corpse (skeletalised by now) (16, -31, D:1) a +0 short sword (20, -22, D:1) a bat skeleton (21, -23, D:1) a bat skeleton (22, 4, D:1) a hobgoblin skeleton (22, 6, D:1) a quokka skeleton (23, -19, D:1) a frilled lizard skeleton (23, -4, D:1) a +0 dagger (25, -19, D:1) a +0 dagger (26, -27, D:1) a ball python skeleton (27, -28, D:1) a +0 dagger (43, 6, D:1) a +0 club a kobold skeleton (44, -27, D:1) a rat skeleton (49, 2, D:1) a frilled lizard corpse (skeletalised by now) (49, 16, D:1) a quokka corpse (skeletalised by now) a ball python corpse (skeletalised by now) (50, -3, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (14, -28, D:2) a +0 robe (20, -25, D:2) an adder skeleton (24, -2, D:2) a bat skeleton (26, -36, D:2) a +0 scythe a +0 robe (36, -10, D:2) a +0 dagger a goblin skeleton (54, -7, D:2) an orb of guile (57, -25, D:2) a +0 short sword 5 stones a +0 dagger a goblin corpse (skeletalised by now) (60, -6, D:2) a staff of necromancy (66, -25, D:2) a +0 dagger (66, -12, D:2) a +0 dagger a jackal corpse (skeletalised by now) (66, -11, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (6, -21, D:3) a +0 dagger (24, 34, D:3) a +0 club a +0 flail a gnoll skeleton (24, 35, D:3) a +0 flail (24, 36, D:3) a +0 flail (26, 3, D:3) a +0 mace a kobold skeleton (26, 6, D:3) a +0 dagger 3 stones (29, 2, D:3) a rat skeleton (35, 19, D:3) a +0 buckler (37, -11, D:3) a +0 robe (43, -2, D:3) a quill talisman (44, -2, D:3) a ball python corpse (skeletalised by now) (45, 7, D:3) a quokka skeleton (46, -1, D:3) a +0 club (53, 17, D:3) a +0 club (53, 24, D:3) a +0 dagger a kobold skeleton (57, 28, D:3) a +0 short sword 5 stones (58, 12, D:3) a hobgoblin skeleton (58, 17, D:3) an orb of mayhem (61, 16, D:3) an adder skeleton (62, 17, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, 8, D:4) a +0 club a kobold skeleton (9, 41, D:4) a +0 whip (10, 40, D:4) a +0 halberd (10, 41, D:4) a +0 halberd (10, 42, D:4) a +0 whip (13, 2, D:4) a +0 sling (14, 49, D:4) a +0 club a +0 sling (20, 12, D:4) a +0 pair of gloves of dexterity (35, 6, D:4) a +0 dagger 8 poisoned darts (39, 20, D:4) a +0 short sword 6 poisoned darts (39, 32, D:4) a +0 club (41, 38, D:4) a +0 flail (41, 39, D:4) a +0 flail (41, 40, D:4) a +0 club (43, 43, D:4) a +0 club Level 5 of the Dungeon (9, 2, D:5) a +1 vampiric dagger (11, -5, D:5) the +6 sling "Saefof" {freeze, rC+} rC+: It protects you from cold. It cannot be enchanted further. (12, 1, D:5) a parchment of Freeze (17, -2, D:5) the quill talisman of Discretion {Harm rC+ Str+2} [quill talisman] Harm: It increases damage dealt and taken. rC+: It protects you from cold. Str+2: It affects your strength (+2). (22, 32, D:5) the +4 dire flail of Superiority {freeze, rCorr Int+2} rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (28, 27, D:5) the human skeleton of Prince Ribbit (33, 6, D:5) a +0 mace (33, 15, D:5) a +0 dagger (33, 16, D:5) a +0 club (34, 16, D:5) a +0 dagger of flaming a +0 leather armour (35, 15, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a potion of curing (1, -23, D:6) a +0 hand axe (5, 2, D:6) a +0 flail (6, 3, D:6) a +1 whip of freezing (still there?) an orc corpse (still there?) (9, -21, D:6) 16 gold pieces (9, 3, D:6) a +0 mace an orc corpse (11, 2, D:6) a +1 heavy mace (still there?) a +0 scale mail (still there?) (12, -18, D:6) a potion of berserk rage (12, -17, D:6) a scroll of vulnerability