Bet Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, -6, D:1) a ball python corpse (skeletalised by now) (3, 0, D:1) a +0 whip 4 stones (4, -1, D:1) a +0 ring mail (4, 0, D:1) a jackal corpse (skeletalised by now) (6, -13, D:1) a +0 scale mail (6, -7, D:1) a +0 whip (8, -4, D:1) an inkwell talisman (11, -5, D:1) 2 atropa-tipped darts (30, -9, D:1) a rat skeleton (33, -29, D:1) a +0 pair of boots (33, -25, D:1) 2 stones (34, -21, D:1) a +0 short sword (34, -20, D:1) a +0 spear (35, -7, D:1) a +0 dagger a goblin skeleton (35, -4, D:1) a +0 dagger 5 stones (37, -8, D:1) a ball python skeleton (39, -33, D:1) a +0 dagger (42, -23, D:1) a bat corpse (skeletalised by now) (43, -30, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Ligih's Antique Weapon Shop a +0 short sword (93 gold) a +0 flail of protection (192 gold) a +0 hand axe (93 gold) a +0 mace (93 gold) a +0 vampiric war axe (387 gold) the +4 great sword of the Original Sin {speed, rC+} (1984 gold) rC+: It protects you from cold. It cannot be enchanted further. a +4 quarterstaff (837 gold) (0, 0, D:2) an adder corpse (skeletalised by now) (9, -3, D:2) a +0 rapier (9, 7, D:2) a +0 dagger (17, 17, D:2) a +0 robe (21, 17, D:2) a +0 war axe (27, 10, D:2) a jackal corpse (skeletalised by now) (27, 15, D:2) a +0 ring mail (28, 5, D:2) a +0 short sword (28, 17, D:2) a scarab talisman (28, 22, D:2) a +0 dagger a goblin corpse (skeletalised by now) (28, 23, D:2) a +0 short sword a kobold corpse (skeletalised by now) (30, 22, D:2) a rat corpse (skeletalised by now) (31, -9, D:2) a +0 club (31, 24, D:2) a +0 scale mail (43, 22, D:2) a bat corpse (skeletalised by now) (57, 6, D:2) a +0 club (59, 1, D:2) an adder corpse (skeletalised by now) (60, 0, D:2) a +0 dagger (63, -4, D:2) a +0 chain mail (65, 6, D:2) a +0 club (67, -2, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, 9, D:3) a +0 dagger a goblin skeleton (1, 31, D:3) a +0 flail 2 boomerangs an orc corpse (skeletalised by now) (2, -11, D:3) a jackal skeleton (8, 0, D:3) a ball python skeleton (18, 29, D:3) a hobgoblin corpse (skeletalised by now) (26, 20, D:3) a +0 whip (33, 0, D:3) a +0 hand axe (39, -12, D:3) a +0 short sword a kobold skeleton (42, 20, D:3) a staff of necromancy (47, 11, D:3) a jackal skeleton Level 4 of the Dungeon (1, 0, D:4) a +0 giant club an adder skeleton an ogre skeleton (4, -3, D:4) a +0 dagger a kobold skeleton (5, -5, D:4) a +0 club (5, -3, D:4) a +0 club (11, -6, D:4) a +0 pair of gloves (11, 23, D:4) 2 stones a +0 whip a kobold skeleton (14, 1, D:4) a +0 dagger a goblin skeleton (19, 17, D:4) a hobgoblin skeleton (20, 17, D:4) a +0 dagger a +0 sling (24, 5, D:4) a +4 dagger (25, -11, D:4) a +0 leather armour (25, 15, D:4) a +0 short sword (39, 20, D:4) a +0 club Level 5 of the Dungeon (6, -14, D:5) 13 gold pieces (6, -4, D:5) 4 javelins (18, -23, D:5) a potion of moonshine (23, -25, D:5) 7 gold pieces (26, -26, D:5) a +0 pair of boots (32, -10, D:5) a potion of might (33, -18, D:5) a +0 scale mail a +0 short sword (35, -19, D:5) an adder skeleton (35, -10, D:5) 18 gold pieces (35, -9, D:5) 13 gold pieces (35, -8, D:5) 15 gold pieces (36, -10, D:5) 7 gold pieces (37, -19, D:5) a +0 ring mail (38, -12, D:5) a +0 dagger a +0 robe an orc corpse (39, -31, D:5) the +1 ring mail of Eternal Vigilance {Rampage Int+2 Stlth+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the Ecumenical Temple