Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 1164741606924929724 30 Belmer the Shooter (level 3, -5/28 HPs) Began as a Coglin Hunter on Jan 21, 2025. Slain by Terence ... wielding a +1 flail of protection (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:17 (894 turns). Belmer the Shooter (Coglin Hunter) Turns: 894, Time: 00:01:19 Health: -5/28 AC: 3 Str: 11 XL: 3 Next: 20% Magic: 3/3 EV: 11 Int: 8 God: Gold: 92 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . a - +2 sling {Minjee} rCold . . . d - +0 sling {Minjun} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Minjee} d - a +0 sling (offhand) {Minjun} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies f - a scroll of noise {unknown} h - 4 scrolls of identify {unknown} i - a scroll of silence {unknown} l - a scroll of vulnerability {unknown} Potions e - 2 potions of might {unknown} g - 3 potions of curing {unknown} j - a potion of degeneration {unknown} k - a potion of lignification {unknown} Skills: + Level 2.5 Fighting + Level 3.8 Ranged Weapons + Level 2.1 Dodging + Level 1.4 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 0% N/A 86% 3 Cigotuvi's Putrefaction Necr/Air 0% N/A 99% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +1 flail of protection. Terence hits you with a +1 flail of protection! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Found 3 gold pieces. There is a stone staircase leading down here. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +1 flail of protection! You die... Terence says, "And stay out!" #....# ##... #....####..... #............. #............! #..(~....~.... #####.....?.....# # .$........~~...... #.########....~~....<# .......@@...........# .......#...~....~...# # ####..##............# #.## ###...†............# ..?.###..................# # #.......###..########.# #.#.###.......†...# .. #.........#####.#.# ##.#(...# #.#.# You could see Terence. Vanquished Creatures A ribbon worm (D:2) 2 ball pythons 3 endoplasms (D:1) A goblin (D:1) 3 hobgoblins 2 kobolds (D:1) 5 quokkas 3 bats (D:1) 2 frilled lizards (D:1) 4 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Belmer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 234 | D:1 | Reached skill level 1 in Stealth 244 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 653 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 879 | D:2 | Noticed Terence 894 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, dk_noncrumbling_4, minmay_misc_feat_five, st_stairs_4, serial_park_tiny_2, minmay_close_crescents D:2: layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto, skrybe_limestone_x, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.4 Dodging | 2 | 2.1 Fighting | | 2.5 Ranged Weapons | | 3.8 Action || total ---------------------------++------- Fire: Sling || 128 Armour: Leather armour || 9 Dodge: Dodged || 9