Belmer Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 0, D:1) 3 boomerangs (7, 27, D:1) a staff of alchemy (10, 3, D:1) a rat skeleton (13, -14, D:1) a bat corpse (skeletalised by now) (14, 6, D:1) a frilled lizard skeleton (29, -3, D:1) a +0 sling (31, 33, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (0, 1, D:2) a hobgoblin skeleton (3, -2, D:2) an adder corpse (18, 1, D:2) a +0 club (20, -10, D:2) the +5 hammer of Action {flame, Will+ Dex+2} Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. (unseen) (20, -8, D:2) a +1 hammer of draining (unseen) (21, -10, D:2) a +0 hammer (21, -9, D:2) a +0 hammer (21, -8, D:2) a +0 hammer (22, -10, D:2) a +0 hammer (22, -9, D:2) a +0 heavy hammer (unseen) (22, -8, D:2) a +0 hammer (24, -9, D:2) a +1 hammer of protection (25, -8, D:2) a +0 hammer (26, -8, D:2) a +0 hammer (27, -7, D:2) a +0 hammer (28, -8, D:2) a +0 hammer (29, -7, D:2) a +0 hammer (38, 23, D:2) 2 boomerangs (50, 23, D:2) a staff of fire (51, 19, D:2) a +0 club a goblin corpse