Belmer Level 1 of the Dungeon (3, 10, D:1) a hobgoblin skeleton (4, 19, D:1) a +0 club (15, 12, D:1) a jackal skeleton a jackal skeleton (16, 1, D:1) a +0 club a goblin skeleton (16, 27, D:1) a +0 dagger (18, 21, D:1) a +0 spear (19, 13, D:1) a talisman of death (21, 16, D:1) a +0 short sword (24, 13, D:1) a +0 dagger (27, 0, D:1) a potion of attraction (33, 36, D:1) a +0 mace (33, 46, D:1) a quokka corpse (skeletalised by now) (36, 27, D:1) 2 stones (37, 12, D:1) a serpent talisman (37, 22, D:1) a +0 leather armour (38, 17, D:1) a ball python skeleton (38, 27, D:1) a +0 short sword (40, 20, D:1) a +0 whip (41, 34, D:1) a +0 dagger (45, 14, D:1) a +0 club (47, 9, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (6, 14, D:2) a +0 flail a gnoll corpse (6, 15, D:2) 13 gold pieces (7, 5, D:2) a +0 dagger 4 stones a kobold corpse (12, -3, D:2) a +0 short sword (25, 19, D:2) a +0 spear (26, 23, D:2) a hobgoblin corpse (31, 24, D:2) a +0 club a ball python corpse Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, -6, D:3) a +0 ring mail (1, 1, D:3) 12 gold pieces (2, 2, D:3) a potion of heal wounds