Belmer Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (0, 27, D:1) 4 stones (1, 7, D:1) an adder corpse (skeletalised by now) (2, 3, D:1) 2 stones (8, 26, D:1) a +0 leather armour (10, 30, D:1) a rat skeleton (10, 31, D:1) a +0 whip (18, -1, D:1) a +0 mace (18, 14, D:1) a ball python skeleton (18, 15, D:1) a +0 dagger a goblin skeleton (20, 18, D:1) a +0 whip 5 stones (21, 19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, 21, D:1) a quokka corpse (skeletalised by now) a jackal corpse (skeletalised by now) (22, 21, D:1) a frilled lizard skeleton (23, 2, D:1) a +0 spear (27, 5, D:1) a +0 whip a kobold corpse (skeletalised by now) (28, 3, D:1) a hobgoblin corpse (skeletalised by now) (29, 15, D:1) a +0 scale mail (30, 3, D:1) a jackal corpse (skeletalised by now) (34, -1, D:1) a +0 robe (37, 7, D:1) 5 stones (41, -1, D:1) a rat corpse (skeletalised by now) (41, 2, D:1) a bat skeleton (41, 17, D:1) a +0 club a goblin corpse (skeletalised by now) (42, -1, D:1) a +0 dagger a +0 leather armour (42, 0, D:1) a quokka corpse (skeletalised by now) (42, 1, D:1) a hobgoblin skeleton (42, 2, D:1) a +0 club (44, 21, D:1) 6 stones (48, 4, D:1) a +0 leather armour (49, -1, D:1) a +0 club (51, 8, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 sling (10, -13, D:2) a +0 sling (13, -28, D:2) a +0 dagger a stone a goblin corpse (14, -24, D:2) a +0 short sword a kobold corpse (17, -12, D:2) a +0 dagger (19, -13, D:2) a +0 dagger (22, -13, D:2) a jackal corpse (skeletalised by now) (24, -14, D:2) a +0 dagger a jackal corpse (skeletalised by now) (30, -4, D:2) a +0 robe (32, -25, D:2) a bat corpse (32, -3, D:2) a +0 short sword (35, -34, D:2) a +0 club a +0 halberd (38, -15, D:2) a +0 leather armour