Belmer Level 1 of the Dungeon (0, 11, D:1) a +0 robe (8, 29, D:1) a bat corpse (skeletalised by now) (23, 3, D:1) a +0 short sword (24, 17, D:1) a +0 hand axe of electrocution (25, 47, D:1) a bat corpse (skeletalised by now) (36, 5, D:1) a jackal skeleton a jackal skeleton (36, 6, D:1) a jackal skeleton (38, 9, D:1) 6 stones (39, 20, D:1) a rat skeleton (47, 46, D:1) a quokka corpse (skeletalised by now) (50, 7, D:1) a +0 robe (52, 18, D:1) a +0 short sword a kobold skeleton (52, 30, D:1) a +0 short sword (54, 16, D:1) a quokka skeleton Level 2 of the Dungeon (0, 0, D:2) an adder corpse (2, 9, D:2) a +0 club (4, 9, D:2) a scroll of fear (6, 16, D:2) 3 scrolls of amnesia (9, 5, D:2) a potion of attraction