Belmer Level 1 of the Dungeon [Shop] Jyr Antagg's Armour Shop a +0 robe (9 gold) a +0 leather armour (28 gold) the crystal ball of Wucad Mu {*channel} (1400 gold) *Channel: It often returns the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. a +0 leather armour (28 gold) a +0 chain mail (63 gold) the +3 pair of seven-league boots {Rampage+∞} (560 gold) Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. the +5 kite shield "Arrorgh" {rElec rC+ Int+3} (795 gold) Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rElec: It insulates you from electricity. (0, 0, D:1) a +0 dagger (10, 26, D:1) a +0 dagger (11, 11, D:1) a +0 dagger a jackal corpse (skeletalised by now) (12, 11, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (19, -6, D:1) a +0 buckler (22, 3, D:1) a +1 short sword of venom a stone a kobold skeleton (22, 6, D:1) a +0 whip a stone (24, 2, D:1) a ball python skeleton a jackal skeleton (25, 12, D:1) an amulet of regeneration (26, 11, D:1) a frilled lizard corpse (skeletalised by now) (29, -7, D:1) a +0 club (29, 9, D:1) a +0 short sword (30, 9, D:1) a rat skeleton (32, 21, D:1) 3 stones (33, 6, D:1) 4 poisoned darts (33, 37, D:1) a frilled lizard skeleton (35, 27, D:1) a +0 whip (40, 19, D:1) a quokka skeleton (43, 5, D:1) a +0 rapier (48, 1, D:1) a jackal skeleton (50, 2, D:1) a jackal corpse (skeletalised by now) a bat corpse (skeletalised by now) (54, 13, D:1) a bat corpse (skeletalised by now) (56, 22, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 5 stones (7, 9, D:2) a jackal corpse (10, 19, D:2) a +0 dagger an orc corpse (skeletalised by now) (11, 19, D:2) a +0 flail a boomerang a +0 ring mail